Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
H8 Berzerker
Ra
Level 108
God Stats
27W - 21L
1,536 SR
Queue Stats
520W - 538L
1,526 Elo+
Party 2
Ymir
Ymir
PandaJC9378
Ymir
Level 154
God Stats
39W - 25L
1,614 SR
Queue Stats
462W - 475L
1,528 Elo+
Party 2
Team Averages
Level 130
1,550 SR
1,518 Elo+

VS

Team Averages
Level 180
1,659 SR
1,499 Elo+
Chaac
Chaac
Lantitus
Chaac
Level 154
God Stats
2W - 1L
1,894 SR
Queue Stats
41W - 49L
1,471 Elo+
Party 1
Freya
Freya
Waking Kumba
Freya
Level 281
God Stats
0W - 2L
1,298 SR
Queue Stats
68W - 87L
1,444 Elo+
Party 1
Ravana
Ravana
thehockeyfreak8
Ravana
Level 106
God Stats
1W - 1L
1,785 SR
Queue Stats
78W - 66L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
12
1 / 1 / 8
7,301
913
5,250
4,009
1,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
4 / 0 / 3
7,578
947
6,268
3,828
1,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 5
7,946
993
5,251
9,188
6,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Lantitus
Chaac
10
0 / 5 / 0
5,884
736
4,167
8,161
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 4 / 0
5,864
733
1,763
6,587
1,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
1 / 1 / 0
6,035
754
3,454
5,889
2,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
10
Kills
1
1
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
8
5
W
4
0
3
5.5
L
Chaac
Lantitus
Chaac
0
5
0
0
W
5
0
5
7.5
L
0
4
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,769
Damage
9,384
17,025
Taken
20,637
8,999
Mitigated
9,582
6,573
Healing
3,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,250
2,031
0
500
4,009
1,276
1,322
313
3,621
0
20,028
W
6,268
496
1,336
2,410
3,828
1,206
1,178
239
3,549
28,708
609
L
Chaac
Lantitus
Chaac
4,167
38
0
1,003
8,161
5,569
0
2,660
5,050
0
19,335
W
5,251
920
0
2,327
9,188
6,517
299
1,233
7,671
12,090
0
L
1,763
457
0
1,042
6,587
1,864
0
3,971
2,163
11,870
606
L
3,454
797
0
1,144
5,889
2,149
0
3,439
2,061
0
11,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,825
Gold Earned
17,783
92
Minions Killed
72
0
Camps Cleared
0
499,319
Distance Traveled
361,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,301
913
28
4
0
155,124
0
W
Ra
7,578
947
48
6
0
177,084
0
L
Chaac
5,884
736
28
4
0
118,017
0
W
Ymir
7,946
993
16
2
0
167,111
0
L
Freya
5,864
733
23
3
0
130,628
0
L
Ravana
6,035
754
21
3
0
112,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role