Player Matchup

Ra
Ra
JESUSTHEWAY1997
Ra
Level 50
God Stats
12W - 8L
1,579 SR
Queue Stats
86W - 99L
1,405 Elo+
Solo
Raijin
Raijin
LordZombiie0
Raijin
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
306W - 296L
1,483 Elo+
Solo
Jormungandr
Jormungandr
PrietoDios
Jormungandr
Level 107
God Stats
5W - 6L
1,509 SR
Queue Stats
269W - 237L
1,522 Elo+
Party 1
Mulan
Mulan
Prohuter2
Mulan
Level 126
God Stats
66W - 47L
1,569 SR
Queue Stats
182W - 152L
1,506 Elo+
Party 1
Ratatoskr
Ratatoskr
br1Oo0
Ratatoskr
Level 96
God Stats
12W - 7L
1,710 SR
Queue Stats
217W - 200L
1,531 Elo+
Party 1
Team Averages
Level 101
1,574 SR
1,489 Elo+

VS

Team Averages
Level 128
1,562 SR
1,514 Elo+
Athena
Athena
 
Athena
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
AmenadielX1856
Baron Samedi
Level 121
God Stats
34W - 31L
1,565 SR
Queue Stats
379W - 393L
1,509 Elo+
Solo
Nemesis
Nemesis
Gawadrolt
Nemesis
Level 158
God Stats
303W - 244L
1,562 SR
Queue Stats
990W - 948L
1,422 Elo+
Solo
Chaac
Chaac
NemesisPrime343
Chaac
Level 127
God Stats
7W - 8L
1,537 SR
Queue Stats
301W - 273L
1,528 Elo+
Solo
Anhur
Anhur
Pashequin
Anhur
Level 127
God Stats
2W - 1L
1,648 SR
Queue Stats
18W - 11L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,313
443
2,948
7,543
4,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
12
3 / 4 / 3
6,739
562
6,262
7,828
1,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
PrietoDios
Jormungandr
13
1 / 2 / 0
7,289
607
7,932
12,222
7,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Prohuter2
Mulan
12
2 / 0 / 4
6,730
561
7,771
11,986
6,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
br1Oo0
Ratatoskr
10
1 / 2 / 0
5,925
494
5,118
10,626
5,224
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
1 / 0 / 4
6,157
513
4,619
8,804
7,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
AmenadielX1856
Baron Samedi
11
1 / 4 / 3
6,727
561
6,689
7,870
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Gawadrolt
Nemesis
13
4 / 2 / 3
7,018
585
9,016
12,021
5,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 0
8,050
671
9,866
12,745
7,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Pashequin
Anhur
13
2 / 0 / 0
7,326
611
5,402
5,250
1,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
21
7
Kills
11
11
Deaths
7
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
4
3
W
Baron Samedi
AmenadielX1856
Baron Samedi
1
4
3
0.63
W
Nemesis
Gawadrolt
Nemesis
4
2
3
2.75
L
0
3
1
0.17
L
Raijin
3
4
3
1.13
W
3
1
0
3
W
Anhur
Pashequin
Anhur
2
0
0
2
L
Jormungandr
PrietoDios
Jormungandr
1
2
0
0.5
L
Mulan
Prohuter2
Mulan
2
0
4
4
L
Ratatoskr
br1Oo0
Ratatoskr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
35,592
50,205
Taken
46,690
25,324
Mitigated
25,218
11,115
Healing
16,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
4,619
1,292
0
2,583
8,804
7,375
0
2,403
6,265
16,329
1,824
W
Baron Samedi
AmenadielX1856
Baron Samedi
6,689
210
322
1,858
7,870
3,157
17
2,889
4,486
37,837
1,370
W
Nemesis
Gawadrolt
Nemesis
9,016
3,662
0
2,433
12,021
5,049
0
1,376
10,378
0
58,719
L
2,948
500
360
2,818
7,543
4,142
0
947
6,596
24,399
0
L
Raijin
6,262
314
0
750
7,828
1,951
0
2,809
4,633
36,028
0
W
9,866
1,179
0
6,345
12,745
7,892
0
7,189
5,319
0
66,638
W
Anhur
Pashequin
Anhur
5,402
2,700
0
2,522
5,250
1,745
0
1,740
3,423
0
54,580
L
Jormungandr
PrietoDios
Jormungandr
7,932
3,037
0
1,747
12,222
7,544
0
0
12,222
57,476
1,992
L
Mulan
Prohuter2
Mulan
7,771
552
0
2,999
11,986
6,463
0
3,956
7,633
0
54,558
L
Ratatoskr
br1Oo0
Ratatoskr
5,118
1,212
0
2,441
10,626
5,224
0
2,298
8,286
0
28,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,996
Gold Earned
35,278
357
Minions Killed
414
0
Camps Cleared
0
1,221,471
Distance Traveled
1,285,511
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,157
513
25
2
0
285,136
2
W
Baron Samedi
6,727
561
70
6
0
221,808
2
W
Nemesis
7,018
585
92
8
0
289,130
3
L
Ra
5,313
443
39
3
0
208,206
0
L
Raijin
6,739
562
64
5
0
232,431
2
W
Chaac
8,050
671
127
11
0
257,134
0
W
Anhur
7,326
611
100
8
0
232,303
1
L
Jormungandr
7,289
607
108
9
0
218,176
4
L
Mulan
6,730
561
92
8
0
284,981
0
L
Ratatoskr
5,925
494
54
5
0
277,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role