Player Matchup

Anubis
Anubis
Cashirama
Anubis
Level 156
God Stats
6W - 13L
1,513 SR
Queue Stats
79W - 95L
1,425 Elo+
Solo
Bellona
Bellona
Gian_Gus
Bellona
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 78L
1,407 Elo+
Party 1
Cthulhu
Cthulhu
MateoNP21
Cthulhu
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 36L
1,263 Elo+
Party 1
Izanami
Izanami
MauroGV04
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,291 Elo+
Party 1
Fenrir
Fenrir
elchinoRC
Fenrir
Level 97
God Stats
1W - 3L
1,402 SR
Queue Stats
114W - 139L
1,410 Elo+
Party 1
Team Averages
Level 81
1,483 SR
1,359 Elo+

VS

Team Averages
Level 128
1,495 SR
1,477 Elo+
Poseidon
Poseidon
 
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
 
Horus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Andymontesco
Arachne
Level 94
God Stats
25W - 26L
1,487 SR
Queue Stats
524W - 562L
1,435 Elo+
Solo
Artemis
Artemis
KaputConstant9
Artemis
Level 165
God Stats
54W - 59L
1,490 SR
Queue Stats
632W - 639L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cashirama
Anubis
13
5 / 5 / 3
8,032
618
7,828
9,472
3,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bellona
Gian_Gus
Bellona
11
0 / 4 / 0
5,918
455
4,087
14,099
8,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
MateoNP21
Cthulhu
9
0 / 3 / 0
5,276
406
2,143
8,259
3,079
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mystical Earring

Mystical Earring

+15
Mp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
MauroGV04
Izanami
10
0 / 6 / 2
6,137
472
3,401
9,013
2,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
elchinoRC
Fenrir
14
3 / 2 / 2
7,035
541
4,600
8,881
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
5 / 0 / 0
9,392
722
11,883
8,840
4,083
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Agni
 
Agni
13
2 / 6 / 7
8,015
617
5,571
7,631
1,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
 
Horus
13
4 / 0 / 4
6,915
532
7,403
7,796
4,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Andymontesco
Arachne
13
8 / 1 / 2
7,990
615
6,715
10,243
3,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
1 / 1 / 4
7,199
554
5,949
6,318
1,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
20
20
Deaths
8
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
0
0
5
W
Agni
 
Agni
2
6
7
0.92
W
Horus
 
Horus
4
0
4
6
W
Arachne
Andymontesco
Arachne
8
1
2
9
L
Anubis
Cashirama
Anubis
5
5
3
1.3
L
Bellona
Gian_Gus
Bellona
0
4
0
0
W
1
1
4
3
L
Cthulhu
MateoNP21
Cthulhu
0
3
0
0
L
Izanami
MauroGV04
Izanami
0
6
2
0.17
L
Fenrir
elchinoRC
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,059
Damage
37,521
49,724
Taken
40,828
20,754
Mitigated
15,807
7,057
Healing
12,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,883
2,430
0
6,202
8,840
4,083
0
0
8,840
81,329
2,228
W
Agni
 
Agni
5,571
172
0
751
7,631
1,701
0
4,524
3,107
43,476
0
W
Horus
 
Horus
7,403
3,073
470
1,607
7,796
4,330
56
1,324
6,472
0
29,016
W
Arachne
Andymontesco
Arachne
6,715
4,912
0
2,574
10,243
3,725
0
2,056
8,187
0
49,375
L
Anubis
Cashirama
Anubis
7,828
369
0
2,226
9,472
3,548
0
2,981
6,132
47,581
2,062
L
Bellona
Gian_Gus
Bellona
4,087
1,296
0
2,872
14,099
8,698
51
10,548
3,551
0
33,991
W
5,949
2,603
0
1,066
6,318
1,968
0
1,733
4,585
0
47,742
L
Cthulhu
MateoNP21
Cthulhu
2,143
121
115
1,030
8,259
3,079
196
371
7,746
14,571
1,983
L
Izanami
MauroGV04
Izanami
3,401
1,400
0
282
9,013
2,033
459
840
7,882
0
39,008
L
Fenrir
elchinoRC
Fenrir
4,600
1,121
0
532
8,881
3,396
0
1,865
6,775
0
43,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,398
Gold Earned
39,511
336
Minions Killed
404
0
Camps Cleared
0
1,248,618
Distance Traveled
1,270,021
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,392
722
139
11
0
256,274
0
W
Agni
8,015
617
86
7
0
251,677
0
W
Horus
6,915
532
31
2
0
282,708
0
W
Arachne
7,990
615
74
6
0
255,752
0
L
Anubis
8,032
618
109
8
0
220,556
3
L
Bellona
5,918
455
50
4
0
285,929
0
W
Artemis
7,199
554
74
6
0
223,610
0
L
Cthulhu
5,276
406
28
2
0
247,177
0
L
Izanami
6,137
472
77
6
0
185,081
0
L
Fenrir
7,035
541
72
6
0
309,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role