Player Matchup

Anhur
Anhur
CAWB95
Anhur
Level 105
God Stats
4W - 2L
1,630 SR
Queue Stats
44W - 41L
1,528 Elo+
Party 1
Lancelot
Lancelot
KingDemanded
Lancelot
Level 129
God Stats
1W - 1L
1,648 SR
Queue Stats
43W - 43L
1,523 Elo+
Party 1
Anubis
Anubis
Otis562
Anubis
Level 147
God Stats
0W - 2L
1,255 SR
Queue Stats
39W - 36L
1,492 Elo+
Party 1
Achilles
Achilles
habibiti
Achilles
Level 146
God Stats
5W - 7L
1,507 SR
Queue Stats
11W - 20L
1,385 Elo+
Solo
Yemoja
Yemoja
zTrippiNn
Yemoja
Level 151
God Stats
1W - 2L
1,324 SR
Queue Stats
37W - 37L
1,496 Elo+
Party 1
Team Averages
Level 136
1,473 SR
1,485 Elo+

VS

Team Averages
Level 135
1,461 SR
1,495 Elo+
Apollo
Apollo
LolaMento69_
Apollo
Level 95
God Stats
1W - 2L
1,241 SR
Queue Stats
168W - 148L
1,533 Elo+
Party 3
Ah Puch
Ah Puch
Mendo-Viking
Ah Puch
Level 122
God Stats
1W - 0L
1,308 SR
Queue Stats
47W - 54L
1,513 Elo+
Solo
Atlas
Atlas
St0nedRacc
Atlas
Level 115
God Stats
1W - 0L
1,512 SR
Queue Stats
129W - 162L
1,432 Elo+
Party 2
Nemesis
Nemesis
TZW_SaViTar
Nemesis
Level 124
God Stats
7W - 3L
1,651 SR
Queue Stats
236W - 203L
1,566 Elo+
Party 3
King Arthur
King Arthur
UpperPower8
King Arthur
Level 219
God Stats
7W - 4L
1,593 SR
Queue Stats
205W - 275L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CAWB95
Anhur
12
0 / 1 / 2
6,509
501
6,039
4,597
1,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
KingDemanded
Lancelot
12
1 / 2 / 2
6,138
472
5,336
6,860
2,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Otis562
Anubis
13
3 / 4 / 0
6,802
523
6,726
8,754
3,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Achilles
habibiti
Achilles
9
0 / 3 / 0
5,365
413
5,494
9,345
5,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Yemoja
zTrippiNn
Yemoja
10
2 / 3 / 1
6,135
472
3,505
11,423
5,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 1 / 2
6,730
518
2,014
6,951
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
Mendo-Viking
Ah Puch
14
2 / 2 / 5
7,785
599
8,630
7,295
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Atlas
10
2 / 2 / 3
6,607
508
4,913
11,145
7,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Nemesis
TZW_SaViTar
Nemesis
13
4 / 1 / 4
7,429
571
5,291
9,307
3,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
UpperPower8
King Arthur
14
5 / 0 / 0
8,185
630
7,987
10,924
7,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
CAWB95
Anhur
0
1
2
1
L
Lancelot
KingDemanded
Lancelot
1
2
2
1
W
Apollo
0
1
2
1
W
Ah Puch
Mendo-Viking
Ah Puch
2
2
5
2.25
L
Anubis
Otis562
Anubis
3
4
0
0.75
W
Atlas
2
2
3
1.75
W
Nemesis
TZW_SaViTar
Nemesis
4
1
4
6
W
King Arthur
UpperPower8
King Arthur
5
0
0
5
L
Achilles
habibiti
Achilles
0
3
0
0
L
Yemoja
zTrippiNn
Yemoja
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,100
Damage
28,835
40,979
Taken
45,622
19,736
Mitigated
22,195
11,517
Healing
11,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CAWB95
Anhur
6,039
4,218
0
1,183
4,597
1,436
0
1,220
3,377
0
53,785
L
Lancelot
KingDemanded
Lancelot
5,336
551
0
433
6,860
2,872
0
1,492
5,224
0
47,296
W
Apollo
2,014
1,022
0
1,375
6,951
2,146
0
1,483
5,468
0
46,348
W
Ah Puch
Mendo-Viking
Ah Puch
8,630
591
0
2,761
7,295
1,915
315
4,427
2,868
59,850
0
L
Anubis
Otis562
Anubis
6,726
204
0
2,969
8,754
3,528
0
4,886
3,554
52,508
1,313
W
Atlas
4,913
1,453
0
1,984
11,145
7,751
0
2,140
9,005
23,236
0
W
Nemesis
TZW_SaViTar
Nemesis
5,291
2,153
0
1,737
9,307
3,163
0
2,142
7,165
0
48,880
W
King Arthur
UpperPower8
King Arthur
7,987
1,369
0
3,431
10,924
7,220
0
0
10,316
0
61,055
L
Achilles
habibiti
Achilles
5,494
1,773
0
2,702
9,345
5,953
66
0
9,345
0
27,360
L
Yemoja
zTrippiNn
Yemoja
3,505
1,059
2,341
1,889
11,423
5,947
13
5,361
5,936
20,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,949
Gold Earned
36,736
343
Minions Killed
414
0
Camps Cleared
0
1,238,504
Distance Traveled
1,319,283
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,509
501
83
6
0
237,916
3
L
Lancelot
6,138
472
80
6
0
333,444
0
W
Apollo
6,730
518
109
8
0
244,965
4
W
Ah Puch
7,785
599
108
8
0
250,183
7
L
Anubis
6,802
523
103
8
0
227,449
3
W
Atlas
6,607
508
25
2
0
251,602
0
W
Nemesis
7,429
571
79
6
0
316,865
0
W
King Arthur
8,185
630
93
7
0
255,668
6
L
Achilles
5,365
413
44
3
0
198,645
0
L
Yemoja
6,135
472
33
3
0
241,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role