Player Matchup

Nu Wa
Nu Wa
DanSmooth4548
Nu Wa
Level 149
God Stats
8W - 8L
1,545 SR
Queue Stats
200W - 194L
1,519 Elo+
Solo
Nox
Nox
Extrapalapaquetl
Nox
Level 159
God Stats
2W - 2L
1,329 SR
Queue Stats
131W - 122L
1,468 Elo+
Solo
Hun Batz
Hun Batz
GomballWhaterson
Hun Batz
Level 60
God Stats
4W - 4L
1,596 SR
Queue Stats
9W - 7L
1,536 Elo+
Solo
Athena
Athena
gtredct65324678
Athena
Level 147
God Stats
128W - 121L
1,539 SR
Queue Stats
329W - 290L
1,472 Elo+
Solo
King Arthur
King Arthur
xOakCliffx214
King Arthur
Level 126
God Stats
35W - 30L
1,558 SR
Queue Stats
79W - 75L
1,523 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,503 Elo+

VS

Team Averages
Level 93
1,467 SR
1,503 Elo+
Ares
Ares
GG_6shots
Ares
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 23L
1,420 Elo+
Solo
Rama
Rama
IICRAKII1
Rama
Level 149
God Stats
2W - 8L
1,299 SR
Queue Stats
547W - 570L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Minnesota1717
Nu Wa
Level 85
God Stats
41W - 32L
1,584 SR
Queue Stats
69W - 64L
1,466 Elo+
Solo
Pele
Pele
SoraHyg2181
Pele
Level 96
God Stats
1W - 7L
1,289 SR
Queue Stats
40W - 36L
1,548 Elo+
Solo
He Bo
He Bo
TheG00FY
He Bo
Level 77
God Stats
33W - 19L
1,663 SR
Queue Stats
156W - 107L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
6,601
600
6,575
5,823
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 0
6,352
577
984
5,331
1,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 0
6,068
552
1,194
6,521
1,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

10
4 / 1 / 2
6,321
575
3,202
7,487
5,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
xOakCliffx214
King Arthur
11
1 / 2 / 5
6,010
546
8,696
8,814
3,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
8
0 / 2 / 2
4,666
424
1,635
8,625
5,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Rama
9
0 / 4 / 3
5,550
505
2,821
8,169
2,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 0 / 3
5,777
525
4,642
1,945
450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
0 / 5 / 3
5,457
496
2,527
8,517
2,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

He Bo
TheG00FY
He Bo
14
8 / 0 / 1
7,714
701
9,385
7,566
2,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
9
9
Deaths
11
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
1
1.17
W
1
2
0
0.5
L
Ares
0
2
2
0.5
W
2
1
0
2
L
Rama
0
4
3
0.38
L
1
0
3
2.5
L
0
5
3
0.3
L
He Bo
TheG00FY
He Bo
8
0
1
8.5
W
4
1
2
5
W
King Arthur
xOakCliffx214
King Arthur
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,651
Damage
21,010
33,976
Taken
34,822
13,578
Mitigated
12,318
8,589
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,575
1,143
40
866
5,823
1,547
352
2,520
3,191
36,447
1,363
W
984
50
0
1,436
5,331
1,401
0
4,030
1,091
44,809
2,628
L
Ares
1,635
288
0
396
8,625
5,218
129
1,247
7,276
13,856
1,957
W
1,194
0
0
3,749
6,521
1,935
109
886
5,523
0
39,372
L
Rama
2,821
1,914
0
2,650
8,169
2,323
0
1,959
6,172
0
34,314
L
4,642
1,121
0
644
1,945
450
0
725
1,142
33,339
0
L
2,527
144
0
634
8,517
2,198
240
4,232
3,807
0
34,678
L
He Bo
TheG00FY
He Bo
9,385
439
0
4,526
7,566
2,129
0
1,552
5,864
64,568
0
W
3,202
678
0
516
7,487
5,312
0
4,012
3,377
19,753
1,612
W
King Arthur
xOakCliffx214
King Arthur
8,696
967
389
1,593
8,814
3,383
0
3,324
5,380
0
41,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,352
Gold Earned
29,164
336
Minions Killed
297
0
Camps Cleared
0
1,106,880
Distance Traveled
1,104,302
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,601
600
77
7
0
182,140
0
W
Nox
6,352
577
98
9
0
213,663
5
L
Ares
4,666
424
17
2
0
201,315
6
W
Hun Batz
6,068
552
78
7
0
239,597
0
L
Rama
5,550
505
55
5
0
187,484
0
L
Nu Wa
5,777
525
62
6
0
209,452
0
L
Pele
5,457
496
64
6
0
236,869
0
L
He Bo
7,714
701
99
9
0
269,182
2
W
Athena
6,321
575
32
3
0
243,930
6
W
King Arthur
6,010
546
51
5
0
227,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role