Player Matchup

Chaac
Chaac
Platinum I
ArcanjoDivino
Chaac
Platinum I
Level 154
God Stats
5W - 2L
1,674 SR
Queue Stats
90W - 66L
2,048 MMR
Party 1
Atlas
Atlas
Diamond II
Browning3600
Atlas
Diamond II
Level 137
God Stats
8W - 5L
1,727 SR
Queue Stats
52W - 27L
2,170 MMR
Party 1
Olorun
Olorun
Diamond IV
SGswift
Olorun
Diamond IV
Level 173
God Stats
352W - 334L
1,749 SR
Queue Stats
612W - 640L
2,061 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 155
1,717 SR
2,093 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 156
1,488 SR
2,039 MMR
Ra
Ra
Diamond V
Diamondking379
Ra
Diamond V
Level 154
God Stats
0W - 2L
1,487 SR
Queue Stats
114W - 102L
1,964 MMR
Party 2
Jormungandr
Jormungandr
Platinum IV
ymirgus
Jormungandr
Platinum IV
Level 154
God Stats
13W - 11L
1,695 SR
Queue Stats
35W - 37L
2,055 MMR
Party 2
Ravana
Ravana
Diamond IV
Кuma
Ravana
Diamond IV
Level 159
God Stats
0W - 1L
1,283 SR
Queue Stats
6W - 6L
2,097 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
10,262
933
14,244
16,104
15,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
3 / 1 / 9
9,241
840
12,236
13,854
11,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
SGswift
Olorun
15
4 / 1 / 6
9,551
868
10,616
8,513
3,379
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
KuzenboSerqetNe ZhaFafnirAchilles

VS

Bans
KumbhakarnaBaron SamediHou YiMedusaXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 1
8,224
748
6,121
9,844
3,691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ymirgus
Jormungandr
13
0 / 3 / 1
7,555
687
11,976
14,204
12,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Кuma
Ravana
12
1 / 4 / 0
7,710
701
9,773
14,983
9,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
3
1
9
7.5
L
1
6
1
0.25
W
Olorun
SGswift
Olorun
4
1
6
7
L
Jormungandr
ymirgus
Jormungandr
0
3
1
0.17
L
Ravana
Кuma
Ravana
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,096
Damage
27,870
38,471
Taken
39,031
29,781
Mitigated
25,742
20,118
Healing
7,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,244
1,059
0
8,641
16,104
15,051
240
6,308
8,492
288
52,795
W
12,236
3,721
0
3,698
13,854
11,351
468
5,296
7,731
20,686
1,536
L
6,121
221
525
694
9,844
3,691
0
3,760
5,856
27,839
0
W
Olorun
SGswift
Olorun
10,616
5,728
2,454
5,325
8,513
3,379
2,832
4,955
3,031
36,887
0
L
Jormungandr
ymirgus
Jormungandr
11,976
2,170
0
2,480
14,204
12,095
0
6,456
7,035
26,851
785
L
Ravana
Кuma
Ravana
9,773
2,757
0
3,574
14,983
9,956
0
10,109
4,366
0
19,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,054
Gold Earned
23,489
150
Minions Killed
117
0
Camps Cleared
0
653,623
Distance Traveled
628,786
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,262
933
75
7
0
243,157
4
W
Atlas
9,241
840
18
2
0
205,507
0
L
Ra
8,224
748
67
6
0
193,474
0
W
Olorun
9,551
868
57
5
0
204,959
2
L
Jormungandr
7,555
687
30
3
0
228,809
0
L
Ravana
7,710
701
20
2
0
206,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role