Player Matchup

Ymir
Ymir
Leviacker
Ymir
Level 148
God Stats
4W - 1L
1,922 SR
Queue Stats
302W - 193L
1,598 Elo+
Party 2
Hou Yi
Hou Yi
OkamiMythis
Hou Yi
Level 134
God Stats
6W - 5L
1,531 SR
Queue Stats
192W - 217L
1,462 Elo+
Solo
Hel
Hel
TiveriusPascal
Hel
Level 155
God Stats
1W - 1L
1,229 SR
Queue Stats
306W - 199L
1,598 Elo+
Party 2
Yu Huang
Yu Huang
WoudTea
Yu Huang
Level 100
God Stats
2W - 2L
1,453 SR
Queue Stats
138W - 85L
1,592 Elo+
Party 2
Merlin
Merlin
rrahshon
Merlin
Level 121
God Stats
6W - 2L
1,477 SR
Queue Stats
210W - 201L
1,570 Elo+
Solo
Team Averages
Level 132
1,522 SR
1,564 Elo+

VS

Team Averages
Level 114
1,637 SR
1,446 Elo+
Izanami
Izanami
LegoBoi96
Izanami
Level 156
God Stats
1W - 1L
1,576 SR
Queue Stats
189W - 205L
1,447 Elo+
Party 1
Hel
Hel
MYSTERl0N
Hel
Level 67
God Stats
4W - 2L
1,711 SR
Queue Stats
295W - 305L
1,444 Elo+
Party 3
Charybdis
Charybdis
ShamanActual
Charybdis
Level 61
God Stats
5W - 6L
1,406 SR
Queue Stats
270W - 287L
1,452 Elo+
Party 3
Ganesha
Ganesha
cNc_96
Ganesha
Level 127
God Stats
1W - 1L
1,707 SR
Queue Stats
184W - 198L
1,456 Elo+
Party 1
Hercules
Hercules
chrisolson85
Hercules
Level 159
God Stats
2W - 1L
1,783 SR
Queue Stats
84W - 99L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
1 / 1 / 22
8,837
884
7,154
12,446
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
15
8 / 1 / 18
9,590
959
14,475
9,746
4,569
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 0 / 20
9,258
926
8,990
12,706
5,154
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Yu Huang
WoudTea
Yu Huang
16
8 / 0 / 18
9,423
942
11,925
9,453
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
rrahshon
Merlin
15
4 / 0 / 20
8,797
880
12,678
6,365
2,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
LegoBoi96
Izanami
12
0 / 6 / 1
6,916
692
9,825
9,518
3,876
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 6 / 1
6,404
640
3,817
9,454
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charybdis
ShamanActual
Charybdis
11
0 / 7 / 1
6,277
628
7,735
10,298
3,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
cNc_96
Ganesha
13
0 / 7 / 1
6,822
682
7,844
16,359
17,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hercules
chrisolson85
Hercules
14
1 / 2 / 1
7,166
717
9,215
13,828
14,905
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
7
28
Kills
2
2
Deaths
28
98
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Izanami
LegoBoi96
Izanami
0
6
1
0.08
W
Ymir
1
1
22
12
L
1
6
1
0.25
W
Hou Yi
8
1
18
17
L
Charybdis
ShamanActual
Charybdis
0
7
1
0.07
W
7
0
20
17
W
Yu Huang
WoudTea
Yu Huang
8
0
18
17
L
Ganesha
cNc_96
Ganesha
0
7
1
0.07
L
Hercules
chrisolson85
Hercules
1
2
1
0.75
W
Merlin
rrahshon
Merlin
4
0
20
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,222
Damage
38,436
50,716
Taken
59,457
29,890
Mitigated
44,088
39,287
Healing
18,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
LegoBoi96
Izanami
9,825
5,815
420
1,092
9,518
3,876
0
7,635
1,883
0
24,832
W
Ymir
7,154
442
1,431
1,649
12,446
13,336
156
3,076
9,370
11,607
537
L
3,817
0
4,781
2,792
9,454
3,792
0
6,986
2,468
5,775
0
W
Hou Yi
14,475
6,554
1,090
1,327
9,746
4,569
1,570
1,233
8,513
0
26,468
L
Charybdis
ShamanActual
Charybdis
7,735
2,872
367
442
10,298
3,985
0
7,896
2,402
0
13,218
W
8,990
401
19,844
10,441
12,706
5,154
762
3,433
9,273
19,776
0
W
Yu Huang
WoudTea
Yu Huang
11,925
571
462
1,202
9,453
4,326
474
1,598
7,855
21,907
0
L
Ganesha
cNc_96
Ganesha
7,844
452
192
789
16,359
17,530
0
8,317
8,042
12,134
0
L
Hercules
chrisolson85
Hercules
9,215
1,104
726
6,868
13,828
14,905
0
9,441
4,387
0
16,077
W
Merlin
rrahshon
Merlin
12,678
615
709
1,132
6,365
2,505
501
2,321
4,044
26,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,905
Gold Earned
33,585
114
Minions Killed
68
0
Camps Cleared
0
996,421
Distance Traveled
762,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,916
692
40
4
0
115,539
0
W
Ymir
8,837
884
15
2
0
182,136
0
L
Hel
6,404
640
5
1
0
167,964
0
W
Hou Yi
9,590
959
30
3
0
193,814
0
L
Charybdis
6,277
628
11
1
0
119,849
0
W
Hel
9,258
926
19
2
0
208,387
0
W
Yu Huang
9,423
942
26
3
0
219,819
0
L
Ganesha
6,822
682
1
0
0
136,895
0
L
Hercules
7,166
717
11
1
0
222,374
0
W
Merlin
8,797
880
24
2
0
192,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role