Player Matchup

Guan Yu
Guan Yu
Gold V
JoeyJeremiah
Guan Yu
Gold V
Level 157
God Stats
322W - 317L
1,584 SR
Queue Stats
674W - 695L
1,304 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Jokesreeba
Gilgamesh
Gold II
Level 155
God Stats
170W - 133L
1,631 SR
Queue Stats
969W - 1,007L
1,604 MMR
Party 1
Chang'e
Chang'e
Silver I
Syurp
Chang'e
Silver I
Level 94
God Stats
6W - 7L
1,788 SR
Queue Stats
87W - 99L
1,446 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,668 SR
1,451 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 116
1,656 SR
1,433 MMR
Ra
Ra
Gold IV
FuzzyVessel8080
Ra
Gold IV
Level 124
God Stats
5W - 4L
1,808 SR
Queue Stats
303W - 300L
1,432 MMR
Party 2
Chaac
Chaac
Gold IV
Ghost7515
Chaac
Gold IV
Level 103
God Stats
4W - 5L
1,585 SR
Queue Stats
49W - 50L
1,139 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
MadTristBeast
Xing Tian
Platinum V
Level 122
God Stats
35W - 29L
1,575 SR
Queue Stats
234W - 211L
1,729 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JoeyJeremiah
Guan Yu
16
1 / 1 / 1
10,050
718
10,650
15,422
16,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Jokesreeba
Gilgamesh
16
0 / 2 / 2
9,348
668
8,619
13,956
13,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
Syurp
Chang'e
15
1 / 4 / 1
9,716
694
11,028
12,861
4,674
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
VulcanKuzenboNu WaAresPersephone

VS

Bans
DiscordiaCharybdisCabrakanChironFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 1 / 6
11,576
827
11,360
8,741
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Ghost7515
Chaac
18
2 / 0 / 4
10,695
764
12,336
12,946
13,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
MadTristBeast
Xing Tian
18
4 / 1 / 3
11,225
802
10,487
19,287
19,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
7
7
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Chaac
Ghost7515
Chaac
2
0
4
4
L
Guan Yu
JoeyJeremiah
Guan Yu
1
1
1
1.5
L
Gilgamesh
Jokesreeba
Gilgamesh
0
2
2
0.5
W
Xing Tian
MadTristBeast
Xing Tian
4
1
3
5.5
L
Chang'e
Syurp
Chang'e
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,297
Damage
34,183
42,239
Taken
40,974
35,391
Mitigated
36,934
13,032
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,360
1,052
4,547
5,651
8,741
3,647
1,699
1,615
6,968
77,539
0
W
Chaac
Ghost7515
Chaac
12,336
1,676
0
5,623
12,946
13,910
869
4,401
7,611
0
38,129
L
Guan Yu
JoeyJeremiah
Guan Yu
10,650
485
1,916
4,612
15,422
16,888
319
7,980
7,083
0
33,888
L
Gilgamesh
Jokesreeba
Gilgamesh
8,619
1,958
0
2,814
13,956
13,829
511
5,719
7,954
0
28,409
W
Xing Tian
MadTristBeast
Xing Tian
10,487
994
0
6,658
19,287
19,377
469
4,382
14,399
29,002
752
L
Chang'e
Syurp
Chang'e
11,028
574
970
2,720
12,861
4,674
116
6,977
5,689
36,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,114
Gold Earned
33,496
155
Minions Killed
210
0
Camps Cleared
0
808,276
Distance Traveled
841,524
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,576
827
144
10
0
279,134
0
W
Chaac
10,695
764
39
3
0
296,838
6
L
Guan Yu
10,050
718
46
3
0
304,209
0
L
Gilgamesh
9,348
668
39
3
0
259,962
4
W
Xing Tian
11,225
802
27
2
0
265,552
3
L
Chang'e
9,716
694
70
5
0
244,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role