Player Matchup

Amaterasu
Amaterasu
CGIPhoenix
Amaterasu
Level 123
God Stats
3W - 1L
1,897 SR
Queue Stats
50W - 34L
1,595 Elo+
Party 2
Surtr
Surtr
DemonicPheonix
Surtr
Level 144
God Stats
1W - 3L
1,469 SR
Queue Stats
71W - 52L
1,590 Elo+
Party 2
Anubis
Anubis
King Arius
Anubis
Level 129
God Stats
1W - 2L
1,535 SR
Queue Stats
119W - 118L
1,528 Elo+
Party 2
Sylvanus
Sylvanus
Ultimmatum
Sylvanus
Level 159
God Stats
4W - 4L
1,608 SR
Queue Stats
102W - 100L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Zlupun
Hou Yi
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
780W - 707L
1,502 Elo+
Solo
Team Averages
Level 132
1,602 SR
1,545 Elo+

VS

Team Averages
Level 144
1,591 SR
1,541 Elo+
Ra
Ra
AllThaHype
Ra
Level 157
God Stats
7W - 9L
1,474 SR
Queue Stats
391W - 378L
1,519 Elo+
Party 1
Sylvanus
Sylvanus
Ding-a-ling42
Sylvanus
Level 155
God Stats
15W - 19L
1,531 SR
Queue Stats
308W - 278L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
Falco5190
Cernunnos
Level 159
God Stats
8W - 4L
1,724 SR
Queue Stats
253W - 234L
1,521 Elo+
Party 1
Zhong Kui
Zhong Kui
SMEXYBEAST2
Zhong Kui
Level 129
God Stats
12W - 9L
1,646 SR
Queue Stats
97W - 80L
1,605 Elo+
Solo
Ravana
Ravana
ifyktyk
Ravana
Level 120
God Stats
132W - 87L
1,580 SR
Queue Stats
373W - 323L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CGIPhoenix
Amaterasu
11
0 / 2 / 2
6,181
515
4,239
11,952
10,324
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
4 / 3 / 2
6,538
545
9,543
11,146
4,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
King Arius
Anubis
12
0 / 3 / 1
6,893
574
5,131
8,557
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
Ultimmatum
Sylvanus
13
3 / 4 / 1
7,579
632
5,960
12,339
9,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Zlupun
Hou Yi
11
0 / 0 / 0
5,859
488
4,513
5,521
1,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 0
8,563
714
5,803
6,735
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
Ding-a-ling42
Sylvanus
12
2 / 1 / 1
6,261
522
6,209
10,146
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cernunnos
Falco5190
Cernunnos
13
0 / 1 / 1
6,639
553
5,070
6,671
2,775
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
SMEXYBEAST2
Zhong Kui
12
0 / 4 / 2
7,334
611
6,897
9,880
6,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
ifyktyk
Ravana
15
6 / 0 / 4
8,294
691
8,967
7,066
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
7
Kills
12
12
Deaths
7
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
4
1
0
4
L
Amaterasu
CGIPhoenix
Amaterasu
0
2
2
0.5
L
4
3
2
1.67
W
Sylvanus
Ding-a-ling42
Sylvanus
2
1
1
2.5
W
Cernunnos
Falco5190
Cernunnos
0
1
1
0.5
L
Anubis
King Arius
Anubis
0
3
1
0.17
W
Zhong Kui
SMEXYBEAST2
Zhong Kui
0
4
2
0.25
L
Sylvanus
Ultimmatum
Sylvanus
3
4
1
0.88
L
Hou Yi
Zlupun
Hou Yi
0
0
0
0
W
Ravana
ifyktyk
Ravana
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
32,946
49,515
Taken
40,498
29,690
Mitigated
22,465
16,660
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,803
256
48
2,015
6,735
1,755
570
4,405
2,330
69,506
804
L
Amaterasu
CGIPhoenix
Amaterasu
4,239
1,119
0
3,674
11,952
10,324
0
3,613
8,339
89
18,992
L
9,543
4,523
0
4,131
11,146
4,923
0
2,747
8,399
1,867
33,533
W
Sylvanus
Ding-a-ling42
Sylvanus
6,209
1,870
2,409
3,883
10,146
8,059
170
382
9,764
23,621
12,277
W
Cernunnos
Falco5190
Cernunnos
5,070
2,538
0
1,955
6,671
2,775
789
102
6,569
0
53,596
L
Anubis
King Arius
Anubis
5,131
77
0
3,915
8,557
3,280
0
4,351
4,176
55,326
775
W
Zhong Kui
SMEXYBEAST2
Zhong Kui
6,897
1,761
0
2,537
9,880
6,942
0
5,254
4,626
41,601
9,123
L
Sylvanus
Ultimmatum
Sylvanus
5,960
2,164
60
2,777
12,339
9,272
0
5,416
6,923
40,642
12,858
L
Hou Yi
Zlupun
Hou Yi
4,513
1,224
0
2,103
5,521
1,891
0
1,308
4,213
0
57,877
W
Ravana
ifyktyk
Ravana
8,967
3,637
0
2,772
7,066
2,934
0
985
6,081
0
66,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
37,091
410
Minions Killed
525
0
Camps Cleared
0
1,220,829
Distance Traveled
1,266,397
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,563
714
134
11
0
280,420
4
L
Amaterasu
6,181
515
28
2
0
265,462
2
L
Surtr
6,538
545
59
5
0
265,913
0
W
Sylvanus
6,261
522
52
4
0
242,732
3
W
Cernunnos
6,639
553
107
9
0
226,819
0
L
Anubis
6,893
574
115
10
0
228,266
0
W
Zhong Kui
7,334
611
115
10
0
205,345
3
L
Sylvanus
7,579
632
102
9
0
212,809
1
L
Hou Yi
5,859
488
106
9
0
248,379
2
W
Ravana
8,294
691
117
10
0
311,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role