Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Burly Frags
Hera
Level 88
God Stats
13W - 6L
1,571 SR
Queue Stats
323W - 294L
1,512 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwitR
Ah Muzen Cab
Level 142
God Stats
5W - 8L
1,350 SR
Queue Stats
313W - 320L
1,510 Elo+
Solo
Achilles
Achilles
WorldReaperX
Achilles
Level 125
God Stats
7W - 4L
1,624 SR
Queue Stats
240W - 226L
1,525 Elo+
Party 2
Chang'e
Chang'e
WorldRunnR
Chang'e
Level 178
God Stats
4W - 10L
1,344 SR
Queue Stats
550W - 568L
1,518 Elo+
Party 2
Team Averages
Level 133
1,478 SR
1,513 Elo+

VS

Team Averages
Level 117
1,515 SR
1,487 Elo+
Tiamat
Tiamat
Atanas Rikard
Tiamat
Level 151
God Stats
4W - 4L
1,578 SR
Queue Stats
303W - 309L
1,587 Elo+
Solo
Hera
Hera
Crixus111
Hera
Level 126
God Stats
2W - 3L
1,508 SR
Queue Stats
123W - 127L
1,519 Elo+
Solo
Kukulkan
Kukulkan
HugeRagingBaby
Kukulkan
Level 127
God Stats
5W - 3L
1,548 SR
Queue Stats
133W - 135L
1,456 Elo+
Party 1
Terra
Terra
LemurNebula
Terra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,352 Elo+
Party 1
Chaac
Chaac
THATKINGsGOD
Chaac
Level 155
God Stats
12W - 16L
1,444 SR
Queue Stats
533W - 532L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
3 / 0 / 7
9,504
864
6,493
12,970
12,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 2 / 6
7,819
711
10,347
6,863
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
TwitR
Ah Muzen Cab
15
1 / 2 / 6
7,944
722
11,663
11,121
4,015
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Achilles
WorldReaperX
Achilles
13
3 / 3 / 5
8,284
753
5,750
12,213
15,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
WorldRunnR
Chang'e
14
2 / 1 / 8
8,141
740
5,732
14,659
6,600
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 3
7,717
702
9,047
7,511
3,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
4 / 2 / 3
8,527
775
13,887
7,611
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
14
0 / 0 / 3
8,036
731
8,716
3,142
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 3
7,039
640
2,315
10,329
5,417
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

14
2 / 5 / 3
7,851
714
13,425
17,292
12,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
10
Kills
8
8
Deaths
10
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
0
7
6.5
L
2
2
3
1.75
W
1
2
6
2
L
Hera
4
2
3
2.75
L
Kukulkan
0
0
3
1.5
L
0
1
3
1.5
L
2
5
3
0.7
W
Ah Muzen Cab
TwitR
Ah Muzen Cab
1
2
6
2
W
Achilles
WorldReaperX
Achilles
3
3
5
1.83
W
Chang'e
WorldRunnR
Chang'e
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,985
Damage
47,390
57,826
Taken
45,885
40,844
Mitigated
26,400
33,911
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,493
1,113
3,984
6,198
12,970
12,833
18
7,059
5,272
12,291
483
L
9,047
708
714
1,072
7,511
3,755
0
4,098
3,243
15,671
847
W
10,347
2,223
179
147
6,863
2,340
180
3,657
3,032
21,173
105
L
Hera
13,887
1,693
878
1,055
7,611
3,071
0
4,278
3,255
26,359
0
L
Kukulkan
8,716
160
514
538
3,142
1,290
0
1,588
1,520
28,852
112
L
2,315
132
7,600
5,718
10,329
5,417
0
5,302
4,832
2,622
851
L
13,425
937
339
3,720
17,292
12,867
0
7,569
9,507
0
23,017
W
Ah Muzen Cab
TwitR
Ah Muzen Cab
11,663
2,136
280
375
11,121
4,015
956
5,978
4,731
0
31,249
W
Achilles
WorldReaperX
Achilles
5,750
883
657
2,340
12,213
15,056
196
6,371
5,640
778
11,681
W
Chang'e
WorldRunnR
Chang'e
5,732
585
11,900
7,851
14,659
6,600
127
8,344
6,049
16,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,692
Gold Earned
39,170
117
Minions Killed
144
0
Camps Cleared
0
1,059,610
Distance Traveled
972,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,504
864
14
1
0
214,849
0
L
Tiamat
7,717
702
17
2
0
214,233
0
W
Hera
7,819
711
25
2
0
197,274
0
L
Hera
8,527
775
55
5
0
187,264
0
L
Kukulkan
8,036
731
57
5
0
169,235
0
L
Terra
7,039
640
2
0
0
202,745
0
L
Chaac
7,851
714
13
1
0
199,266
0
W
Ah Muzen Cab
7,944
722
41
4
0
225,032
0
W
Achilles
8,284
753
19
2
0
202,669
0
W
Chang'e
8,141
740
18
2
0
219,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role