Player Matchup

Pele
Pele
NotPhenos
Pele
Level 64
God Stats
4W - 1L
1,300 SR
Queue Stats
11W - 26L
1,192 Elo+
Party 1
Amaterasu
Amaterasu
Picromenus
Amaterasu
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 13L
1,010 Elo+
Party 1
Cthulhu
Cthulhu
ZAYZAYERA
Cthulhu
Level 8
God Stats
2W - 2L
1,316 SR
Queue Stats
7W - 17L
1,214 Elo+
Party 1
Team Averages
Level 26
1,372 SR
1,139 Elo+

VS

Team Averages
Level 49
1,275 SR
1,318 Elo+
Anhur
Anhur
FungalSwallow
Anhur
Level 66
God Stats
0W - 5L
1,100 SR
Queue Stats
141W - 174L
1,400 Elo+
Solo
Bacchus
Bacchus
PyrhusHDAK
Bacchus
Level 45
God Stats
1W - 2L
1,427 SR
Queue Stats
15W - 26L
1,263 Elo+
Solo
Neith
Neith
whynot26
Neith
Level 35
God Stats
4W - 10L
1,299 SR
Queue Stats
33W - 60L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
11 / 1 / 6
13,610
1,047
22,937
15,857
6,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Amaterasu
Picromenus
Amaterasu
17
6 / 3 / 6
11,332
872
5,125
15,803
11,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
ZAYZAYERA
Cthulhu
14
0 / 9 / 12
9,966
767
7,029
13,850
10,210
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 5
10,715
824
10,208
12,732
6,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bacchus
PyrhusHDAK
Bacchus
16
1 / 3 / 11
10,060
774
8,656
14,889
19,703
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
whynot26
Neith
15
6 / 7 / 5
10,860
835
12,340
11,221
3,534
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
34
17
Kills
13
13
Deaths
17
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
6
7
5
1.21
W
Pele
11
1
6
14
W
Amaterasu
Picromenus
Amaterasu
6
3
6
3
L
Bacchus
PyrhusHDAK
Bacchus
1
3
11
2.17
W
Cthulhu
ZAYZAYERA
Cthulhu
0
9
12
0.67
L
Neith
whynot26
Neith
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,091
Damage
31,204
45,510
Taken
38,842
27,891
Mitigated
29,241
10,243
Healing
4,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,208
6,129
0
1,511
12,732
6,004
330
1,536
10,817
0
33,914
W
Pele
22,937
7,905
0
6,465
15,857
6,020
1,263
2,932
12,925
0
77,227
W
Amaterasu
Picromenus
Amaterasu
5,125
2,168
0
2,856
15,803
11,661
1,628
3,211
12,592
0
10,490
L
Bacchus
PyrhusHDAK
Bacchus
8,656
1,104
0
2,210
14,889
19,703
0
3,088
11,027
24,134
419
W
Cthulhu
ZAYZAYERA
Cthulhu
7,029
1,162
0
922
13,850
10,210
1,164
2,378
11,472
21,020
0
L
Neith
whynot26
Neith
12,340
5,438
0
1,071
11,221
3,534
0
2,409
8,444
0
33,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,908
Gold Earned
31,635
131
Minions Killed
130
0
Camps Cleared
0
693,004
Distance Traveled
551,262
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,715
824
39
3
0
179,639
0
W
Pele
13,610
1,047
96
7
0
274,261
0
W
Amaterasu
11,332
872
10
1
0
214,730
0
L
Bacchus
10,060
774
31
2
0
214,308
0
W
Cthulhu
9,966
767
25
2
0
204,013
0
L
Neith
10,860
835
60
5
0
157,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role