Player Matchup

Bastet
Bastet
 
Bastet
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Blinkzilla
Anubis
Level 155
God Stats
6W - 1L
1,685 SR
Queue Stats
64W - 48L
1,573 Elo+
Party 1
Chernobog
Chernobog
CBA Livrenub
Chernobog
Level 116
God Stats
38W - 31L
1,541 SR
Queue Stats
557W - 544L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
Frosty5279
Amaterasu
Level 42
God Stats
30W - 34L
1,440 SR
Queue Stats
43W - 59L
1,370 Elo+
Solo
Ymir
Ymir
Skyonestein GGS
Ymir
Level 24
God Stats
10W - 13L
1,364 SR
Queue Stats
54W - 60L
1,418 Elo+
Party 1
Team Averages
Level 101
1,506 SR
1,458 Elo+

VS

Team Averages
Level 80
1,425 SR
1,462 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Dawgwater1373
Jormungandr
Level 86
God Stats
25W - 41L
1,383 SR
Queue Stats
351W - 343L
1,507 Elo+
Party 3
Chaac
Chaac
Ult is down
Chaac
Level 107
God Stats
3W - 4L
1,467 SR
Queue Stats
776W - 764L
1,523 Elo+
Party 3
Nu Wa
Nu Wa
blevinator
Nu Wa
Level 45
God Stats
2W - 11L
1,229 SR
Queue Stats
45W - 67L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
realbryan
Ah Muzen Cab
Level 35
God Stats
5W - 3L
1,544 SR
Queue Stats
43W - 66L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
8 / 3 / 5
8,181
629
7,000
10,177
2,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Blinkzilla
Anubis
13
2 / 3 / 6
8,300
638
7,631
8,509
3,249
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
CBA Livrenub
Chernobog
11
0 / 2 / 6
6,631
510
4,715
7,734
2,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
Frosty5279
Amaterasu
13
1 / 2 / 3
7,193
553
4,306
11,848
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
4 / 0 / 4
7,671
590
4,348
9,072
5,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
7 / 2 / 1
7,831
602
8,048
11,097
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Dawgwater1373
Jormungandr
8
0 / 1 / 0
5,418
417
1,358
3,439
1,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
3 / 2 / 2
8,688
668
9,100
12,519
9,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
12
0 / 5 / 7
6,899
531
5,986
6,642
1,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
realbryan
Ah Muzen Cab
10
0 / 5 / 0
5,935
457
3,920
8,250
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
20
15
Kills
10
10
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
3
5
3.5
L
Ao Kuang
 
Ao Kuang
7
2
1
3.75
W
Anubis
Blinkzilla
Anubis
2
3
6
1.67
W
Chernobog
CBA Livrenub
Chernobog
0
2
6
1.5
L
Jormungandr
Dawgwater1373
Jormungandr
0
1
0
0
W
Amaterasu
Frosty5279
Amaterasu
1
2
3
1.25
W
4
0
4
6
L
3
2
2
2
L
Nu Wa
0
5
7
0.7
L
Ah Muzen Cab
realbryan
Ah Muzen Cab
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,000
Damage
28,412
47,340
Taken
41,947
20,583
Mitigated
18,189
19,557
Healing
11,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,000
1,855
0
4,210
10,177
2,902
335
3,631
6,546
0
45,311
L
Ao Kuang
 
Ao Kuang
8,048
2,139
0
4,213
11,097
3,907
0
3,040
7,973
47,491
0
W
Anubis
Blinkzilla
Anubis
7,631
521
0
4,238
8,509
3,249
296
5,416
3,093
65,173
2,609
W
Chernobog
CBA Livrenub
Chernobog
4,715
2,209
0
3,580
7,734
2,390
1,304
1,722
6,012
0
44,667
L
Jormungandr
Dawgwater1373
Jormungandr
1,358
594
0
991
3,439
1,207
0
554
2,885
13,522
4,405
W
Amaterasu
Frosty5279
Amaterasu
4,306
1,998
0
4,211
11,848
6,804
181
2,223
9,625
0
37,120
W
4,348
572
0
3,318
9,072
5,238
180
2,235
6,837
26,784
1,523
L
9,100
1,153
0
3,581
12,519
9,431
634
2,500
9,680
0
62,393
L
Nu Wa
5,986
1,735
0
1,167
6,642
1,291
0
3,462
3,180
33,330
0
L
Ah Muzen Cab
realbryan
Ah Muzen Cab
3,920
780
0
1,211
8,250
2,353
0
2,262
5,943
0
38,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,976
Gold Earned
34,771
410
Minions Killed
335
0
Camps Cleared
0
1,357,823
Distance Traveled
1,134,785
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,181
629
74
6
0
315,719
2
L
Ao Kuang
7,831
602
71
5
0
301,167
0
W
Anubis
8,300
638
144
11
0
247,382
3
W
Chernobog
6,631
510
87
7
0
248,958
2
L
Jormungandr
5,418
417
37
3
0
138,336
0
W
Amaterasu
7,193
553
67
5
0
266,746
3
W
Ymir
7,671
590
38
3
0
279,018
6
L
Chaac
8,688
668
108
8
0
217,679
2
L
Nu Wa
6,899
531
59
5
0
245,009
0
L
Ah Muzen Cab
5,935
457
60
5
0
232,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role