Player Matchup

Bacchus
Bacchus
Gold IV
D_PRODIGY99
Bacchus
Gold IV
Level 158
God Stats
4W - 2L
1,645 SR
Queue Stats
157W - 139L
1,374 MMR
Party 2
Surtr
Surtr
Silver I
IBSTQUICK
Surtr
Silver I
Level 34
God Stats
3W - 3L
1,262 SR
Queue Stats
18W - 16L
1,532 MMR
Party 2
Vulcan
Vulcan
Gold V
ohhiruu
Vulcan
Gold V
Level 52
God Stats
5W - 1L
1,680 SR
Queue Stats
6W - 3L
1,620 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 81
1,529 SR
1,508 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 53
1,491 SR
1,400 MMR
Amaterasu
Amaterasu
Bronze III
Arfurr
Amaterasu
Bronze III
Level 44
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ix Chel
Ix Chel
Bronze III
YungChomar
Ix Chel
Bronze III
Level 47
God Stats
0W - 1L
1,367 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Horus
Horus
Bronze III
barks34
Horus
Bronze III
Level 68
God Stats
0W - 1L
1,547 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D_PRODIGY99
Bacchus
15
2 / 0 / 6
8,895
809
6,026
10,242
10,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
IBSTQUICK
Surtr
15
3 / 1 / 4
9,416
856
8,055
12,730
9,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
ohhiruu
Vulcan
17
4 / 0 / 5
9,775
889
16,165
2,337
1,100
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
SerqetMulanFafnirKuzenboSobek

VS

Bans
KumbhakarnaDanzaburouDiscordiaHou YiMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Arfurr
Amaterasu
13
1 / 3 / 0
7,561
687
5,791
11,380
6,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ix Chel
YungChomar
Ix Chel
13
0 / 2 / 1
7,685
699
5,440
7,713
2,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
barks34
Horus
13
0 / 4 / 1
7,445
677
4,882
13,828
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
1
1
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Arfurr
Amaterasu
1
3
0
0.33
W
Bacchus
D_PRODIGY99
Bacchus
2
0
6
5
W
Surtr
IBSTQUICK
Surtr
3
1
4
5
L
Ix Chel
YungChomar
Ix Chel
0
2
1
0.25
L
Horus
barks34
Horus
0
4
1
0.13
W
Vulcan
ohhiruu
Vulcan
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,246
Damage
16,113
25,309
Taken
32,921
21,116
Mitigated
19,603
7,665
Healing
12,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Arfurr
Amaterasu
5,791
1,626
0
2,237
11,380
6,207
0
8,624
2,694
0
12,678
W
Bacchus
D_PRODIGY99
Bacchus
6,026
725
0
3,124
10,242
10,795
767
2,082
7,614
20,917
305
W
Surtr
IBSTQUICK
Surtr
8,055
2,439
0
3,322
12,730
9,221
638
2,493
9,766
1,609
27,845
L
Ix Chel
YungChomar
Ix Chel
5,440
801
1,657
3,084
7,713
2,968
0
4,899
2,795
37,304
0
L
Horus
barks34
Horus
4,882
2,058
1,504
3,544
13,828
10,428
0
8,632
5,069
0
18,226
W
Vulcan
ohhiruu
Vulcan
16,165
675
0
1,219
2,337
1,100
1,387
954
1,309
44,512
1,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,086
Gold Earned
22,691
140
Minions Killed
123
0
Camps Cleared
0
638,543
Distance Traveled
625,715
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
7,561
687
24
2
0
214,397
0
W
Bacchus
8,895
809
25
2
0
211,553
0
W
Surtr
9,416
856
41
4
0
205,659
0
L
Ix Chel
7,685
699
63
6
0
209,189
1
L
Horus
7,445
677
36
3
0
202,129
0
W
Vulcan
9,775
889
74
7
0
221,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role