Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
HatandCloggs187
Horus
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 160L
1,454 Elo+
Party 2
Xbalanque
Xbalanque
Mnkysflingpoo
Xbalanque
Level 122
God Stats
3W - 4L
1,451 SR
Queue Stats
99W - 95L
1,502 Elo+
Party 2
Arachne
Arachne
SPCzEroKool
Arachne
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 104L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
What Up Champ
Ne Zha
Level 158
God Stats
13W - 16L
1,467 SR
Queue Stats
670W - 740L
1,520 Elo+
Solo
Team Averages
Level 136
1,483 SR
1,494 Elo+

VS

Team Averages
Level 120
1,491 SR
1,492 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Blue0372
Ymir
Level 129
God Stats
1W - 0L
1,461 SR
Queue Stats
17W - 25L
1,404 Elo+
Party 1
Chang'e
Chang'e
HighAssh
Chang'e
Level 118
God Stats
2W - 4L
1,320 SR
Queue Stats
262W - 228L
1,539 Elo+
Party 3
Discordia
Discordia
athenafairy
Discordia
Level 158
God Stats
10W - 4L
1,676 SR
Queue Stats
588W - 649L
1,477 Elo+
Solo
King Arthur
King Arthur
smokey_thebearr
King Arthur
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
238W - 218L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 4 / 6
7,464
829
7,935
13,708
18,445
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 3
7,471
830
2,267
11,468
12,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
Mnkysflingpoo
Xbalanque
13
2 / 5 / 6
6,907
767
7,694
8,192
3,212
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
SPCzEroKool
Arachne
14
2 / 4 / 4
7,183
798
7,507
8,232
5,003
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
1 / 1 / 1
5,837
649
2,381
1,723
843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
3 / 2 / 10
8,324
925
6,774
8,357
8,963
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
14
3 / 1 / 9
8,495
944
6,272
8,623
9,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
HighAssh
Chang'e
14
2 / 2 / 8
7,675
853
6,821
5,299
1,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
athenafairy
Discordia
14
6 / 2 / 7
8,663
963
9,576
5,257
2,118
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
smokey_thebearr
King Arthur
13
3 / 2 / 10
8,052
895
6,477
10,777
14,669
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
8
Kills
17
17
Deaths
9
20
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
4
6
1.25
W
Cthulhu
 
Cthulhu
3
2
10
4
W
Ymir
3
1
9
7.5
L
1
3
3
0.83
W
Chang'e
HighAssh
Chang'e
2
2
8
3
L
Xbalanque
Mnkysflingpoo
Xbalanque
2
5
6
1
L
Arachne
SPCzEroKool
Arachne
2
4
4
1
L
1
1
1
1.5
W
Discordia
athenafairy
Discordia
6
2
7
4.75
W
King Arthur
smokey_thebearr
King Arthur
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,784
Damage
35,920
43,323
Taken
38,313
39,844
Mitigated
37,250
14,610
Healing
11,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
7,935
455
833
3,914
13,708
18,445
0
9,576
4,132
15,983
0
W
Cthulhu
 
Cthulhu
6,774
771
696
1,203
8,357
8,963
0
1,657
6,700
19,765
0
W
Ymir
6,272
810
0
1,884
8,623
9,878
110
1,803
6,820
13,354
0
L
2,267
1,199
3,271
4,163
11,468
12,341
0
8,070
3,398
0
4,999
W
Chang'e
HighAssh
Chang'e
6,821
1,690
2,670
1,701
5,299
1,622
894
2,100
3,199
17,032
0
L
Xbalanque
Mnkysflingpoo
Xbalanque
7,694
3,198
323
304
8,192
3,212
0
6,309
1,883
0
16,755
L
Arachne
SPCzEroKool
Arachne
7,507
6,160
612
927
8,232
5,003
0
5,803
2,429
0
14,362
L
2,381
112
0
263
1,723
843
0
1,099
624
0
5,325
W
Discordia
athenafairy
Discordia
9,576
768
667
622
5,257
2,118
450
1,366
3,891
20,418
0
W
King Arthur
smokey_thebearr
King Arthur
6,477
521
662
1,521
10,777
14,669
104
1,009
9,768
3,406
14,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,862
Gold Earned
41,209
76
Minions Killed
126
0
Camps Cleared
0
621,462
Distance Traveled
774,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,464
829
26
3
0
135,982
0
W
Cthulhu
8,324
925
31
3
0
142,429
0
W
Ymir
8,495
944
9
1
0
145,511
0
L
Horus
7,471
830
6
1
0
155,683
0
W
Chang'e
7,675
853
22
2
0
160,898
0
L
Xbalanque
6,907
767
20
2
0
113,561
0
L
Arachne
7,183
798
19
2
0
157,243
0
L
Ne Zha
5,837
649
5
1
0
58,993
0
W
Discordia
8,663
963
36
4
0
145,785
0
W
King Arthur
8,052
895
28
3
0
179,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role