Player Matchup

Erlang Shen
Erlang Shen
Lhexskng
Erlang Shen
Level 123
God Stats
1W - 1L
1,346 SR
Queue Stats
395W - 421L
1,459 Elo+
Solo
Charybdis
Charybdis
SethStacyYT
Charybdis
Level 102
God Stats
30W - 26L
1,511 SR
Queue Stats
154W - 148L
1,442 Elo+
Party 1
Achilles
Achilles
WeeberCooks
Achilles
Level 85
God Stats
1W - 1L
1,861 SR
Queue Stats
5W - 5L
1,204 Elo+
Solo
Kukulkan
Kukulkan
mando24
Kukulkan
Level 122
God Stats
17W - 13L
1,553 SR
Queue Stats
328W - 296L
1,427 Elo+
Solo
Artio
Artio
ommetaphobia
Artio
Level 57
God Stats
7W - 6L
1,532 SR
Queue Stats
162W - 159L
1,421 Elo+
Party 1
Team Averages
Level 98
1,561 SR
1,390 Elo+

VS

Team Averages
Level 76
1,370 SR
1,441 Elo+
Ymir
Ymir
Instinct Ryaz
Ymir
Level 75
God Stats
19W - 21L
1,434 SR
Queue Stats
254W - 249L
1,461 Elo+
Party 2
Ne Zha
Ne Zha
JammyJimbo1
Ne Zha
Level 83
God Stats
22W - 19L
1,564 SR
Queue Stats
233W - 232L
1,455 Elo+
Solo
Zhong Kui
Zhong Kui
Tbanit68
Zhong Kui
Level 82
God Stats
9W - 13L
1,354 SR
Queue Stats
261W - 261L
1,421 Elo+
Party 2
Hachiman
Hachiman
xXDarkBrandonXx
Hachiman
Level 73
God Stats
7W - 14L
1,196 SR
Queue Stats
271W - 276L
1,463 Elo+
Solo
Nike
Nike
xxTANMAN19xx
Nike
Level 69
God Stats
0W - 2L
1,300 SR
Queue Stats
108W - 117L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Lhexskng
Erlang Shen
3
0 / 0 / 0
4,573
327
0
483
94
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SethStacyYT
Charybdis
13
3 / 1 / 6
7,378
527
12,664
9,796
3,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Achilles
WeeberCooks
Achilles
16
8 / 0 / 0
9,736
695
12,229
13,277
11,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
mando24
Kukulkan
15
1 / 1 / 3
8,650
618
4,821
5,482
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 6
7,583
542
4,308
15,098
11,619
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
7,037
503
3,899
8,299
5,185
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ne Zha
14
1 / 4 / 0
7,236
517
2,907
12,753
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Tbanit68
Zhong Kui
13
1 / 2 / 1
7,870
562
4,233
9,590
6,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
12
2 / 5 / 0
6,984
499
11,055
12,479
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
0 / 3 / 1
6,659
476
4,792
13,314
8,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
13
Kills
4
4
Deaths
15
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Ne Zha
1
4
0
0.25
W
Erlang Shen
Lhexskng
Erlang Shen
0
0
0
0
W
Charybdis
SethStacyYT
Charybdis
3
1
6
6
L
Zhong Kui
Tbanit68
Zhong Kui
1
2
1
0.75
W
Achilles
WeeberCooks
Achilles
8
0
0
8
W
Kukulkan
mando24
Kukulkan
1
1
3
2.5
W
1
2
6
2
L
Hachiman
2
5
0
0.4
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
26,886
44,136
Taken
56,435
28,596
Mitigated
28,427
17,764
Healing
16,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,899
970
0
1,968
8,299
5,185
0
2,036
6,263
27,335
0
L
Ne Zha
2,907
836
0
2,313
12,753
5,236
832
864
11,889
0
61,603
W
Erlang Shen
Lhexskng
Erlang Shen
0
0
0
90
483
94
0
0
483
0
2,338
W
Charybdis
SethStacyYT
Charybdis
12,664
7,199
0
5,673
9,796
3,013
602
1,359
8,437
0
55,432
L
Zhong Kui
Tbanit68
Zhong Kui
4,233
592
0
3,901
9,590
6,187
381
3,301
6,289
51,409
2,907
W
Achilles
WeeberCooks
Achilles
12,229
2,146
0
4,876
13,277
11,885
0
1,722
10,862
0
70,410
W
Kukulkan
mando24
Kukulkan
4,821
535
0
1,290
5,482
1,985
0
1,255
4,227
73,440
1,387
W
4,308
573
408
5,427
15,098
11,619
161
3,635
11,463
20,305
0
L
Hachiman
11,055
6,095
0
4,787
12,479
3,686
0
1,749
10,730
0
61,228
L
4,792
408
0
3,842
13,314
8,133
0
906
12,408
0
36,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,920
Gold Earned
35,786
374
Minions Killed
431
0
Camps Cleared
0
1,115,538
Distance Traveled
1,379,709
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,037
503
31
2
0
278,181
2
L
Ne Zha
7,236
517
103
7
0
312,726
0
W
Erlang Shen
4,573
327
6
0
0
15,064
0
W
Charybdis
7,378
527
81
6
0
266,995
4
L
Zhong Kui
7,870
562
105
8
0
251,254
0
W
Achilles
9,736
695
105
8
0
287,877
0
W
Kukulkan
8,650
618
145
10
0
261,428
5
W
Artio
7,583
542
37
3
0
284,174
2
L
Hachiman
6,984
499
107
8
0
273,875
0
L
Nike
6,659
476
85
6
0
263,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role