Player Matchup

Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
PLUSHxST4R
Amaterasu
Level 128
God Stats
79W - 81L
1,579 SR
Queue Stats
234W - 240L
1,440 Elo+
Solo
Kuzenbo
Kuzenbo
RedAethxr
Kuzenbo
Level 127
God Stats
23W - 25L
1,539 SR
Queue Stats
718W - 669L
1,481 Elo+
Solo
Zhong Kui
Zhong Kui
Rjrij
Zhong Kui
Level 108
God Stats
6W - 13L
1,423 SR
Queue Stats
434W - 417L
1,648 Elo+
Solo
Thor
Thor
jinx_arcane2
Thor
Level 157
God Stats
0W - 1L
1,679 SR
Queue Stats
26W - 19L
1,568 Elo+
Solo
Team Averages
Level 135
1,544 SR
1,528 Elo+

VS

Team Averages
Level 127
1,633 SR
1,504 Elo+
Sobek
Sobek
GDybbs
Sobek
Level 163
God Stats
2W - 1L
1,619 SR
Queue Stats
251W - 266L
1,489 Elo+
Party 1
Ah Puch
Ah Puch
Kanut0
Ah Puch
Level 65
God Stats
38W - 27L
1,606 SR
Queue Stats
314W - 334L
1,498 Elo+
Solo
Aphrodite
Aphrodite
UltraViol3nt
Aphrodite
Level 124
God Stats
73W - 77L
1,587 SR
Queue Stats
514W - 516L
1,537 Elo+
Solo
Rama
Rama
iamTragedy
Rama
Level 140
God Stats
6W - 2L
1,736 SR
Queue Stats
85W - 83L
1,589 Elo+
Solo
Nike
Nike
mighty2447
Nike
Level 145
God Stats
17W - 11L
1,619 SR
Queue Stats
128W - 166L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 1 / 0
6,818
974
2,592
2,084
675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
PLUSHxST4R
Amaterasu
12
0 / 7 / 4
7,762
1,109
7,855
14,353
11,054
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
RedAethxr
Kuzenbo
13
1 / 3 / 4
7,465
1,066
5,914
12,842
16,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
Rjrij
Zhong Kui
12
1 / 7 / 3
7,576
1,082
7,722
11,352
8,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

13
2 / 3 / 2
7,869
1,124
6,940
6,720
3,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
GDybbs
Sobek
14
5 / 0 / 13
9,815
1,402
5,019
10,448
11,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ah Puch
Kanut0
Ah Puch
14
1 / 3 / 17
8,090
1,156
8,960
6,908
2,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Aphrodite
UltraViol3nt
Aphrodite
14
2 / 0 / 13
7,697
1,100
8,441
4,193
2,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 1 / 9
9,480
1,354
15,762
4,413
1,753
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

14
5 / 1 / 11
8,469
1,210
5,731
8,589
6,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
5
Kills
21
21
Deaths
5
13
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
0
1
W
Sobek
GDybbs
Sobek
5
0
13
11.5
W
Ah Puch
Kanut0
Ah Puch
1
3
17
3.17
L
Amaterasu
PLUSHxST4R
Amaterasu
0
7
4
0.29
L
Kuzenbo
RedAethxr
Kuzenbo
1
3
4
1
L
Zhong Kui
Rjrij
Zhong Kui
1
7
3
0.36
W
Aphrodite
UltraViol3nt
Aphrodite
2
0
13
8.5
W
8
1
9
12.5
L
2
3
2
1
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,023
Damage
43,913
47,351
Taken
34,551
39,742
Mitigated
25,149
2,432
Healing
11,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,592
0
0
0
2,084
675
0
900
1,146
5,153
0
W
Sobek
GDybbs
Sobek
5,019
528
0
2,181
10,448
11,855
0
4,299
5,874
11,248
0
W
Ah Puch
Kanut0
Ah Puch
8,960
228
0
1,041
6,908
2,888
0
2,135
4,658
27,762
0
L
Amaterasu
PLUSHxST4R
Amaterasu
7,855
2,280
0
1,512
14,353
11,054
0
6,507
7,425
0
13,713
L
Kuzenbo
RedAethxr
Kuzenbo
5,914
1,698
0
598
12,842
16,326
0
5,205
7,381
12,680
0
L
Zhong Kui
Rjrij
Zhong Kui
7,722
2,857
0
286
11,352
8,272
0
5,311
5,857
26,969
5,281
W
Aphrodite
UltraViol3nt
Aphrodite
8,441
442
4,211
2,508
4,193
2,089
0
1,228
2,897
15,721
0
W
15,762
10,628
0
1,877
4,413
1,753
0
2,797
1,542
0
28,765
L
6,940
1,008
0
36
6,720
3,415
0
3,398
3,122
58
29,335
W
5,731
293
0
0
8,589
6,564
0
4,205
4,115
0
17,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,490
Gold Earned
43,551
156
Minions Killed
139
3
Camps Cleared
7
595,450
Distance Traveled
727,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,818
974
2
0
1
49,215
0
W
Sobek
9,815
1,402
11
2
0
146,255
0
W
Ah Puch
8,090
1,156
45
6
2
137,480
0
L
Amaterasu
7,762
1,109
18
3
1
142,355
0
L
Kuzenbo
7,465
1,066
18
3
0
151,122
0
L
Zhong Kui
7,576
1,082
56
8
1
121,208
0
W
Aphrodite
7,697
1,100
20
3
1
165,069
0
W
Rama
9,480
1,354
36
5
4
129,285
0
L
Thor
7,869
1,124
62
9
0
131,550
0
W
Nike
8,469
1,210
27
4
0
149,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role