Player Matchup

Scylla
Scylla
Cambodian
Scylla
Level 98
God Stats
6W - 9L
1,385 SR
Queue Stats
197W - 192L
1,510 Elo+
Party 3
Freya
Freya
CrazyKillerBunny
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,919 Elo+
Party 1
Discordia
Discordia
DOCKOUTT
Discordia
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 59L
1,499 Elo+
Solo
Ne Zha
Ne Zha
SparkxtheGuard
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,706 Elo+
Party 1
Vamana
Vamana
purrfectbait
Vamana
Level 69
God Stats
2W - 2L
1,429 SR
Queue Stats
207W - 193L
1,515 Elo+
Party 3
Team Averages
Level 110
1,463 SR
1,630 Elo+

VS

Team Averages
Level 150
1,475 SR
1,528 Elo+
Fafnir
Fafnir
 
Fafnir
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
CoastwardKarma3
Hera
Level 126
God Stats
2W - 5L
1,227 SR
Queue Stats
73W - 66L
1,541 Elo+
Party 2
Ravana
Ravana
Loshyone
Ravana
Level 149
God Stats
1W - 1L
1,735 SR
Queue Stats
71W - 65L
1,543 Elo+
Party 2
Vulcan
Vulcan
StackableDrake
Vulcan
Level 104
God Stats
1W - 4L
1,517 SR
Queue Stats
88W - 80L
1,537 Elo+
Party 2
Danzaburou
Danzaburou
lipedda
Danzaburou
Level 205
God Stats
4W - 5L
1,395 SR
Queue Stats
830W - 821L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cambodian
Scylla
17
12 / 1 / 7
10,445
1,045
10,724
7,482
2,373
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
3 / 3 / 15
9,059
906
11,671
10,264
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
DOCKOUTT
Discordia
16
5 / 1 / 9
9,359
936
15,762
4,825
1,911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 3 / 12
8,603
860
8,759
8,365
3,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Vamana
14
0 / 2 / 15
8,106
811
4,672
8,272
5,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 5 / 4
7,730
773
3,692
15,532
17,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 5 / 4
8,007
801
6,889
8,648
3,272
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ravana
Loshyone
Ravana
14
1 / 3 / 5
7,471
747
6,213
12,990
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 4 / 2
8,786
879
9,331
8,713
2,809
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
lipedda
Danzaburou
13
0 / 6 / 3
7,320
732
6,021
9,245
4,077
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
28
23
Kills
10
10
Deaths
23
58
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
5
4
0.8
W
Scylla
Cambodian
Scylla
12
1
7
15.5
L
2
5
4
0.8
W
3
3
15
3.5
W
Discordia
DOCKOUTT
Discordia
5
1
9
9.5
L
Ravana
Loshyone
Ravana
1
3
5
1.17
W
3
3
12
3
L
5
4
2
1.5
L
Danzaburou
lipedda
Danzaburou
0
6
3
0.25
W
Vamana
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,588
Damage
32,146
39,208
Taken
55,128
16,837
Mitigated
34,718
15,433
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,692
418
1,917
3,400
15,532
17,226
0
10,917
4,346
4,388
0
W
Scylla
Cambodian
Scylla
10,724
853
1,876
1,807
7,482
2,373
680
3,798
3,684
19,373
809
L
6,889
555
210
180
8,648
3,272
20
5,322
3,166
19,929
0
W
11,671
3,765
1,027
3,932
10,264
3,625
862
4,787
5,477
21,984
1,440
W
Discordia
DOCKOUTT
Discordia
15,762
99
248
480
4,825
1,911
425
2,763
2,062
31,547
0
L
Ravana
Loshyone
Ravana
6,213
814
0
2,874
12,990
7,334
0
7,464
5,341
0
16,885
W
8,759
1,095
67
1,926
8,365
3,119
1,150
4,427
3,938
0
22,079
L
9,331
432
1,003
1,677
8,713
2,809
0
6,385
2,219
17,685
0
L
Danzaburou
lipedda
Danzaburou
6,021
1,865
0
638
9,245
4,077
0
7,285
1,926
0
17,168
W
Vamana
4,672
993
1,359
2,711
8,272
5,809
661
4,137
4,135
0
7,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,572
Gold Earned
39,314
131
Minions Killed
102
0
Camps Cleared
0
1,021,133
Distance Traveled
821,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,730
773
1
0
0
167,879
0
W
Scylla
10,445
1,045
30
3
0
216,079
0
L
Hera
8,007
801
27
3
0
177,488
0
W
Freya
9,059
906
32
3
0
197,431
0
W
Discordia
9,359
936
33
3
0
191,352
0
L
Ravana
7,471
747
32
3
0
173,857
0
W
Ne Zha
8,603
860
23
2
0
205,751
0
L
Vulcan
8,786
879
18
2
0
157,023
0
L
Danzaburou
7,320
732
24
2
0
144,814
0
W
Vamana
8,106
811
13
1
0
210,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role