Player Matchup

Sobek
Sobek
 
Sobek
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Critst3r
Persephone
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
301W - 295L
1,543 Elo+
Solo
Cabrakan
Cabrakan
Jzke
Cabrakan
Level 46
God Stats
6W - 5L
1,541 SR
Queue Stats
38W - 53L
1,408 Elo+
Solo
Neith
Neith
Makybah
Neith
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,262 Elo+
Solo
Nu Wa
Nu Wa
sharknado21
Nu Wa
Level 157
God Stats
7W - 3L
1,582 SR
Queue Stats
149W - 139L
1,442 Elo+
Solo
Team Averages
Level 92
1,525 SR
1,431 Elo+

VS

Team Averages
Level 119
1,426 SR
1,505 Elo+
Mercury
Mercury
BettyWhite2
Mercury
Level 127
God Stats
1W - 4L
1,403 SR
Queue Stats
297W - 294L
1,417 Elo+
Solo
Ne Zha
Ne Zha
CyclicalName7
Ne Zha
Level 159
God Stats
4W - 6L
1,521 SR
Queue Stats
755W - 717L
1,487 Elo+
Party 1
Artio
Artio
Emogirl Love
Artio
Level 128
God Stats
6W - 8L
1,138 SR
Queue Stats
437W - 404L
1,470 Elo+
Party 1
Vulcan
Vulcan
ILikeMike6284
Vulcan
Level 116
God Stats
1W - 1L
1,538 SR
Queue Stats
5W - 2L
1,708 Elo+
Solo
Neith
Neith
familygamerdraw
Neith
Level 64
God Stats
110W - 103L
1,528 SR
Queue Stats
168W - 201L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
1 / 1 / 7
6,045
550
3,675
10,774
9,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Persephone
Critst3r
Persephone
10
1 / 1 / 0
5,872
534
1,510
3,950
1,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Jzke
Cabrakan
11
4 / 2 / 2
6,281
571
5,710
9,289
6,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Makybah
Neith
10
5 / 1 / 3
6,161
560
4,829
4,573
1,251
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,334
576
3,964
4,959
846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BettyWhite2
Mercury
10
1 / 0 / 1
5,638
513
1,349
7,978
2,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 1 / 0
6,603
600
3,621
5,041
2,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 5 / 1
5,055
460
2,186
8,539
5,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
6,363
578
4,765
5,034
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
2 / 5 / 1
5,240
476
5,502
6,842
1,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
13
Kills
6
6
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
7
4.5
L
Mercury
BettyWhite2
Mercury
1
0
1
1.5
W
Persephone
Critst3r
Persephone
1
1
0
1
L
1
1
0
1
L
1
5
1
0.3
L
1
2
0
0.5
W
Cabrakan
Jzke
Cabrakan
4
2
2
2.5
W
Neith
Makybah
Neith
5
1
3
6.5
L
2
5
1
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,688
Damage
17,423
33,545
Taken
33,434
18,517
Mitigated
13,337
13,776
Healing
8,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,675
164
80
4,321
10,774
9,369
0
1,613
9,161
23,313
29
L
Mercury
BettyWhite2
Mercury
1,349
753
0
3,377
7,978
2,273
0
1,862
6,116
0
34,940
W
Persephone
Critst3r
Persephone
1,510
135
0
2,034
3,950
1,044
0
2,375
1,570
28,219
0
L
3,621
715
0
2,087
5,041
2,133
0
2,623
2,418
0
41,067
L
2,186
165
167
1,107
8,539
5,680
0
4,661
3,878
7,863
0
L
4,765
50
0
296
5,034
1,327
625
2,979
2,055
39,292
1,585
W
Cabrakan
Jzke
Cabrakan
5,710
1,452
0
3,957
9,289
6,007
0
1,584
7,705
43,492
692
W
Neith
Makybah
Neith
4,829
2,188
290
1,718
4,573
1,251
646
1,157
3,416
0
29,512
L
5,502
2,261
0
1,208
6,842
1,924
0
2,629
4,213
0
32,204
W
3,964
857
0
1,376
4,959
846
0
0
4,508
29,353
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
28,899
260
Minions Killed
270
0
Camps Cleared
0
976,721
Distance Traveled
1,113,559
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,045
550
19
2
0
226,675
0
L
Mercury
5,638
513
61
6
0
249,146
4
W
Persephone
5,872
534
54
5
0
157,754
0
L
Ne Zha
6,603
600
81
7
0
211,937
4
L
Artio
5,055
460
9
1
0
219,733
5
L
Vulcan
6,363
578
76
7
0
235,107
0
W
Cabrakan
6,281
571
70
6
0
210,566
0
W
Neith
6,161
560
57
5
0
186,955
0
L
Neith
5,240
476
43
4
0
197,636
0
W
Nu Wa
6,334
576
60
5
0
194,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role