Player Matchup

Cerberus
Cerberus
Kingkwabine
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 37L
1,311 Elo+
Party 1
Izanami
Izanami
Star_Lord1221
Izanami
Level 138
God Stats
1W - 2L
1,379 SR
Queue Stats
108W - 116L
1,388 Elo+
Party 1
Ra
Ra
Tagoelonzo
Ra
Level 44
God Stats
9W - 22L
1,055 SR
Queue Stats
62W - 89L
1,348 Elo+
Party 1
Team Averages
Level 70
1,311 SR
1,349 Elo+

VS

Team Averages
Level 65
1,581 SR
1,356 Elo+
Scylla
Scylla
BlackPeanut_
Scylla
Level 66
God Stats
9W - 5L
1,487 SR
Queue Stats
129W - 139L
1,377 Elo+
Party 2
Arachne
Arachne
Riceisaqt
Arachne
Level 28
God Stats
8W - 3L
1,646 SR
Queue Stats
56W - 67L
1,334 Elo+
Party 2
Nike
Nike
lapromesa02
Nike
Level 101
God Stats
9W - 4L
1,611 SR
Queue Stats
418W - 435L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Kingkwabine
Cerberus
14
0 / 6 / 1
8,199
683
5,400
18,492
9,284
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
15
1 / 5 / 0
9,212
768
4,704
8,407
2,657
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 1
8,050
671
2,352
8,337
2,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
18
8 / 0 / 9
11,674
973
10,888
5,006
1,523
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
Riceisaqt
Arachne
17
4 / 0 / 11
11,344
945
7,775
6,562
2,834
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 1 / 10
11,425
952
11,948
11,594
7,664
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
18
18
Deaths
1
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Scylla
8
0
9
12.5
L
Cerberus
Kingkwabine
Cerberus
0
6
1
0.08
W
Arachne
Riceisaqt
Arachne
4
0
11
9.5
L
Izanami
1
5
0
0.2
L
0
7
1
0.07
W
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,456
Damage
30,611
35,236
Taken
23,162
14,572
Mitigated
12,021
5,577
Healing
6,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
10,888
1,115
0
596
5,006
1,523
1,311
2,792
2,214
32,748
0
L
Cerberus
Kingkwabine
Cerberus
5,400
597
0
4,519
18,492
9,284
0
5,265
13,095
17,512
0
W
Arachne
Riceisaqt
Arachne
7,775
5,608
0
2,711
6,562
2,834
352
1,376
5,186
0
56,148
L
Izanami
4,704
2,907
0
358
8,407
2,657
0
2,744
5,590
0
37,763
L
2,352
507
546
154
8,337
2,631
0
3,136
5,159
14,362
0
W
11,948
2,358
0
3,071
11,594
7,664
0
3,642
7,952
251
41,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,461
Gold Earned
34,443
140
Minions Killed
193
0
Camps Cleared
0
611,334
Distance Traveled
734,533
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,674
973
55
5
0
239,030
1
L
Cerberus
8,199
683
38
3
0
216,757
2
W
Arachne
11,344
945
78
7
0
237,484
0
L
Izanami
9,212
768
65
5
0
187,123
0
L
Ra
8,050
671
37
3
0
207,454
1
W
Nike
11,425
952
60
5
0
258,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role