Player Matchup

Ah Puch
Ah Puch
Gold IV
MintMagic82
Ah Puch
Gold IV
Level 68
God Stats
85W - 61L
1,528 SR
Queue Stats
194W - 171L
1,370 MMR
Party 1
Gilgamesh
Gilgamesh
Gold V
TxrqzNA
Gilgamesh
Gold V
Level 82
God Stats
6W - 3L
1,626 SR
Queue Stats
213W - 198L
1,372 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
bananaslamock69
Ah Muzen Cab
Gold III
Level 100
God Stats
7W - 10L
1,586 SR
Queue Stats
203W - 179L
1,438 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 83
1,580 SR
1,393 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,219 SR
728 MMR
Neith
Neith
Bronze II
ManMak3r
Neith
Bronze II
Level 97
God Stats
3W - 9L
1,214 SR
Queue Stats
100W - 164L
479 MMR
Party 2
Yemoja
Yemoja
Silver IV
RoseRedRhino
Yemoja
Silver IV
Level 108
God Stats
2W - 6L
1,301 SR
Queue Stats
78W - 139L
1,159 MMR
Party 2
Kukulkan
Kukulkan
Bronze III
Seanpeezy614
Kukulkan
Bronze III
Level 85
God Stats
5W - 31L
1,141 SR
Queue Stats
35W - 106L
547 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
MintMagic82
Ah Puch
17
3 / 1 / 7
11,113
855
22,280
7,655
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
TxrqzNA
Gilgamesh
18
7 / 2 / 4
11,625
894
6,445
14,157
11,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
bananaslamock69
Ah Muzen Cab
17
3 / 1 / 10
10,806
831
9,491
11,245
4,052
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
CthulhuAchillesChaacHerculesNu Wa

VS

Bans
BacchusHou YiJanusMedusaPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ManMak3r
Neith
15
0 / 7 / 3
9,379
721
4,156
13,071
4,944
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
17
4 / 1 / 0
10,619
817
8,798
16,246
13,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Seanpeezy614
Kukulkan
14
0 / 5 / 2
8,935
687
3,068
11,378
4,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
13
Kills
4
4
Deaths
13
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
ManMak3r
Neith
0
7
3
0.21
W
Ah Puch
MintMagic82
Ah Puch
3
1
7
6.5
L
Yemoja
4
1
0
4
L
Kukulkan
Seanpeezy614
Kukulkan
0
5
2
0.2
W
Gilgamesh
TxrqzNA
Gilgamesh
7
2
4
4.5
W
Ah Muzen Cab
bananaslamock69
Ah Muzen Cab
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,216
Damage
16,022
33,057
Taken
40,695
18,711
Mitigated
23,528
8,794
Healing
7,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
ManMak3r
Neith
4,156
842
0
2,180
13,071
4,944
0
5,393
7,346
0
30,174
W
Ah Puch
MintMagic82
Ah Puch
22,280
112
0
3,162
7,655
2,901
235
2,309
5,070
45,833
808
L
Yemoja
8,798
676
1,726
2,861
16,246
13,950
0
9,081
6,720
22,015
0
L
Kukulkan
Seanpeezy614
Kukulkan
3,068
377
112
305
11,378
4,634
0
6,725
4,315
21,405
0
W
Gilgamesh
TxrqzNA
Gilgamesh
6,445
1,339
0
2,487
14,157
11,758
0
3,798
10,052
0
46,518
W
Ah Muzen Cab
bananaslamock69
Ah Muzen Cab
9,491
2,864
0
3,145
11,245
4,052
2,415
5,010
5,922
0
38,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,544
Gold Earned
28,933
183
Minions Killed
129
0
Camps Cleared
0
753,851
Distance Traveled
637,484
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,379
721
59
5
0
216,413
0
W
Ah Puch
11,113
855
68
5
0
241,259
1
L
Yemoja
10,619
817
29
2
0
214,722
2
L
Kukulkan
8,935
687
41
3
0
206,349
0
W
Gilgamesh
11,625
894
59
5
0
250,107
0
W
Ah Muzen Cab
10,806
831
56
4
0
262,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role