Player Matchup

Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bianca4687
Neith
Level 126
God Stats
46W - 51L
1,515 SR
Queue Stats
280W - 249L
1,507 Elo+
Solo
Cthulhu
Cthulhu
JayFlodge335
Cthulhu
Level 108
God Stats
27W - 34L
1,471 SR
Queue Stats
149W - 155L
1,518 Elo+
Solo
Serqet
Serqet
sharknado21
Serqet
Level 157
God Stats
1W - 3L
1,320 SR
Queue Stats
139W - 128L
1,452 Elo+
Solo
Anubis
Anubis
企鹅电竞潇哥
Anubis
Level 54
God Stats
22W - 17L
1,635 SR
Queue Stats
76W - 91L
1,495 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,495 Elo+

VS

Team Averages
Level 82
1,355 SR
1,459 Elo+
Danzaburou
Danzaburou
AchillesSamaras
Danzaburou
Level 127
God Stats
315W - 302L
1,470 SR
Queue Stats
391W - 385L
1,412 Elo+
Solo
King Arthur
King Arthur
Ducky1Rubber
King Arthur
Level 109
God Stats
4W - 2L
1,473 SR
Queue Stats
98W - 89L
1,514 Elo+
Solo
Ah Puch
Ah Puch
POPPACRAZ JR
Ah Puch
Level 67
God Stats
3W - 1L
1,436 SR
Queue Stats
106W - 118L
1,450 Elo+
Party 1
Mercury
Mercury
vvbxz
Mercury
Level 42
God Stats
1W - 2L
1,220 SR
Queue Stats
24W - 33L
1,415 Elo+
Party 1
Skadi
Skadi
vxmpcxlt
Skadi
Level 65
God Stats
1W - 3L
1,174 SR
Queue Stats
95W - 99L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
1 / 2 / 0
2,951
590
1,023
2,266
574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
6
0 / 0 / 0
3,375
675
929
1,862
368
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cthulhu
JayFlodge335
Cthulhu
5
0 / 3 / 0
2,950
590
2,261
4,404
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
5
0 / 1 / 0
3,058
612
56
2,455
929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 0 / 0
3,837
767
1,465
2,183
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AchillesSamaras
Danzaburou
7
3 / 0 / 0
4,143
829
2,379
3,372
935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Ducky1Rubber
King Arthur
5
0 / 2 / 0
3,025
605
1,084
3,502
1,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Puch
POPPACRAZ JR
Ah Puch
7
1 / 1 / 0
3,660
732
1,492
1,887
438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mercury
vvbxz
Mercury
5
2 / 0 / 1
3,394
679
225
2,092
524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
vxmpcxlt
Skadi
6
0 / 0 / 2
3,549
710
1,520
2,555
514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
6
6
Deaths
3
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Danzaburou
AchillesSamaras
Danzaburou
3
0
0
3
L
Neith
0
0
0
0
W
King Arthur
Ducky1Rubber
King Arthur
0
2
0
0
L
Cthulhu
JayFlodge335
Cthulhu
0
3
0
0
W
Ah Puch
POPPACRAZ JR
Ah Puch
1
1
0
1
L
Serqet
0
1
0
0
W
Mercury
vvbxz
Mercury
2
0
1
2.5
W
Skadi
vxmpcxlt
Skadi
0
0
2
1
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,734
Damage
6,700
13,170
Taken
13,408
4,494
Mitigated
3,886
3,812
Healing
3,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,023
339
0
404
2,266
574
0
1,492
774
0
7,540
W
Danzaburou
AchillesSamaras
Danzaburou
2,379
1,320
0
1,676
3,372
935
0
1,420
1,778
0
21,954
L
Neith
929
118
0
1,061
1,862
368
0
0
1,862
0
16,008
W
King Arthur
Ducky1Rubber
King Arthur
1,084
138
0
0
3,502
1,475
0
1,465
2,037
0
9,677
L
Cthulhu
JayFlodge335
Cthulhu
2,261
263
0
606
4,404
1,966
0
0
4,404
12,768
0
W
Ah Puch
POPPACRAZ JR
Ah Puch
1,492
179
0
459
1,887
438
0
0
1,887
15,740
0
L
Serqet
56
56
0
710
2,455
929
0
0
2,455
0
9,983
W
Mercury
vvbxz
Mercury
225
38
0
555
2,092
524
0
0
2,092
0
10,401
W
Skadi
vxmpcxlt
Skadi
1,520
598
0
702
2,555
514
21
580
1,888
0
17,861
L
1,465
72
0
1,031
2,183
657
0
0
2,183
18,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,171
Gold Earned
17,771
133
Minions Killed
150
0
Camps Cleared
0
450,128
Distance Traveled
498,740
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,951
590
15
3
0
64,987
0
W
Danzaburou
4,143
829
41
8
0
81,697
0
L
Neith
3,375
675
39
8
0
95,830
3
W
King Arthur
3,025
605
21
4
0
101,317
0
L
Cthulhu
2,950
590
17
3
0
97,606
0
W
Ah Puch
3,660
732
37
7
0
107,679
0
L
Serqet
3,058
612
24
5
0
104,325
0
W
Mercury
3,394
679
22
4
0
114,396
0
W
Skadi
3,549
710
29
6
0
93,651
0
L
Anubis
3,837
767
38
8
0
87,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role