Player Matchup

Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
ADSFYUKJ
Sun Wukong
Level 42
God Stats
4W - 5L
1,727 SR
Queue Stats
53W - 76L
1,401 Elo+
Solo
Cthulhu
Cthulhu
GodOfChaosEris
Cthulhu
Level 149
God Stats
1W - 1L
1,679 SR
Queue Stats
287W - 268L
1,551 Elo+
Solo
Danzaburou
Danzaburou
ItsssMonty
Danzaburou
Level 106
God Stats
1W - 3L
1,575 SR
Queue Stats
41W - 22L
1,626 Elo+
Party 1
Hera
Hera
xXBilledStarXx
Hera
Level 164
God Stats
19W - 10L
1,657 SR
Queue Stats
250W - 240L
1,498 Elo+
Solo
Team Averages
Level 124
1,627 SR
1,515 Elo+

VS

Team Averages
Level 123
1,425 SR
1,487 Elo+
Ravana
Ravana
HytaloFon
Ravana
Level 65
God Stats
1W - 2L
1,192 SR
Queue Stats
146W - 176L
1,425 Elo+
Solo
Set
Set
Kingsly1886
Set
Level 104
God Stats
7W - 13L
1,327 SR
Queue Stats
296W - 336L
1,549 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NinaNatsumi
Morgan Le Fay
Level 159
God Stats
6W - 3L
1,600 SR
Queue Stats
12W - 9L
1,364 Elo+
Solo
Sol
Sol
Revibal
Sol
Level 179
God Stats
230W - 209L
1,566 SR
Queue Stats
399W - 371L
1,570 Elo+
Solo
Neith
Neith
SavieeeGee
Neith
Level 107
God Stats
7W - 10L
1,442 SR
Queue Stats
184W - 173L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
4 / 2 / 1
6,002
600
5,679
8,815
3,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sun Wukong
ADSFYUKJ
Sun Wukong
11
2 / 1 / 0
5,886
589
3,465
7,539
3,578
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 2 / 3
5,695
570
4,156
9,131
5,976
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Danzaburou
ItsssMonty
Danzaburou
9
0 / 3 / 0
5,018
502
3,201
6,485
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 5 / 2
5,740
574
4,782
5,206
1,030
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HytaloFon
Ravana
10
0 / 2 / 2
5,930
593
3,870
4,295
2,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
4 / 2 / 3
6,316
632
5,701
9,188
3,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morgan Le Fay
NinaNatsumi
Morgan Le Fay
10
5 / 2 / 4
6,007
601
5,296
7,707
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
12
4 / 1 / 3
6,458
646
6,601
5,865
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
11
0 / 1 / 5
5,768
577
3,366
4,498
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
8
Kills
13
13
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
4
2
1
2.25
L
Sun Wukong
ADSFYUKJ
Sun Wukong
2
1
0
2
L
0
2
3
0.75
W
Ravana
HytaloFon
Ravana
0
2
2
0.5
L
Danzaburou
ItsssMonty
Danzaburou
0
3
0
0
W
4
2
3
2.75
W
Morgan Le Fay
NinaNatsumi
Morgan Le Fay
5
2
4
3.5
W
Sol
4
1
3
5.5
W
Neith
0
1
5
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,283
Damage
24,834
37,176
Taken
31,553
15,761
Mitigated
13,326
7,693
Healing
10,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
5,679
1,058
0
1,048
8,815
3,314
0
3,042
5,565
0
39,957
L
Sun Wukong
ADSFYUKJ
Sun Wukong
3,465
1,354
0
1,267
7,539
3,578
0
214
6,983
0
40,637
L
4,156
423
308
2,896
9,131
5,976
0
2,793
6,240
31,629
1,226
W
Ravana
HytaloFon
Ravana
3,870
1,153
0
1,232
4,295
2,836
301
126
4,169
0
35,664
L
Danzaburou
ItsssMonty
Danzaburou
3,201
1,349
0
1,974
6,485
1,863
0
1,337
5,148
0
29,544
W
5,701
2,449
0
3,662
9,188
3,810
0
1,853
7,251
0
39,811
W
Morgan Le Fay
NinaNatsumi
Morgan Le Fay
5,296
713
0
1,251
7,707
3,757
0
2,599
5,061
21,057
280
W
Sol
6,601
906
0
3,041
5,865
1,606
0
2,715
2,880
37,080
0
W
Neith
3,366
1,313
0
1,485
4,498
1,317
0
1,211
3,287
0
37,921
L
4,782
1,129
0
200
5,206
1,030
13
3,673
1,253
32,224
105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,341
Gold Earned
30,479
283
Minions Killed
325
0
Camps Cleared
0
1,066,510
Distance Traveled
996,982
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,002
600
67
7
0
235,516
0
L
Sun Wukong
5,886
589
61
6
0
236,015
1
L
Cthulhu
5,695
570
42
4
0
224,493
0
W
Ravana
5,930
593
68
7
0
148,123
0
L
Danzaburou
5,018
502
51
5
0
171,923
0
W
Set
6,316
632
76
8
0
236,395
0
W
Morgan Le Fay
6,007
601
31
3
0
226,495
6
W
Sol
6,458
646
73
7
0
201,037
2
W
Neith
5,768
577
77
8
0
184,932
3
L
Hera
5,740
574
62
6
0
198,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role