Player Matchup

Cabrakan
Cabrakan
ButCanItRunLinux
Cabrakan
Level 86
God Stats
1W - 0L
1,190 SR
Queue Stats
298W - 267L
1,543 Elo+
Party 1
Kali
Kali
Chief Espi
Kali
Level 146
God Stats
8W - 6L
1,545 SR
Queue Stats
289W - 276L
1,488 Elo+
Solo
Ra
Ra
DegenerateLex
Ra
Level 154
God Stats
184W - 159L
1,524 SR
Queue Stats
224W - 212L
1,527 Elo+
Party 1
Bellona
Bellona
KEVINEXMAGANA
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 53L
1,485 Elo+
Solo
Izanami
Izanami
x69KISSESx
Izanami
Level 124
God Stats
95W - 83L
1,553 SR
Queue Stats
338W - 333L
1,531 Elo+
Solo
Team Averages
Level 127
1,462 SR
1,515 Elo+

VS

Team Averages
Level 165
1,530 SR
1,504 Elo+
Neith
Neith
FrostMeYo
Neith
Level 62
God Stats
3W - 1L
1,801 SR
Queue Stats
151W - 140L
1,504 Elo+
Solo
Sun Wukong
Sun Wukong
Gravepleb
Sun Wukong
Level 159
God Stats
46W - 47L
1,577 SR
Queue Stats
803W - 803L
1,537 Elo+
Solo
Anubis
Anubis
LSDionysus
Anubis
Level 167
God Stats
1W - 5L
1,429 SR
Queue Stats
276W - 264L
1,531 Elo+
Solo
Da Ji
Da Ji
Pitayadragon630
Da Ji
Level 293
God Stats
2W - 6L
1,344 SR
Queue Stats
893W - 877L
1,472 Elo+
Solo
Sylvanus
Sylvanus
omecorian
Sylvanus
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 106L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,593
559
3,832
9,471
8,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 0 / 4
6,648
665
4,103
8,918
3,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
4 / 2 / 5
6,509
651
6,162
5,607
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
10
1 / 1 / 1
6,000
600
5,100
10,051
7,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Izanami
x69KISSESx
Izanami
11
0 / 1 / 1
5,365
537
2,872
6,105
1,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FrostMeYo
Neith
11
1 / 1 / 2
5,840
584
6,054
5,544
1,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Gravepleb
Sun Wukong
11
1 / 1 / 0
6,050
605
5,243
8,528
5,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anubis
LSDionysus
Anubis
9
1 / 6 / 3
5,419
542
4,437
7,420
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,378
538
3,349
8,711
2,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
omecorian
Sylvanus
9
1 / 1 / 1
5,702
570
3,543
6,634
4,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
11
Kills
6
6
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
W
5
0
4
7
W
4
2
5
3.25
L
Neith
FrostMeYo
Neith
1
1
2
2
L
Sun Wukong
Gravepleb
Sun Wukong
1
1
0
1
W
Bellona
1
1
1
1.5
L
Anubis
LSDionysus
Anubis
1
6
3
0.42
L
2
2
1
1.25
L
Sylvanus
omecorian
Sylvanus
1
1
1
1.5
W
Izanami
x69KISSESx
Izanami
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,069
Damage
22,626
40,152
Taken
36,837
23,312
Mitigated
16,580
12,904
Healing
13,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,832
657
0
1,576
9,471
8,120
0
3,098
6,373
10,617
2,285
W
4,103
1,781
0
3,538
8,918
3,607
0
1,228
7,657
0
40,159
W
6,162
280
750
2,045
5,607
1,866
0
2,595
3,012
48,745
0
L
Neith
FrostMeYo
Neith
6,054
2,873
0
1,669
5,544
1,644
414
912
4,632
0
45,841
L
Sun Wukong
Gravepleb
Sun Wukong
5,243
948
0
4,361
8,528
5,109
0
0
8,528
0
35,493
W
Bellona
5,100
1,942
0
3,766
10,051
7,970
0
0
9,322
0
35,346
L
Anubis
LSDionysus
Anubis
4,437
89
0
957
7,420
2,827
0
4,540
2,770
30,456
0
L
3,349
765
0
4,212
8,711
2,730
0
1,913
6,798
0
34,724
L
Sylvanus
omecorian
Sylvanus
3,543
1,106
484
2,278
6,634
4,270
0
2,076
4,558
17,911
206
W
Izanami
x69KISSESx
Izanami
2,872
2,213
0
1,229
6,105
1,749
0
853
5,252
0
44,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,115
Gold Earned
28,389
315
Minions Killed
295
0
Camps Cleared
0
1,049,072
Distance Traveled
935,275
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,593
559
14
1
0
212,311
2
W
Kali
6,648
665
73
7
0
243,075
4
W
Ra
6,509
651
79
8
0
225,748
4
L
Neith
5,840
584
87
9
0
185,335
2
L
Sun Wukong
6,050
605
68
7
0
183,154
2
W
Bellona
6,000
600
70
7
0
196,406
0
L
Anubis
5,419
542
58
6
0
183,808
0
L
Da Ji
5,378
538
54
5
0
223,738
0
L
Sylvanus
5,702
570
28
3
0
159,240
0
W
Izanami
5,365
537
79
8
0
171,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role