Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Akymyra
Artemis
Level 158
God Stats
63W - 55L
1,584 SR
Queue Stats
77W - 77L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
Carrot4D
Baron Samedi
Level 63
God Stats
5W - 9L
1,440 SR
Queue Stats
123W - 146L
1,453 Elo+
Solo
Kumbhakarna
Kumbhakarna
CoCaINNa
Kumbhakarna
Level 102
God Stats
3W - 1L
1,949 SR
Queue Stats
19W - 31L
1,437 Elo+
Solo
Mercury
Mercury
PantherYX
Mercury
Level 172
God Stats
5W - 4L
1,493 SR
Queue Stats
246W - 243L
1,531 Elo+
Solo
Team Averages
Level 124
1,593 SR
1,498 Elo+

VS

Team Averages
Level 148
1,497 SR
1,500 Elo+
Ymir
Ymir
 
Ymir
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
App_stoore
Neith
Level 153
God Stats
5W - 3L
1,464 SR
Queue Stats
15W - 10L
1,496 Elo+
Party 1
Poseidon
Poseidon
DofyMingo
Poseidon
Level 147
God Stats
6W - 1L
1,632 SR
Queue Stats
71W - 88L
1,483 Elo+
Solo
Nox
Nox
SlappingTets
Nox
Level 153
God Stats
4W - 6L
1,568 SR
Queue Stats
125W - 137L
1,519 Elo+
Solo
Loki
Loki
harfer123
Loki
Level 68
God Stats
2W - 3L
1,322 SR
Queue Stats
30W - 25L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 5 / 1
5,297
530
2,996
8,961
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Akymyra
Artemis
8
2 / 4 / 2
4,992
499
7,333
7,829
1,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Carrot4D
Baron Samedi
8
1 / 4 / 2
5,097
510
3,204
9,008
5,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kumbhakarna
CoCaINNa
Kumbhakarna
9
0 / 3 / 0
5,121
512
1,894
7,883
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
PantherYX
Mercury
11
2 / 3 / 1
5,605
561
3,170
8,959
2,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
1 / 1 / 6
5,887
589
4,212
9,712
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
9
3 / 3 / 3
5,425
543
4,475
7,034
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Poseidon
DofyMingo
Poseidon
12
7 / 2 / 0
7,202
720
7,821
6,563
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
4 / 0 / 6
6,380
638
5,718
5,256
1,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
12
4 / 0 / 2
6,775
678
5,493
6,007
1,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
6
Kills
19
19
Deaths
6
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
5
1
0.3
W
Ymir
 
Ymir
1
1
6
4
L
Artemis
Akymyra
Artemis
2
4
2
0.75
W
Neith
3
3
3
1.5
L
Baron Samedi
Carrot4D
Baron Samedi
1
4
2
0.5
L
Kumbhakarna
CoCaINNa
Kumbhakarna
0
3
0
0
W
Poseidon
DofyMingo
Poseidon
7
2
0
3.5
L
Mercury
PantherYX
Mercury
2
3
1
0.83
W
4
0
6
7
W
Loki
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,597
Damage
27,719
42,640
Taken
34,572
16,812
Mitigated
14,481
12,489
Healing
10,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,996
136
255
3,270
8,961
2,186
0
5,337
3,208
30,130
0
W
Ymir
 
Ymir
4,212
1,140
0
2,900
9,712
7,054
0
1,911
7,801
15,683
983
L
Artemis
Akymyra
Artemis
7,333
3,747
0
2,393
7,829
1,975
0
4,464
3,312
0
22,788
W
Neith
4,475
1,022
213
1,639
7,034
2,175
0
1,224
5,810
0
21,201
L
Baron Samedi
Carrot4D
Baron Samedi
3,204
878
241
3,094
9,008
5,793
0
3,762
5,162
14,280
0
L
Kumbhakarna
CoCaINNa
Kumbhakarna
1,894
137
58
2,251
7,883
3,969
0
292
7,591
21,104
49
W
Poseidon
DofyMingo
Poseidon
7,821
1,794
0
1,283
6,563
1,789
396
2,817
3,746
46,024
726
L
Mercury
PantherYX
Mercury
3,170
1,123
0
927
8,959
2,889
0
2,393
6,418
0
42,884
W
5,718
792
0
2,960
5,256
1,865
429
359
4,897
39,201
1,224
W
Loki
5,493
1,328
0
1,629
6,007
1,598
0
1,678
4,051
0
47,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,112
Gold Earned
31,669
243
Minions Killed
281
0
Camps Cleared
0
958,368
Distance Traveled
1,054,152
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,297
530
65
7
0
179,553
1
W
Ymir
5,887
589
17
2
0
190,493
1
L
Artemis
4,992
499
31
3
0
157,867
0
W
Neith
5,425
543
39
4
0
199,416
0
L
Baron Samedi
5,097
510
24
2
0
172,734
2
L
Kumbhakarna
5,121
512
53
5
0
198,479
1
W
Poseidon
7,202
720
89
9
0
213,524
0
L
Mercury
5,605
561
70
7
0
249,735
0
W
Nox
6,380
638
71
7
0
227,088
3
W
Loki
6,775
678
65
7
0
223,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role