Player Matchup

Mulan
Mulan
BiznesLaster
Mulan
Level 158
God Stats
4W - 6L
1,547 SR
Queue Stats
138W - 201L
1,337 Elo+
Party 1
Maui
Maui
CalixtoQR
Maui
Level 88
God Stats
12W - 14L
1,479 SR
Queue Stats
42W - 53L
1,345 Elo+
Solo
Ne Zha
Ne Zha
DaSauce52
Ne Zha
Level 170
God Stats
2W - 3L
1,444 SR
Queue Stats
162W - 220L
1,353 Elo+
Party 1
Team Averages
Level 139
1,490 SR
1,345 Elo+

VS

Team Averages
Level 78
1,439 SR
1,366 Elo+
Hel
Hel
GrassTasteBad47
Hel
Level 126
God Stats
31W - 50L
1,416 SR
Queue Stats
287W - 285L
1,419 Elo+
Solo
Neith
Neith
kugb
Neith
Level 45
God Stats
67W - 83L
1,459 SR
Queue Stats
86W - 100L
1,375 Elo+
Solo
Odin
Odin
n0ppy
Odin
Level 63
God Stats
15W - 13L
1,441 SR
Queue Stats
139W - 165L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,511
683
6,370
11,157
6,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Maui
14
1 / 3 / 1
7,806
710
2,986
9,800
6,041
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
DaSauce52
Ne Zha
13
1 / 3 / 1
7,674
698
7,604
9,864
3,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 8
8,915
810
6,304
5,860
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
kugb
Neith
16
6 / 1 / 2
10,106
919
8,734
7,373
2,607
Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odin
n0ppy
Odin
14
3 / 1 / 7
9,147
832
9,872
10,459
7,866
Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
2
Kills
10
10
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Maui
1
3
1
0.5
L
Ne Zha
DaSauce52
Ne Zha
1
3
1
0.5
W
1
0
8
5
W
Neith
kugb
Neith
6
1
2
7
W
Odin
n0ppy
Odin
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,960
Damage
24,910
30,821
Taken
23,692
15,685
Mitigated
12,422
2,656
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,370
1,345
0
386
11,157
6,433
0
3,036
8,074
549
23,862
L
Maui
2,986
1,122
0
0
9,800
6,041
0
1,790
7,949
11,726
0
L
Ne Zha
DaSauce52
Ne Zha
7,604
1,270
0
2,270
9,864
3,211
0
1,514
8,327
0
29,108
W
6,304
727
5,675
3,833
5,860
1,949
467
856
5,004
35,012
0
W
Neith
kugb
Neith
8,734
2,701
0
2,493
7,373
2,607
634
665
6,708
0
29,118
W
Odin
n0ppy
Odin
9,872
2,122
0
0
10,459
7,866
191
2,098
8,361
0
23,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
28,168
97
Minions Killed
133
0
Camps Cleared
0
525,966
Distance Traveled
584,443
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,511
683
42
4
0
164,552
0
L
Maui
7,806
710
27
2
0
169,259
0
L
Ne Zha
7,674
698
28
3
0
192,155
0
W
Hel
8,915
810
47
4
0
220,351
4
W
Neith
10,106
919
52
5
0
154,002
0
W
Odin
9,147
832
34
3
0
210,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role