Player Matchup

Sobek
Sobek
Silver III
o4EST_
Sobek
Silver III
Level 159
God Stats
0W - 1L
1,573 SR
Queue Stats
28W - 43L
880 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
twetyoneover3
Gilgamesh
Silver II
Level 157
God Stats
18W - 21L
1,527 SR
Queue Stats
147W - 180L
1,089 MMR
Solo
Neith
Neith
Bronze V
western-scales97
Neith
Bronze V
Level 81
God Stats
0W - 3L
1,327 SR
Queue Stats
4W - 11L
1,015 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 132
1,476 SR
994 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,506 SR
1,392 MMR
Cerberus
Cerberus
Bronze II
 
Cerberus
Bronze II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Silver III
 
Vulcan
Silver III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver I
Mr Insouciantz
Serqet
Silver I
Level 146
God Stats
4W - 4L
1,517 SR
Queue Stats
757W - 913L
1,175 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
o4EST_
Sobek
6
0 / 1 / 0
3,856
771
1,149
2,293
1,331
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
twetyoneover3
Gilgamesh
9
1 / 2 / 1
4,565
913
2,880
5,238
2,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 1 / 1
4,542
908
1,972
2,856
682
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ArachneCthulhuAphroditeAchilles

VS

Bans
Sun WukongKuzenboKumbhakarnaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
2 / 0 / 2
5,143
1,029
2,056
4,237
1,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
 
Vulcan
9
1 / 1 / 1
4,850
970
3,606
1,836
559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 1
4,682
936
2,172
3,188
1,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
4
4
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
0
2
3
W
Vulcan
 
Vulcan
1
1
1
1.5
W
1
1
1
1.5
L
Sobek
o4EST_
Sobek
0
1
0
0
L
Gilgamesh
twetyoneover3
Gilgamesh
1
2
1
0.75
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,001
Damage
7,834
10,387
Taken
9,261
4,036
Mitigated
4,024
2,551
Healing
3,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,056
150
0
1,762
4,237
1,993
0
627
3,477
10,618
0
W
Vulcan
 
Vulcan
3,606
64
0
470
1,836
559
0
333
1,503
15,312
0
W
2,172
125
0
831
3,188
1,472
0
234
2,720
0
6,171
L
Sobek
o4EST_
Sobek
1,149
214
0
918
2,293
1,331
0
1,398
802
3,306
0
L
Gilgamesh
twetyoneover3
Gilgamesh
2,880
622
0
863
5,238
2,023
0
2,278
2,649
0
9,160
L
1,972
770
0
770
2,856
682
0
2,024
832
0
9,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,963
Gold Earned
14,675
37
Minions Killed
66
0
Camps Cleared
0
258,290
Distance Traveled
297,669
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,143
1,029
27
5
0
84,447
0
W
Vulcan
4,850
970
29
6
0
110,080
0
W
Serqet
4,682
936
10
2
0
103,142
0
L
Sobek
3,856
771
4
1
0
52,241
0
L
Gilgamesh
4,565
913
12
2
0
114,118
1
L
Neith
4,542
908
21
4
0
91,931
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role