Player Matchup

Artemis
Artemis
Not_A_Yoga_Fan
Artemis
Level 153
God Stats
6W - 10L
1,445 SR
Queue Stats
276W - 271L
1,527 Elo+
Solo
Anubis
Anubis
Simbacor
Anubis
Level 178
God Stats
4W - 3L
1,631 SR
Queue Stats
430W - 454L
1,496 Elo+
Solo
Nike
Nike
Trizz-24s
Nike
Level 149
God Stats
5W - 3L
1,653 SR
Queue Stats
328W - 345L
1,488 Elo+
Party 1
Fafnir
Fafnir
YikesPleaseStop
Fafnir
Level 153
God Stats
5W - 6L
1,558 SR
Queue Stats
128W - 137L
1,524 Elo+
Party 1
Nemesis
Nemesis
sralcrik
Nemesis
Level 175
God Stats
1W - 3L
1,480 SR
Queue Stats
147W - 156L
1,488 Elo+
Solo
Team Averages
Level 162
1,553 SR
1,505 Elo+

VS

Team Averages
Level 163
1,491 SR
1,495 Elo+
Achilles
Achilles
Gravepleb
Achilles
Level 159
God Stats
10W - 13L
1,457 SR
Queue Stats
721W - 705L
1,527 Elo+
Solo
Loki
Loki
LProof
Loki
Level 158
God Stats
37W - 30L
1,577 SR
Queue Stats
351W - 349L
1,464 Elo+
Solo
Ares
Ares
LittleKuro
Ares
Level 175
God Stats
5W - 1L
1,762 SR
Queue Stats
391W - 380L
1,536 Elo+
Solo
Anhur
Anhur
TOTALLYxTUBULAR2
Anhur
Level 165
God Stats
2W - 2L
1,362 SR
Queue Stats
584W - 563L
1,469 Elo+
Solo
Ah Puch
Ah Puch
Tavi
Ah Puch
Level 157
God Stats
1W - 1L
1,298 SR
Queue Stats
160W - 156L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,219
401
6,945
6,429
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Simbacor
Anubis
13
2 / 3 / 0
7,155
550
3,694
8,210
3,292
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nike
13
2 / 2 / 0
7,121
548
7,340
11,267
8,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 0 / 1
6,346
488
3,233
9,470
7,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nemesis
sralcrik
Nemesis
12
0 / 4 / 0
6,339
488
3,330
12,182
4,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gravepleb
Achilles
14
2 / 0 / 1
7,636
587
5,404
10,395
10,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
LProof
Loki
14
5 / 2 / 3
7,288
561
5,391
9,971
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

12
1 / 0 / 2
7,076
544
8,239
9,680
8,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
2 / 1 / 1
7,365
567
5,738
7,162
2,511
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Tavi
Ah Puch
13
1 / 1 / 6
7,463
574
7,136
5,072
1,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
4
Kills
11
12
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Achilles
Gravepleb
Achilles
2
0
1
2.5
W
Loki
LProof
Loki
5
2
3
3.25
W
1
0
2
2
L
0
3
0
0
L
Anubis
Simbacor
Anubis
2
3
0
0.67
W
2
1
1
2.5
W
Ah Puch
Tavi
Ah Puch
1
1
6
4
L
Nike
2
2
0
1
L
0
0
1
0.5
L
Nemesis
sralcrik
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,542
Damage
31,908
47,558
Taken
42,280
25,049
Mitigated
25,325
16,265
Healing
17,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Gravepleb
Achilles
5,404
626
0
4,835
10,395
10,408
0
478
9,917
0
50,444
W
Loki
LProof
Loki
5,391
1,307
0
4,156
9,971
2,548
0
1,993
7,978
0
47,262
W
8,239
1,005
0
2,876
9,680
8,250
0
1,376
8,304
27,602
0
L
6,945
2,621
0
1,174
6,429
1,439
0
1,350
5,079
0
42,484
L
Anubis
Simbacor
Anubis
3,694
0
0
3,275
8,210
3,292
0
3,204
4,574
57,293
0
W
5,738
3,394
0
3,812
7,162
2,511
593
2,621
4,541
0
55,634
W
Ah Puch
Tavi
Ah Puch
7,136
437
0
1,455
5,072
1,608
0
1,041
4,031
44,818
0
L
Nike
7,340
334
0
3,221
11,267
8,350
0
1,687
9,412
3,155
48,638
L
3,233
909
0
2,898
9,470
7,955
0
4,788
4,682
15,750
377
L
Nemesis
sralcrik
Nemesis
3,330
1,102
0
5,697
12,182
4,013
0
3,512
8,436
0
56,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
36,828
391
Minions Killed
387
0
Camps Cleared
0
1,228,066
Distance Traveled
1,303,894
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,636
587
79
6
0
254,887
0
W
Loki
7,288
561
72
6
0
294,148
3
W
Ares
7,076
544
33
3
0
270,268
8
L
Artemis
5,219
401
61
5
0
226,999
0
L
Anubis
7,155
550
113
9
0
233,588
4
W
Anhur
7,365
567
111
9
0
216,564
0
W
Ah Puch
7,463
574
92
7
0
268,027
4
L
Nike
7,121
548
86
7
0
239,800
0
L
Fafnir
6,346
488
20
2
0
267,269
6
L
Nemesis
6,339
488
111
9
0
260,410
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role