Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Frostyin9730
Hachiman
Level 122
God Stats
1W - 2L
1,286 SR
Queue Stats
189W - 172L
1,500 Elo+
Solo
Serqet
Serqet
Lollyjerome
Serqet
Level 122
God Stats
26W - 19L
1,557 SR
Queue Stats
121W - 97L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
Nixxar
Amaterasu
Level 101
God Stats
4W - 4L
1,505 SR
Queue Stats
71W - 56L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
nofiboyy
Nu Wa
Level 122
God Stats
8W - 6L
1,476 SR
Queue Stats
80W - 67L
1,519 Elo+
Party 2
Team Averages
Level 125
1,465 SR
1,515 Elo+

VS

Team Averages
Level 91
1,589 SR
1,488 Elo+
Tiamat
Tiamat
Bongory
Tiamat
Level 108
God Stats
1W - 1L
1,789 SR
Queue Stats
664W - 611L
1,527 Elo+
Solo
Ah Puch
Ah Puch
Lite nin boy
Ah Puch
Level 42
God Stats
7W - 10L
1,485 SR
Queue Stats
40W - 62L
1,374 Elo+
Solo
Charybdis
Charybdis
NaughtyKnave
Charybdis
Level 91
God Stats
8W - 5L
1,629 SR
Queue Stats
146W - 130L
1,540 Elo+
Party 1
Bellona
Bellona
SPacekiko10
Bellona
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 45L
1,502 Elo+
Solo
Sobek
Sobek
figgyboyo
Sobek
Level 87
God Stats
3W - 3L
1,541 SR
Queue Stats
83W - 86L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 8
7,436
496
6,455
11,721
13,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Frostyin9730
Hachiman
16
4 / 0 / 4
9,711
647
9,967
9,569
4,072
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
15
5 / 1 / 4
8,355
557
5,268
11,274
3,843
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Nixxar
Amaterasu
15
4 / 3 / 6
9,637
642
11,873
13,678
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Nu Wa
nofiboyy
Nu Wa
16
2 / 1 / 3
9,158
611
7,709
6,408
2,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bongory
Tiamat
13
4 / 5 / 0
7,773
518
6,569
12,550
5,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Lite nin boy
Ah Puch
14
0 / 1 / 0
7,986
532
3,935
5,657
1,345
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
NaughtyKnave
Charybdis
12
0 / 4 / 0
6,964
464
5,112
8,877
2,530
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bellona
SPacekiko10
Bellona
14
2 / 2 / 3
7,934
529
8,935
15,653
7,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
figgyboyo
Sobek
11
0 / 6 / 0
6,371
425
3,090
11,982
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
18
Kills
6
6
Deaths
18
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
8
7
L
Tiamat
Bongory
Tiamat
4
5
0
0.8
W
Hachiman
Frostyin9730
Hachiman
4
0
4
6
L
Ah Puch
Lite nin boy
Ah Puch
0
1
0
0
W
Serqet
5
1
4
7
L
Charybdis
NaughtyKnave
Charybdis
0
4
0
0
W
Amaterasu
Nixxar
Amaterasu
4
3
6
2.33
L
Bellona
SPacekiko10
Bellona
2
2
3
1.75
L
Sobek
figgyboyo
Sobek
0
6
0
0
W
Nu Wa
nofiboyy
Nu Wa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
27,641
52,650
Taken
54,719
31,552
Mitigated
26,759
22,683
Healing
13,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,455
1,543
719
3,010
11,721
13,022
0
2,467
9,115
26,544
0
L
Tiamat
Bongory
Tiamat
6,569
437
0
3,838
12,550
5,316
0
1,503
10,420
39,399
0
W
Hachiman
Frostyin9730
Hachiman
9,967
5,826
0
6,052
9,569
4,072
233
620
8,949
0
88,001
L
Ah Puch
Lite nin boy
Ah Puch
3,935
46
0
3,132
5,657
1,345
0
3,448
2,209
70,334
1,042
W
Serqet
5,268
1,420
0
5,801
11,274
3,843
25
1,899
9,104
0
63,402
L
Charybdis
NaughtyKnave
Charybdis
5,112
2,019
0
2,115
8,877
2,530
0
1,195
7,682
0
60,129
W
Amaterasu
Nixxar
Amaterasu
11,873
4,294
0
5,742
13,678
8,358
584
4,371
8,438
0
65,008
L
Bellona
SPacekiko10
Bellona
8,935
3,630
0
2,387
15,653
7,598
0
5,394
9,959
0
57,827
L
Sobek
figgyboyo
Sobek
3,090
414
225
2,117
11,982
9,970
0
2,624
8,995
15,007
0
W
Nu Wa
nofiboyy
Nu Wa
7,709
2,253
0
1,359
6,408
2,257
161
2,975
3,384
72,355
54

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,297
Gold Earned
37,028
549
Minions Killed
445
0
Camps Cleared
0
1,599,167
Distance Traveled
1,531,714
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,436
496
42
3
0
350,581
6
L
Tiamat
7,773
518
74
5
0
292,270
2
W
Hachiman
9,711
647
138
9
0
301,105
0
L
Ah Puch
7,986
532
151
10
0
307,331
5
W
Serqet
8,355
557
99
7
0
375,854
2
L
Charybdis
6,964
464
105
7
0
262,943
5
W
Amaterasu
9,637
642
110
7
0
271,857
0
L
Bellona
7,934
529
95
6
0
348,677
0
L
Sobek
6,371
425
20
1
0
320,493
4
W
Nu Wa
9,158
611
160
11
0
299,770
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role