Player Matchup

Ah Puch
Ah Puch
Boog5656
Ah Puch
Level 87
God Stats
14W - 17L
1,697 SR
Queue Stats
152W - 148L
1,587 Elo+
Party 1
Jormungandr
Jormungandr
Bwlofalmonds
Jormungandr
Level 86
God Stats
6W - 16L
1,291 SR
Queue Stats
122W - 120L
1,491 Elo+
Solo
Bacchus
Bacchus
Sh4rky2
Bacchus
Level 7
God Stats
0W - 3L
1,283 SR
Queue Stats
19W - 12L
1,549 Elo+
Party 1
Da Ji
Da Ji
calsjr9
Da Ji
Level 146
God Stats
6W - 9L
1,491 SR
Queue Stats
239W - 231L
1,502 Elo+
Party 2
Cernunnos
Cernunnos
sbbhkk22
Cernunnos
Level 128
God Stats
266W - 237L
1,551 SR
Queue Stats
327W - 310L
1,493 Elo+
Party 2
Team Averages
Level 91
1,463 SR
1,524 Elo+

VS

Team Averages
Level 127
1,598 SR
1,507 Elo+
Hel
Hel
Eurictus
Hel
Level 62
God Stats
4W - 1L
1,554 SR
Queue Stats
17W - 9L
1,602 Elo+
Solo
Hercules
Hercules
MrPatey16
Hercules
Level 145
God Stats
11W - 6L
1,556 SR
Queue Stats
327W - 343L
1,468 Elo+
Solo
Thanatos
Thanatos
OperatorNibbs
Thanatos
Level 64
God Stats
2W - 0L
1,674 SR
Queue Stats
65W - 70L
1,477 Elo+
Solo
Chiron
Chiron
The_VIGOROUS_Yam
Chiron
Level 220
God Stats
3W - 1L
1,685 SR
Queue Stats
432W - 461L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
Unoriginal12
Baron Samedi
Level 144
God Stats
10W - 11L
1,523 SR
Queue Stats
345W - 334L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boog5656
Ah Puch
13
5 / 7 / 1
8,117
541
11,033
9,608
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Bwlofalmonds
Jormungandr
13
2 / 3 / 3
8,215
548
7,738
13,070
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Sh4rky2
Bacchus
11
1 / 5 / 4
6,986
466
5,885
14,940
13,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Da Ji
calsjr9
Da Ji
15
5 / 4 / 5
8,328
555
11,502
14,599
5,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
sbbhkk22
Cernunnos
11
0 / 1 / 0
6,596
440
1,326
5,529
2,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
9,871
658
13,849
12,624
5,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
MrPatey16
Hercules
13
0 / 4 / 4
8,213
548
6,055
16,175
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Thanatos
OperatorNibbs
Thanatos
12
0 / 3 / 4
6,907
460
1,680
9,972
3,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 6
8,923
595
8,142
9,025
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Unoriginal12
Baron Samedi
15
8 / 6 / 2
9,353
624
11,140
12,345
4,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
20
20
Deaths
14
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Boog5656
Ah Puch
5
7
1
0.79
L
Jormungandr
Bwlofalmonds
Jormungandr
2
3
3
1.17
W
8
1
6
11
W
Hercules
MrPatey16
Hercules
0
4
4
0.5
W
Thanatos
OperatorNibbs
Thanatos
0
3
4
0.67
L
Bacchus
Sh4rky2
Bacchus
1
5
4
0.6
W
4
0
6
7
W
Baron Samedi
Unoriginal12
Baron Samedi
8
6
2
1.5
L
Da Ji
calsjr9
Da Ji
5
4
5
1.88
L
Cernunnos
sbbhkk22
Cernunnos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,484
Damage
40,866
57,746
Taken
60,141
30,951
Mitigated
25,251
13,212
Healing
28,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Boog5656
Ah Puch
11,033
178
0
1,194
9,608
2,250
0
7,296
1,812
40,517
1,239
L
Jormungandr
Bwlofalmonds
Jormungandr
7,738
2,180
0
3,079
13,070
6,454
0
4,582
8,341
39,897
842
W
13,849
1,351
4,184
7,079
12,624
5,097
566
4,812
7,444
62,312
589
W
Hercules
MrPatey16
Hercules
6,055
1,347
0
5,739
16,175
8,682
513
4,743
10,881
0
57,601
W
Thanatos
OperatorNibbs
Thanatos
1,680
462
0
4,843
9,972
3,574
0
3,447
6,281
0
36,373
L
Bacchus
Sh4rky2
Bacchus
5,885
876
0
4,491
14,940
13,559
0
5,881
8,938
28,875
0
W
8,142
3,219
538
3,262
9,025
3,098
2,261
3,040
5,862
0
62,138
W
Baron Samedi
Unoriginal12
Baron Samedi
11,140
817
356
2,750
12,345
4,800
184
7,318
4,409
56,313
0
L
Da Ji
calsjr9
Da Ji
11,502
2,594
0
2,974
14,599
5,819
0
3,747
10,757
0
68,149
L
Cernunnos
sbbhkk22
Cernunnos
1,326
422
0
1,474
5,529
2,869
0
2,535
2,994
0
37,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,242
Gold Earned
43,267
368
Minions Killed
435
0
Camps Cleared
0
1,361,362
Distance Traveled
1,438,984
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,117
541
77
5
0
249,873
0
L
Jormungandr
8,215
548
77
5
0
264,868
0
W
Hel
9,871
658
80
5
0
300,009
0
W
Hercules
8,213
548
96
6
0
277,329
0
W
Thanatos
6,907
460
58
4
0
302,648
0
L
Bacchus
6,986
466
57
4
0
297,769
3
W
Chiron
8,923
595
97
6
0
292,913
0
W
Baron Samedi
9,353
624
104
7
0
266,085
0
L
Da Ji
8,328
555
90
6
0
329,349
0
L
Cernunnos
6,596
440
67
4
0
219,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role