Player Matchup

Amaterasu
Amaterasu
Damoonizhere
Amaterasu
Level 120
God Stats
5W - 4L
1,510 SR
Queue Stats
237W - 226L
1,539 Elo+
Party 3
Thanatos
Thanatos
RovaOmar
Thanatos
Level 116
God Stats
16W - 7L
1,664 SR
Queue Stats
149W - 120L
1,462 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VloneKhi8455
Kumbhakarna
Level 148
God Stats
13W - 8L
1,596 SR
Queue Stats
343W - 345L
1,517 Elo+
Party 3
Xbalanque
Xbalanque
vDyzt
Xbalanque
Level 67
God Stats
16W - 3L
1,802 SR
Queue Stats
187W - 178L
1,484 Elo+
Party 2
Ix Chel
Ix Chel
vSkup
Ix Chel
Level 129
God Stats
1W - 0L
1,714 SR
Queue Stats
137W - 120L
1,541 Elo+
Party 2
Team Averages
Level 116
1,657 SR
1,509 Elo+

VS

Team Averages
Level 95
1,607 SR
1,504 Elo+
Arachne
Arachne
ElMantecoso1500
Arachne
Level 119
God Stats
17W - 9L
1,740 SR
Queue Stats
91W - 59L
1,613 Elo+
Party 1
Scylla
Scylla
MaKar102381
Scylla
Level 26
God Stats
3W - 2L
1,716 SR
Queue Stats
5W - 5L
1,529 Elo+
Party 1
King Arthur
King Arthur
Mj235835
King Arthur
Level 159
God Stats
11W - 6L
1,555 SR
Queue Stats
83W - 82L
1,464 Elo+
Solo
Baba Yaga
Baba Yaga
NesKlip
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,473 Elo+
Solo
Neith
Neith
familygamerdraw
Neith
Level 63
God Stats
74W - 80L
1,523 SR
Queue Stats
125W - 165L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Damoonizhere
Amaterasu
17
1 / 1 / 4
11,264
593
3,199
18,943
15,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
RovaOmar
Thanatos
17
8 / 5 / 5
11,179
588
8,811
17,392
7,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Kumbhakarna
VloneKhi8455
Kumbhakarna
17
6 / 0 / 11
12,413
653
8,953
18,535
14,231
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xbalanque
vDyzt
Xbalanque
19
8 / 1 / 7
12,890
678
17,397
13,583
5,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ix Chel
vSkup
Ix Chel
18
1 / 2 / 8
11,216
590
6,683
12,766
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 0
9,584
504
11,862
20,627
7,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Scylla
13
0 / 7 / 4
8,341
439
4,247
12,232
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Mj235835
King Arthur
8
0 / 5 / 4
6,888
363
4,161
9,016
7,459
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
NesKlip
Baba Yaga
16
0 / 2 / 0
9,585
504
5,676
7,918
4,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

17
2 / 6 / 2
9,754
513
10,562
12,615
4,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
24
Kills
9
9
Deaths
24
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Damoonizhere
Amaterasu
1
1
4
3
L
7
4
0
1.75
L
Scylla
0
7
4
0.29
L
King Arthur
Mj235835
King Arthur
0
5
4
0.4
L
Baba Yaga
NesKlip
Baba Yaga
0
2
0
0
W
Thanatos
RovaOmar
Thanatos
8
5
5
2.1
W
Kumbhakarna
VloneKhi8455
Kumbhakarna
6
0
11
11.5
L
2
6
2
0.5
W
Xbalanque
vDyzt
Xbalanque
8
1
7
11.5
W
Ix Chel
vSkup
Ix Chel
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,043
Damage
36,508
81,219
Taken
62,408
47,807
Mitigated
26,468
44,894
Healing
19,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Damoonizhere
Amaterasu
3,199
512
0
8,353
18,943
15,889
2,309
4,716
14,227
0
73,005
L
11,862
9,312
0
10,821
20,627
7,440
0
4,556
16,071
0
70,472
L
Scylla
4,247
138
0
1,041
12,232
3,287
0
5,485
6,743
47,103
0
L
King Arthur
Mj235835
King Arthur
4,161
566
0
1,209
9,016
7,459
0
2,942
6,074
663
16,836
L
Baba Yaga
NesKlip
Baba Yaga
5,676
473
0
3,002
7,918
4,169
0
466
7,452
72,323
0
W
Thanatos
RovaOmar
Thanatos
8,811
2,055
0
10,243
17,392
7,727
541
2,233
15,159
0
81,501
W
Kumbhakarna
VloneKhi8455
Kumbhakarna
8,953
1,034
2,964
7,889
18,535
14,231
401
4,236
14,299
54,504
1,958
L
10,562
3,186
0
3,541
12,615
4,113
158
2,377
10,232
0
86,624
W
Xbalanque
vDyzt
Xbalanque
17,397
10,698
0
7,769
13,583
5,562
3,638
1,619
11,964
0
115,928
W
Ix Chel
vSkup
Ix Chel
6,683
670
1,831
5,845
12,766
4,398
469
3,453
9,313
89,996
1,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,962
Gold Earned
44,152
616
Minions Killed
514
0
Camps Cleared
0
1,893,662
Distance Traveled
1,701,902
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,264
593
114
6
0
353,826
3
L
Arachne
9,584
504
134
7
0
426,519
0
L
Scylla
8,341
439
69
4
0
348,931
0
L
King Arthur
6,888
363
25
1
0
236,122
0
L
Baba Yaga
9,585
504
141
7
0
343,969
1
W
Thanatos
11,179
588
108
6
0
395,892
0
W
Kumbhakarna
12,413
653
75
4
0
384,011
8
L
Neith
9,754
513
145
8
0
346,361
0
W
Xbalanque
12,890
678
168
9
0
366,314
0
W
Ix Chel
11,216
590
151
8
0
393,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role