Player Matchup

Medusa
Medusa
Leonidax26
Medusa
Level 102
God Stats
4W - 0L
1,609 SR
Queue Stats
7W - 2L
1,730 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
Level 141
God Stats
88W - 77L
1,517 SR
Queue Stats
470W - 464L
1,508 Elo+
Party 2
Cerberus
Cerberus
wolzhaus
Cerberus
Level 149
God Stats
40W - 25L
1,658 SR
Queue Stats
457W - 462L
1,518 Elo+
Party 2
Team Averages
Level 131
1,595 SR
1,586 Elo+

VS

Team Averages
Level 171
1,495 SR
1,607 Elo+
Nox
Nox
AndreaAvila
Nox
Level 159
God Stats
2W - 4L
1,570 SR
Queue Stats
86W - 78L
1,646 Elo+
Party 1
Jing Wei
Jing Wei
azakipWn
Jing Wei
Level 159
God Stats
2W - 6L
1,438 SR
Queue Stats
86W - 78L
1,646 Elo+
Party 1
Ravana
Ravana
inerkclow
Ravana
Level 194
God Stats
12W - 17L
1,476 SR
Queue Stats
240W - 252L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Leonidax26
Medusa
16
3 / 3 / 6
10,325
860
6,856
9,285
2,973
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Morgan Le Fay
Sage Da Savage
Morgan Le Fay
17
9 / 2 / 4
11,473
956
11,313
9,298
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
wolzhaus
Cerberus
15
3 / 4 / 7
9,888
824
2,325
11,646
9,804
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 4
10,201
850
6,804
10,060
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
azakipWn
Jing Wei
14
4 / 7 / 3
10,092
841
7,967
12,035
3,018
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
inerkclow
Ravana
9
2 / 3 / 2
7,956
663
3,495
4,323
1,124
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
15
Kills
9
9
Deaths
15
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
W
Medusa
Leonidax26
Medusa
3
3
6
2
W
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
9
2
4
5.5
L
Jing Wei
azakipWn
Jing Wei
4
7
3
0.79
L
Ravana
inerkclow
Ravana
2
3
2
1
W
Cerberus
wolzhaus
Cerberus
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,494
Damage
18,266
30,229
Taken
26,418
16,329
Mitigated
7,166
5,658
Healing
1,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,804
378
0
392
10,060
3,024
36
4,678
4,798
26,472
0
W
Medusa
Leonidax26
Medusa
6,856
2,894
0
1,512
9,285
2,973
1,925
2,362
6,923
0
37,121
W
Morgan Le Fay
Sage Da Savage
Morgan Le Fay
11,313
1,040
0
2,703
9,298
3,552
1,641
779
8,519
41,368
1,293
L
Jing Wei
azakipWn
Jing Wei
7,967
6,402
0
1,123
12,035
3,018
0
5,224
6,004
0
24,920
L
Ravana
inerkclow
Ravana
3,495
1,794
0
272
4,323
1,124
0
2,108
1,993
0
9,155
W
Cerberus
wolzhaus
Cerberus
2,325
2
0
1,443
11,646
9,804
513
3,735
7,911
10,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,686
Gold Earned
28,249
150
Minions Killed
85
0
Camps Cleared
0
655,675
Distance Traveled
473,125
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,201
850
44
4
0
205,063
0
W
Medusa
10,325
860
56
5
0
212,722
0
W
Morgan Le Fay
11,473
956
73
6
0
227,844
4
L
Jing Wei
10,092
841
29
2
0
193,106
0
L
Ravana
7,956
663
12
1
0
74,956
2
W
Cerberus
9,888
824
21
2
0
215,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role