Player Matchup

Ne Zha
Ne Zha
KactusJoose
Ne Zha
Level 158
God Stats
50W - 46L
1,546 SR
Queue Stats
228W - 132L
1,594 Elo+
Party 2
Chaac
Chaac
MyTeamlsBad
Chaac
Level 109
God Stats
1W - 1L
1,540 SR
Queue Stats
170W - 155L
1,476 Elo+
Solo
Terra
Terra
Simikiel_HPA32
Terra
Level 144
God Stats
4W - 5L
1,411 SR
Queue Stats
345W - 320L
1,561 Elo+
Solo
Sol
Sol
TimothyVonStuben
Sol
Level 148
God Stats
5W - 2L
1,801 SR
Queue Stats
134W - 88L
1,685 Elo+
Party 2
Kumbhakarna
Kumbhakarna
bigpapicholo
Kumbhakarna
Level 81
God Stats
65W - 29L
1,655 SR
Queue Stats
120W - 69L
1,600 Elo+
Party 2
Team Averages
Level 128
1,591 SR
1,583 Elo+

VS

Team Averages
Level 145
1,598 SR
1,559 Elo+
Nike
Nike
 
Nike
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BBGUN007
Cerberus
Level 153
God Stats
12W - 8L
1,659 SR
Queue Stats
753W - 424L
1,636 Elo+
Party 1
Apollo
Apollo
Dimadome
Apollo
Level 149
God Stats
29W - 9L
1,830 SR
Queue Stats
601W - 250L
1,654 Elo+
Party 1
Set
Set
TurdFurgeson69
Set
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,525 Elo+
Solo
Eset
Eset
iLoveKymbri
Eset
Level 149
God Stats
17W - 15L
1,502 SR
Queue Stats
507W - 499L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
8 / 2 / 6
7,024
702
10,410
8,414
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
5 / 2 / 4
6,264
626
4,906
6,932
3,081
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 3
6,026
603
4,879
9,295
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 0 / 1
7,225
723
4,313
3,056
869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Kumbhakarna
bigpapicholo
Kumbhakarna
9
0 / 0 / 5
5,802
580
2,150
5,742
3,332
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
10
1 / 4 / 1
5,945
595
6,450
9,477
5,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cerberus
BBGUN007
Cerberus
10
2 / 2 / 1
6,339
634
3,087
9,438
4,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Apollo
Dimadome
Apollo
11
1 / 2 / 1
5,876
588
2,471
5,841
1,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
2 / 6 / 0
5,399
540
2,630
8,857
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 1
5,539
554
2,376
3,979
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
17
Kills
6
6
Deaths
17
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
1
0.38
L
Cerberus
BBGUN007
Cerberus
2
2
1
1.25
L
Apollo
Dimadome
Apollo
1
2
1
0.75
W
Ne Zha
8
2
6
5.5
W
5
2
4
3.5
W
2
2
3
1.75
W
2
0
1
2.5
L
2
6
0
0.33
W
Kumbhakarna
bigpapicholo
Kumbhakarna
0
0
5
2.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,658
Damage
17,014
33,439
Taken
37,592
15,380
Mitigated
17,087
13,947
Healing
7,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,450
1,635
0
2,549
9,477
5,946
0
3,857
4,975
0
41,303
L
Cerberus
BBGUN007
Cerberus
3,087
424
0
2,845
9,438
4,856
0
3,236
6,202
19,253
0
L
Apollo
Dimadome
Apollo
2,471
767
0
1,160
5,841
1,984
0
2,074
3,767
0
33,662
W
Ne Zha
10,410
3,363
0
3,185
8,414
3,147
0
1,563
6,785
0
43,726
W
4,906
1,221
0
2,247
6,932
3,081
0
1,844
4,896
0
41,153
W
4,879
1,005
117
4,838
9,295
4,951
0
205
9,090
31,849
420
W
4,313
2,243
0
2,121
3,056
869
1,873
657
2,399
58,641
2,566
L
2,630
1,045
0
185
8,857
3,282
0
653
8,169
0
29,967
W
Kumbhakarna
bigpapicholo
Kumbhakarna
2,150
70
0
1,439
5,742
3,332
0
868
4,806
12,244
1,817
L
2,376
174
0
476
3,979
1,019
0
76
3,903
27,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,341
Gold Earned
29,098
347
Minions Killed
313
0
Camps Cleared
0
1,120,252
Distance Traveled
1,065,469
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,945
595
69
7
0
194,090
0
L
Cerberus
6,339
634
45
5
0
232,148
1
L
Apollo
5,876
588
76
8
0
271,465
0
W
Ne Zha
7,024
702
68
7
0
261,486
2
W
Chaac
6,264
626
73
7
0
216,250
1
W
Terra
6,026
603
63
6
0
208,102
0
W
Sol
7,225
723
111
11
0
201,486
2
L
Set
5,399
540
52
5
0
214,724
0
W
Kumbhakarna
5,802
580
32
3
0
232,928
6
L
Eset
5,539
554
71
7
0
153,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role