Player Matchup

Odin
Odin
Silver V
 
Odin
Silver V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver V
Boom3706
Fenrir
Silver V
Level 213
God Stats
1W - 1L
1,712 SR
Queue Stats
48W - 68L
580 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
BrzT_BLADE
Zhong Kui
Silver II
Level 194
God Stats
21W - 17L
1,579 SR
Queue Stats
233W - 254L
1,121 MMR
Solo
Nu Wa
Nu Wa
Silver V
NlRRVANA
Nu Wa
Silver V
Level 49
God Stats
3W - 4L
1,403 SR
Queue Stats
22W - 38L
570 MMR
Solo
Artemis
Artemis
Silver V
Wolgfangf
Artemis
Silver V
Level 147
God Stats
4W - 9L
1,350 SR
Queue Stats
81W - 126L
724 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,509 SR
899 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 138
1,434 SR
1,082 MMR
Anhur
Anhur
Silver V
 
Anhur
Silver V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Bronze I
 
Yemoja
Bronze I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
BOSER2112
Thor
Silver II
Level 158
God Stats
2W - 9L
1,209 SR
Queue Stats
67W - 88L
1,076 MMR
Solo
Surtr
Surtr
Silver IV
CrockedHorse946
Surtr
Silver IV
Level 143
God Stats
18W - 13L
1,554 SR
Queue Stats
298W - 340L
641 MMR
Solo
Ix Chel
Ix Chel
Bronze I
DonaldGlov3r
Ix Chel
Bronze I
Level 104
God Stats
1W - 4L
1,407 SR
Queue Stats
11W - 32L
692 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
8 / 2 / 8
8,243
550
8,060
10,266
9,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Boom3706
Fenrir
12
6 / 4 / 7
8,127
542
9,349
10,853
4,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
BrzT_BLADE
Zhong Kui
15
11 / 1 / 4
9,380
625
15,513
11,510
7,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
NlRRVANA
Nu Wa
14
3 / 8 / 7
8,681
579
12,600
14,235
4,466
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Wolgfangf
Artemis
13
1 / 2 / 9
7,951
530
8,621
9,693
3,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
Bake KujiraHorusCamazotzArachne

VS

Bans
HadesCerberusRatatoskrAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 7 / 2
6,785
452
4,886
15,131
4,301
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
 
Yemoja
11
0 / 5 / 4
6,472
431
5,778
15,168
13,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thor
14
4 / 6 / 1
7,983
532
6,195
14,745
5,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
10 / 5 / 0
9,401
627
15,219
18,239
10,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ix Chel
DonaldGlov3r
Ix Chel
12
1 / 6 / 4
7,090
473
8,051
11,582
4,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
27
29
Kills
16
17
Deaths
29
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
8
2
8
6
L
Anhur
 
Anhur
1
7
2
0.29
L
Yemoja
 
Yemoja
0
5
4
0.4
L
Thor
4
6
1
0.75
W
Fenrir
Boom3706
Fenrir
6
4
7
2.38
W
Zhong Kui
BrzT_BLADE
Zhong Kui
11
1
4
13
L
10
5
0
2
L
Ix Chel
DonaldGlov3r
Ix Chel
1
6
4
0.5
W
Nu Wa
NlRRVANA
Nu Wa
3
8
7
0.81
W
Artemis
Wolgfangf
Artemis
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,143
Damage
40,129
56,557
Taken
74,865
29,597
Mitigated
37,262
13,550
Healing
14,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,060
2,292
0
902
10,266
9,741
159
3,033
7,087
918
27,335
L
Anhur
 
Anhur
4,886
1,564
0
3,765
15,131
4,301
0
3,361
11,770
0
41,012
L
Yemoja
 
Yemoja
5,778
1,496
1,258
1,077
15,168
13,039
0
6,273
8,895
22,082
760
L
Thor
6,195
1,490
0
750
14,745
5,815
0
4,847
9,898
0
59,507
W
Fenrir
Boom3706
Fenrir
9,349
1,528
0
894
10,853
4,231
0
2,667
7,920
0
36,281
W
Zhong Kui
BrzT_BLADE
Zhong Kui
15,513
2,307
0
4,970
11,510
7,497
1,231
4,761
6,217
57,755
4,056
L
15,219
7,783
0
4,524
18,239
10,005
435
7,830
10,409
2,093
66,913
L
Ix Chel
DonaldGlov3r
Ix Chel
8,051
851
1,040
2,378
11,582
4,102
0
6,102
5,480
36,597
0
W
Nu Wa
NlRRVANA
Nu Wa
12,600
5,241
36
5,254
14,235
4,466
105
520
13,715
61,701
2,332
W
Artemis
Wolgfangf
Artemis
8,621
4,495
0
1,494
9,693
3,662
440
2,468
7,156
0
53,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,382
Gold Earned
37,731
339
Minions Killed
336
0
Camps Cleared
0
1,380,570
Distance Traveled
1,383,866
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,243
550
37
2
0
302,419
4
L
Anhur
6,785
452
52
3
0
268,073
0
L
Yemoja
6,472
431
36
2
0
282,498
0
L
Thor
7,983
532
88
6
0
288,273
2
W
Fenrir
8,127
542
47
3
0
314,984
2
W
Zhong Kui
9,380
625
81
5
0
263,859
2
L
Surtr
9,401
627
90
6
0
274,928
0
L
Ix Chel
7,090
473
70
5
0
270,094
0
W
Nu Wa
8,681
579
95
6
0
251,751
0
W
Artemis
7,951
530
79
5
0
247,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role