Player Matchup

King Arthur
King Arthur
Sagittarius98
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,460 Elo+
Party 2
Hou Yi
Hou Yi
Schulz24
Hou Yi
Level 97
God Stats
3W - 2L
1,679 SR
Queue Stats
579W - 572L
1,432 Elo+
Solo
Tiamat
Tiamat
Trinacrio_Rex
Tiamat
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 85L
1,399 Elo+
Solo
Izanami
Izanami
Whachutokinbout
Izanami
Level 179
God Stats
15W - 13L
1,531 SR
Queue Stats
570W - 584L
1,461 Elo+
Solo
Yemoja
Yemoja
lxCapricornxl
Yemoja
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,448 Elo+
Party 2
Team Averages
Level 115
1,542 SR
1,440 Elo+

VS

Team Averages
Level 148
1,572 SR
1,480 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Band-Aid-Six
Ah Puch
Level 115
God Stats
7W - 2L
1,722 SR
Queue Stats
217W - 219L
1,503 Elo+
Solo
Chiron
Chiron
CaterpillarLIPS
Chiron
Level 156
God Stats
2W - 1L
1,421 SR
Queue Stats
57W - 66L
1,378 Elo+
Party 1
Aphrodite
Aphrodite
JANKeyed JARvis
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,403 Elo+
Party 1
Izanami
Izanami
paco7533
Izanami
Level 163
God Stats
2W - 0L
1,718 SR
Queue Stats
121W - 73L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Sagittarius98
King Arthur
17
7 / 3 / 4
10,064
839
15,170
18,340
16,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
Schulz24
Hou Yi
16
5 / 3 / 5
9,148
762
13,141
14,105
5,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 8 / 6
7,831
653
5,162
14,082
7,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 4 / 8
8,710
726
12,736
12,119
4,744
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 2 / 12
8,519
710
4,544
13,740
7,949
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
3 / 4 / 10
9,947
829
6,651
13,879
14,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ah Puch
Band-Aid-Six
Ah Puch
17
6 / 4 / 10
10,570
881
20,064
10,463
4,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 12
9,649
804
14,750
12,857
5,732
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
JANKeyed JARvis
Aphrodite
16
2 / 3 / 11
9,830
819
6,963
14,848
7,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
paco7533
Izanami
16
7 / 2 / 8
10,490
874
16,935
13,708
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
71
16
Kills
20
20
Deaths
16
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
3
4
10
2
W
Ah Puch
Band-Aid-Six
Ah Puch
6
4
10
2.75
W
2
3
12
2.67
W
Aphrodite
JANKeyed JARvis
Aphrodite
2
3
11
2.5
L
King Arthur
Sagittarius98
King Arthur
7
3
4
3
L
Hou Yi
Schulz24
Hou Yi
5
3
5
2.5
L
0
8
6
0.38
L
3
4
8
1.75
L
1
2
12
3.5
W
Izanami
paco7533
Izanami
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,753
Damage
65,363
72,386
Taken
65,755
42,189
Mitigated
37,178
31,221
Healing
34,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,651
2,504
441
3,889
13,879
14,437
908
2,673
11,206
0
14,464
W
Ah Puch
Band-Aid-Six
Ah Puch
20,064
1,310
889
1,046
10,463
4,298
586
1,284
9,179
42,957
0
W
14,750
4,014
1,760
2,954
12,857
5,732
1,942
1,530
11,289
0
24,105
W
Aphrodite
JANKeyed JARvis
Aphrodite
6,963
741
10,746
9,129
14,848
7,642
308
2,107
12,741
17,134
0
L
King Arthur
Sagittarius98
King Arthur
15,170
135
1,245
1,547
18,340
16,135
0
5,424
12,717
0
28,172
L
Hou Yi
Schulz24
Hou Yi
13,141
2,725
1,367
499
14,105
5,653
0
6,023
7,957
0
23,146
L
5,162
485
320
303
14,082
7,708
22
4,743
9,339
14,786
0
L
12,736
7,049
616
1,686
12,119
4,744
0
5,472
6,566
0
25,115
L
4,544
1,625
18,038
5,600
13,740
7,949
0
5,365
8,197
9,966
0
W
Izanami
paco7533
Izanami
16,935
10,305
1,237
2,779
13,708
5,069
3,243
2,112
11,596
0
33,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,272
Gold Earned
50,486
137
Minions Killed
132
0
Camps Cleared
0
1,031,386
Distance Traveled
1,098,617
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,947
829
19
2
0
204,101
0
W
Ah Puch
10,570
881
40
3
0
212,800
0
W
Chiron
9,649
804
26
2
0
208,841
0
W
Aphrodite
9,830
819
23
2
0
244,506
0
L
King Arthur
10,064
839
34
3
0
214,180
0
L
Hou Yi
9,148
762
29
2
0
212,692
0
L
Tiamat
7,831
653
19
2
0
187,753
0
L
Izanami
8,710
726
36
3
0
200,858
0
L
Yemoja
8,519
710
19
2
0
215,903
0
W
Izanami
10,490
874
24
2
0
228,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role