Player Matchup

Cernunnos
Cernunnos
Htime08
Cernunnos
Level 87
God Stats
15W - 12L
1,461 SR
Queue Stats
61W - 78L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
SlyKooper22
Sun Wukong
Level 86
God Stats
13W - 15L
1,524 SR
Queue Stats
16W - 23L
1,392 Elo+
Party 2
Discordia
Discordia
arraballer
Discordia
Level 63
God Stats
2W - 0L
1,585 SR
Queue Stats
84W - 93L
1,473 Elo+
Party 1
Ao Kuang
Ao Kuang
ggoldman6
Ao Kuang
Level 87
God Stats
50W - 47L
1,584 SR
Queue Stats
105W - 92L
1,552 Elo+
Party 1
Cthulhu
Cthulhu
jingojaz
Cthulhu
Level 108
God Stats
3W - 1L
1,635 SR
Queue Stats
61W - 50L
1,473 Elo+
Party 2
Team Averages
Level 86
1,558 SR
1,468 Elo+

VS

Team Averages
Level 73
1,437 SR
1,389 Elo+
Surtr
Surtr
ElCoRdObEzZ
Surtr
Level 78
God Stats
2W - 8L
1,307 SR
Queue Stats
163W - 193L
1,438 Elo+
Solo
Neith
Neith
HanginDangle388
Neith
Level 106
God Stats
17W - 18L
1,448 SR
Queue Stats
265W - 261L
1,454 Elo+
Solo
Jormungandr
Jormungandr
Kingfish117
Jormungandr
Level 79
God Stats
46W - 24L
1,652 SR
Queue Stats
278W - 294L
1,542 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ManagedPhoenix
Morgan Le Fay
Level 42
God Stats
1W - 4L
1,500 SR
Queue Stats
64W - 59L
1,457 Elo+
Solo
Khepri
Khepri
franciskssfsg425
Khepri
Level 60
God Stats
1W - 2L
1,278 SR
Queue Stats
6W - 7L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Htime08
Cernunnos
8
0 / 1 / 0
4,562
456
1,840
3,510
976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
SlyKooper22
Sun Wukong
9
2 / 3 / 0
5,354
535
2,064
9,033
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
arraballer
Discordia
10
1 / 3 / 2
5,573
557
2,609
4,747
1,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
ggoldman6
Ao Kuang
12
5 / 0 / 2
6,371
637
4,493
6,363
1,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
jingojaz
Cthulhu
8
0 / 1 / 1
5,117
512
3,734
5,929
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 1
4,077
408
1,283
3,276
1,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 0
5,162
516
2,451
3,446
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jormungandr
Kingfish117
Jormungandr
10
2 / 2 / 1
5,929
593
5,183
5,204
2,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
ManagedPhoenix
Morgan Le Fay
10
2 / 4 / 1
5,524
552
3,506
6,112
1,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 1
5,218
522
2,188
4,850
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
8
Kills
7
8
Deaths
8
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
L
2
0
0
2
W
Cernunnos
Htime08
Cernunnos
0
1
0
0
L
Jormungandr
Kingfish117
Jormungandr
2
2
1
1.25
L
Morgan Le Fay
ManagedPhoenix
Morgan Le Fay
2
4
1
0.63
W
Sun Wukong
SlyKooper22
Sun Wukong
2
3
0
0.67
W
Discordia
arraballer
Discordia
1
3
2
0.67
L
0
1
1
0.5
W
Ao Kuang
ggoldman6
Ao Kuang
5
0
2
6
W
Cthulhu
jingojaz
Cthulhu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,740
Damage
14,611
29,582
Taken
22,888
12,760
Mitigated
9,779
9,095
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,283
819
0
788
3,276
1,150
0
1,243
2,033
481
11,901
L
2,451
688
0
929
3,446
975
0
1,237
2,209
0
36,019
W
Cernunnos
Htime08
Cernunnos
1,840
765
0
1,233
3,510
976
1,064
624
2,886
0
30,335
L
Jormungandr
Kingfish117
Jormungandr
5,183
1,437
0
0
5,204
2,830
0
2,032
3,172
25,723
1,509
L
Morgan Le Fay
ManagedPhoenix
Morgan Le Fay
3,506
112
0
715
6,112
1,948
0
4,152
1,960
29,281
1,517
W
Sun Wukong
SlyKooper22
Sun Wukong
2,064
30
0
1,839
9,033
5,104
0
4,072
4,451
0
24,073
W
Discordia
arraballer
Discordia
2,609
132
0
610
4,747
1,355
386
3,418
1,329
29,635
11
L
2,188
612
230
1,591
4,850
2,876
0
2,054
2,796
15,212
93
W
Ao Kuang
ggoldman6
Ao Kuang
4,493
1,631
0
3,517
6,363
1,754
0
500
5,769
33,629
1,729
W
Cthulhu
jingojaz
Cthulhu
3,734
736
0
1,896
5,929
3,571
270
1,383
4,546
18,384
1,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
25,910
235
Minions Killed
236
0
Camps Cleared
0
957,227
Distance Traveled
826,335
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,077
408
29
3
0
100,164
0
L
Neith
5,162
516
70
7
0
192,414
3
W
Cernunnos
4,562
456
52
5
0
191,743
0
L
Jormungandr
5,929
593
52
5
0
179,976
6
L
Morgan Le Fay
5,524
552
59
6
0
172,445
0
W
Sun Wukong
5,354
535
50
5
0
187,466
2
W
Discordia
5,573
557
50
5
0
171,394
0
L
Khepri
5,218
522
26
3
0
181,336
0
W
Ao Kuang
6,371
637
63
6
0
212,029
0
W
Cthulhu
5,117
512
20
2
0
194,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role