Player Matchup

Da Ji
Da Ji
Platinum V
Bluestoneballs
Da Ji
Platinum V
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 233L
1,667 MMR
Party 2
Charybdis
Charybdis
Gold V
FirstBloodorFeed
Charybdis
Gold V
Level 158
God Stats
13W - 6L
1,659 SR
Queue Stats
187W - 193L
1,392 MMR
Party 2
Hou Yi
Hou Yi
Platinum V
Traum4
Hou Yi
Platinum V
Level 243
God Stats
1W - 2L
1,381 SR
Queue Stats
82W - 109L
1,586 MMR
Solo
Bacchus
Bacchus
Platinum IV
eooby
Bacchus
Platinum IV
Level 159
God Stats
9W - 6L
1,629 SR
Queue Stats
174W - 173L
1,530 MMR
Solo
King Arthur
King Arthur
Silver I
wtfisachucko
King Arthur
Silver I
Level 156
God Stats
2W - 0L
1,542 SR
Queue Stats
3W - 1L
1,593 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 167
1,542 SR
1,554 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 139
1,466 SR
1,545 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Platinum V
DotAoooUwU
Thoth
Platinum V
Level 125
God Stats
6W - 2L
1,743 SR
Queue Stats
26W - 14L
1,618 MMR
Solo
Skadi
Skadi
Platinum V
M0mmyLeFay
Skadi
Platinum V
Level 118
God Stats
0W - 1L
1,122 SR
Queue Stats
393W - 385L
1,586 MMR
Party 1
Bellona
Bellona
Gold IV
Quinet
Bellona
Gold IV
Level 253
God Stats
41W - 51L
1,450 SR
Queue Stats
388W - 404L
1,517 MMR
Solo
Artio
Artio
Gold II
Sectums3mpra
Artio
Gold II
Level 139
God Stats
3W - 4L
1,513 SR
Queue Stats
170W - 174L
1,506 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 1 / 2
9,119
651
10,210
12,881
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
13
0 / 2 / 3
7,644
546
5,279
6,798
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hou Yi
Traum4
Hou Yi
13
4 / 0 / 7
8,256
590
4,336
8,993
2,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
eooby
Bacchus
13
0 / 0 / 8
7,656
547
4,605
9,642
8,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
wtfisachucko
King Arthur
13
2 / 1 / 6
8,195
585
12,181
13,623
8,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AgniLancelotMauiAthena

VS

Bans
OsirisAphroditeNu WaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
0 / 5 / 0
5,785
413
4,978
10,462
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
13
1 / 4 / 0
7,403
529
7,017
8,766
2,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
14
2 / 1 / 0
7,505
536
4,885
5,479
1,759
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Quinet
Bellona
13
1 / 3 / 1
7,633
545
5,262
15,099
15,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 2
6,386
456
2,967
12,422
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
4
4
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
0
0
W
11
1
2
12
L
Thoth
1
4
0
0.25
W
Charybdis
0
2
3
0.75
L
Skadi
2
1
0
2
L
Bellona
Quinet
Bellona
1
3
1
0.5
L
0
4
2
0.25
W
Hou Yi
Traum4
Hou Yi
4
0
7
7.5
W
Bacchus
eooby
Bacchus
0
0
8
4
W
King Arthur
wtfisachucko
King Arthur
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,611
Damage
25,109
51,937
Taken
52,228
26,048
Mitigated
33,063
16,349
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,978
662
0
2,276
10,462
3,517
0
1,340
9,122
0
33,815
W
10,210
2,195
0
3,880
12,881
4,255
111
3,700
9,145
0
55,304
L
Thoth
7,017
483
0
1,782
8,766
2,270
0
710
8,056
60,225
823
W
Charybdis
5,279
2,161
0
2,702
6,798
2,044
843
426
6,372
0
65,620
L
Skadi
4,885
1,468
0
898
5,479
1,759
1,411
340
5,139
0
65,372
L
Bellona
Quinet
Bellona
5,262
1,809
0
4,607
15,099
15,334
0
522
14,577
0
50,368
L
2,967
577
230
3,042
12,422
10,183
189
2,509
9,913
13,554
1,758
W
Hou Yi
Traum4
Hou Yi
4,336
1,801
0
3,786
8,993
2,864
650
2,826
6,167
0
45,619
W
Bacchus
eooby
Bacchus
4,605
483
0
3,591
9,642
8,016
0
2,285
7,319
26,158
1,659
W
King Arthur
wtfisachucko
King Arthur
12,181
1,730
0
2,390
13,623
8,869
0
761
12,227
1,210
58,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
34,712
419
Minions Killed
411
0
Camps Cleared
0
1,446,995
Distance Traveled
1,382,387
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,785
413
48
3
0
282,135
0
W
Da Ji
9,119
651
93
7
0
310,649
0
L
Thoth
7,403
529
122
9
0
273,149
3
W
Charybdis
7,644
546
119
9
0
260,041
0
L
Skadi
7,505
536
128
9
0
272,937
1
L
Bellona
7,633
545
99
7
0
270,919
0
L
Artio
6,386
456
14
1
0
283,247
0
W
Hou Yi
8,256
590
82
6
0
274,651
6
W
Bacchus
7,656
547
41
3
0
289,241
0
W
King Arthur
8,195
585
84
6
0
312,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role