Player Matchup

Raijin
Raijin
 
Raijin
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Mustang
Ao Kuang
Level 250
God Stats
11W - 3L
1,956 SR
Queue Stats
349W - 149L
1,741 Elo+
Party 1
Serqet
Serqet
SATPenguin
Serqet
Level 159
God Stats
1W - 0L
1,902 SR
Queue Stats
306W - 104L
1,827 Elo+
Party 1
Olorun
Olorun
Varnana
Olorun
Level 179
God Stats
2W - 0L
1,895 SR
Queue Stats
337W - 42L
1,959 Elo+
Party 1
Neith
Neith
bluelemons
Neith
Level 177
God Stats
3W - 2L
1,559 SR
Queue Stats
224W - 140L
1,834 Elo+
Party 1
Team Averages
Level 185
1,763 SR
1,772 Elo+

VS

Team Averages
Level 119
1,543 SR
1,543 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Don rapids
Achilles
Level 109
God Stats
0W - 2L
1,288 SR
Queue Stats
344W - 337L
1,610 Elo+
Solo
Serqet
Serqet
GiveJohnson
Serqet
Level 48
God Stats
2W - 3L
1,631 SR
Queue Stats
186W - 173L
1,537 Elo+
Solo
Hercules
Hercules
RaveMom
Hercules
Level 127
God Stats
6W - 2L
1,651 SR
Queue Stats
201W - 212L
1,532 Elo+
Solo
Hera
Hera
Sheikha09
Hera
Level 156
God Stats
1W - 1L
1,647 SR
Queue Stats
143W - 99L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 10
5,743
1,149
3,331
3,533
958
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ao Kuang
Mustang
Ao Kuang
11
3 / 0 / 7
6,424
1,285
5,163
4,588
2,553
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serqet
SATPenguin
Serqet
9
0 / 1 / 8
5,731
1,146
2,204
4,952
2,360
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
Varnana
Olorun
12
4 / 0 / 7
7,035
1,407
5,007
3,033
1,403
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
11
4 / 0 / 6
6,335
1,267
4,388
4,066
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 2 / 0
5,353
1,071
3,383
3,903
2,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Don rapids
Achilles
8
0 / 3 / 2
4,901
980
4,004
5,523
4,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
6
0 / 2 / 1
4,672
934
953
3,646
2,685
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hercules
RaveMom
Hercules
11
0 / 1 / 2
5,163
1,033
2,879
5,820
4,703
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hera
10
0 / 3 / 0
5,137
1,027
5,133
3,266
1,146
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
7
11
Kills
2
2
Deaths
11
38
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
1
10
5
L
Baron Samedi
 
Baron Samedi
2
2
0
1
L
Achilles
Don rapids
Achilles
0
3
2
0.33
L
Serqet
0
2
1
0.25
W
Ao Kuang
Mustang
Ao Kuang
3
0
7
6.5
L
Hercules
RaveMom
Hercules
0
1
2
1
W
Serqet
SATPenguin
Serqet
0
1
8
4
L
Hera
0
3
0
0
W
Olorun
Varnana
Olorun
4
0
7
7.5
W
Neith
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
16,352
20,172
Taken
22,158
8,546
Mitigated
15,658
11,115
Healing
7,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
3,331
340
0
1,610
3,533
958
226
2,101
1,333
9,388
0
L
Baron Samedi
 
Baron Samedi
3,383
233
619
845
3,903
2,328
0
2,849
1,014
7,431
0
L
Achilles
Don rapids
Achilles
4,004
229
408
1,094
5,523
4,796
0
2,545
2,804
0
6,625
L
Serqet
953
91
0
899
3,646
2,685
0
1,513
2,133
0
1,441
W
Ao Kuang
Mustang
Ao Kuang
5,163
576
0
2,098
4,588
2,553
0
1,553
2,908
7,458
1,002
L
Hercules
RaveMom
Hercules
2,879
286
141
3,392
5,820
4,703
0
3,619
2,015
0
6,414
W
Serqet
SATPenguin
Serqet
2,204
250
1,599
1,872
4,952
2,360
0
2,197
2,616
0
3,077
L
Hera
5,133
532
195
168
3,266
1,146
0
2,191
954
15,612
0
W
Olorun
Varnana
Olorun
5,007
1,624
800
1,158
3,033
1,403
585
1,000
1,996
17,064
0
W
Neith
4,388
1,480
0
1,978
4,066
1,272
496
1,665
2,296
0
10,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,268
Gold Earned
25,226
65
Minions Killed
44
0
Camps Cleared
0
580,223
Distance Traveled
476,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,743
1,149
11
2
0
95,105
0
L
Baron Samedi
5,353
1,071
14
3
0
90,765
0
L
Achilles
4,901
980
1
0
0
88,003
0
L
Serqet
4,672
934
2
0
0
58,179
0
W
Ao Kuang
6,424
1,285
12
2
0
131,146
0
L
Hercules
5,163
1,033
5
1
0
121,632
0
W
Serqet
5,731
1,146
4
1
0
138,695
0
L
Hera
5,137
1,027
22
4
0
117,851
0
W
Olorun
7,035
1,407
23
5
0
108,871
0
W
Neith
6,335
1,267
15
3
0
106,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role