Player Matchup

Terra
Terra
Gold IV
Chiquigrr
Terra
Gold IV
Level 159
God Stats
0W - 1L
1,234 SR
Queue Stats
66W - 75L
1,470 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Narcaido
Nu Wa
Bronze III
Level 206
God Stats
0W - 2L
1,728 SR
Queue Stats
15W - 10L
1,491 MMR
Solo
Nut
Nut
Gold IV
imS0SAd
Nut
Gold IV
Level 123
God Stats
17W - 18L
1,532 SR
Queue Stats
151W - 161L
1,476 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 163
1,498 SR
1,479 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,625 SR
1,457 MMR
Ra
Ra
Gold III
H3ng4r
Ra
Gold III
Level 46
God Stats
23W - 10L
1,697 SR
Queue Stats
41W - 36L
1,497 MMR
Solo
Fenrir
Fenrir
Gold III
N0v4_Aguila271
Fenrir
Gold III
Level 129
God Stats
18W - 18L
1,506 SR
Queue Stats
196W - 184L
1,434 MMR
Party 1
Danzaburou
Danzaburou
Silver I
yolololmx
Danzaburou
Silver I
Level 48
God Stats
14W - 6L
1,671 SR
Queue Stats
24W - 19L
1,439 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Chiquigrr
Terra
16
1 / 1 / 5
9,113
759
8,849
14,620
14,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Narcaido
Nu Wa
14
2 / 5 / 4
9,117
760
8,824
7,420
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
14
3 / 7 / 2
9,662
805
7,313
15,666
5,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesBacchusFafnirMulanHera

VS

Bans
CthulhuGebKumbhakarnaAresCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
2 / 1 / 6
10,438
870
12,986
6,591
2,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
9 / 2 / 3
10,536
878
11,903
14,139
12,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
yolololmx
Danzaburou
14
2 / 3 / 9
9,600
800
8,814
11,434
4,233
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
6
Kills
13
13
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Terra
Chiquigrr
Terra
1
1
5
3.5
W
Ra
2
1
6
5
W
9
2
3
5.25
L
Nu Wa
Narcaido
Nu Wa
2
5
4
0.8
L
Nut
3
7
2
0.57
W
Danzaburou
yolololmx
Danzaburou
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,986
Damage
33,703
37,706
Taken
32,164
23,438
Mitigated
19,910
4,023
Healing
12,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Chiquigrr
Terra
8,849
894
262
746
14,620
14,876
0
4,984
8,622
21,349
2,999
W
Ra
12,986
428
3,517
3,505
6,591
2,994
0
3,648
2,728
63,706
1,432
W
11,903
2,780
0
2,141
14,139
12,683
0
5,913
7,726
0
23,320
L
Nu Wa
Narcaido
Nu Wa
8,824
1,949
0
0
7,420
2,790
0
2,150
4,816
27,654
161
L
Nut
7,313
4,644
0
3,015
15,666
5,772
0
3,681
11,535
0
32,737
W
Danzaburou
yolololmx
Danzaburou
8,814
4,787
0
3,530
11,434
4,233
66
5,478
5,725
0
28,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
30,574
136
Minions Killed
190
0
Camps Cleared
0
635,132
Distance Traveled
668,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
9,113
759
26
2
0
250,688
0
W
Ra
10,438
870
122
10
0
253,997
0
W
Fenrir
10,536
878
21
2
0
237,398
0
L
Nu Wa
9,117
760
58
5
0
200,204
0
L
Nut
9,662
805
52
4
0
184,240
0
W
Danzaburou
9,600
800
47
4
0
176,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role