Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
 
Serqet
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Serianox96
Cthulhu
Level 15
God Stats
0W - 1L
1,147 SR
Queue Stats
4W - 4L
1,612 Elo+
Party 1
Guan Yu
Guan Yu
Straightshot0103
Guan Yu
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,435 Elo+
Solo
Chang'e
Chang'e
VillaFernando19
Chang'e
Level 167
God Stats
8W - 6L
1,685 SR
Queue Stats
189W - 178L
1,513 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,512 Elo+

VS

Team Averages
Level 122
1,547 SR
1,492 Elo+
Hel
Hel
D1rtyy
Hel
Level 155
God Stats
1W - 0L
1,759 SR
Queue Stats
20W - 17L
1,443 Elo+
Party 2
Skadi
Skadi
DreDaKing66
Skadi
Level 143
God Stats
24W - 11L
1,617 SR
Queue Stats
251W - 248L
1,544 Elo+
Solo
Osiris
Osiris
Irreverencе
Osiris
Level 128
God Stats
1W - 1L
1,191 SR
Queue Stats
26W - 31L
1,470 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PsychoSpyroo
Morgan Le Fay
Level 157
God Stats
1W - 1L
1,498 SR
Queue Stats
56W - 57L
1,517 Elo+
Party 2
Scylla
Scylla
sizzle6
Scylla
Level 29
God Stats
6W - 4L
1,671 SR
Queue Stats
21W - 21L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 2 / 2
6,094
554
3,098
8,857
2,728
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
 
Serqet
8
0 / 4 / 0
4,700
427
2,038
7,998
2,546
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cthulhu
Serianox96
Cthulhu
10
3 / 4 / 1
5,568
506
2,979
7,373
5,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
4 / 4 / 2
6,693
608
5,292
12,097
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 2 / 0
4,859
442
1,719
3,825
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
D1rtyy
Hel
10
1 / 4 / 2
6,118
556
4,529
7,910
3,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
4 / 2 / 2
6,822
620
5,895
4,337
1,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
13
6 / 1 / 4
7,425
675
7,014
9,500
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
PsychoSpyroo
Morgan Le Fay
11
4 / 4 / 3
6,583
598
4,998
8,037
2,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
sizzle6
Scylla
11
1 / 0 / 3
6,213
565
3,618
2,560
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
9
Kills
16
16
Deaths
11
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
2
2
1
L
Serqet
 
Serqet
0
4
0
0
W
Hel
D1rtyy
Hel
1
4
2
0.5
W
4
2
2
2.5
W
Osiris
6
1
4
8
W
Morgan Le Fay
PsychoSpyroo
Morgan Le Fay
4
4
3
1.38
L
Cthulhu
Serianox96
Cthulhu
3
4
1
0.88
L
4
4
2
1.25
L
1
2
0
0.5
W
Scylla
sizzle6
Scylla
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,126
Damage
26,054
40,150
Taken
32,344
20,319
Mitigated
11,279
7,052
Healing
9,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
3,098
518
0
2,419
8,857
2,728
0
1,086
7,411
0
48,724
L
Serqet
 
Serqet
2,038
681
0
127
7,998
2,546
0
2,536
5,206
0
25,005
W
Hel
D1rtyy
Hel
4,529
568
235
2,864
7,910
3,173
389
829
7,081
36,426
1,536
W
5,895
1,853
0
330
4,337
1,286
756
523
3,814
0
38,161
W
Osiris
7,014
3,370
0
4,425
9,500
3,868
145
1,263
7,956
0
45,407
W
Morgan Le Fay
PsychoSpyroo
Morgan Le Fay
4,998
126
0
523
8,037
2,346
0
982
6,841
29,921
0
L
Cthulhu
Serianox96
Cthulhu
2,979
724
0
481
7,373
5,080
0
1,851
5,386
18,110
985
L
5,292
679
136
2,810
12,097
8,980
0
4,830
7,094
0
32,076
L
1,719
147
40
1,039
3,825
985
0
1,792
1,999
16,476
0
W
Scylla
sizzle6
Scylla
3,618
968
0
862
2,560
606
365
818
1,630
32,777
667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,914
Gold Earned
33,161
271
Minions Killed
366
0
Camps Cleared
0
993,482
Distance Traveled
1,079,317
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,094
554
90
8
0
225,306
2
L
Serqet
4,700
427
50
5
0
215,777
0
W
Hel
6,118
556
61
6
0
176,847
0
W
Skadi
6,822
620
83
8
0
225,381
2
W
Osiris
7,425
675
80
7
0
248,217
0
W
Morgan Le Fay
6,583
598
64
6
0
223,144
0
L
Cthulhu
5,568
506
33
3
0
224,877
0
L
Guan Yu
6,693
608
58
5
0
203,892
0
L
Chang'e
4,859
442
40
4
0
123,630
0
W
Scylla
6,213
565
78
7
0
205,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role