Player Matchup

Fenrir
Fenrir
ButtSager47
Fenrir
Level 100
God Stats
0W - 1L
1,298 SR
Queue Stats
45W - 36L
1,536 Elo+
Party 1
Arachne
Arachne
Davidecki
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 38L
1,533 Elo+
Party 1
Anubis
Anubis
FishTiddys
Anubis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 28L
1,565 Elo+
Party 1
Team Averages
Level 92
1,433 SR
1,545 Elo+

VS

Team Averages
Level 105
1,335 SR
1,411 Elo+
Charon
Charon
BestKoreaAndKim
Charon
Level 67
God Stats
5W - 3L
1,488 SR
Queue Stats
235W - 229L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
Kyle_Seedie
Baron Samedi
Level 104
God Stats
3W - 4L
1,122 SR
Queue Stats
13W - 20L
1,201 Elo+
Solo
Susano
Susano
unNainCapable09
Susano
Level 145
God Stats
6W - 11L
1,394 SR
Queue Stats
455W - 442L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 2 / 3
7,258
726
5,012
10,870
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Davidecki
Arachne
14
3 / 4 / 1
8,230
823
4,417
8,838
3,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
FishTiddys
Anubis
12
0 / 7 / 3
7,254
725
3,080
8,371
3,051
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 9
9,236
924
9,104
4,993
3,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
Kyle_Seedie
Baron Samedi
13
3 / 0 / 7
8,383
838
5,316
3,437
1,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 4 / 5
9,720
972
9,379
9,026
3,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
13
13
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
0
9
8.5
L
Fenrir
1
2
3
1.25
L
Arachne
Davidecki
Arachne
3
4
1
0.88
L
Anubis
FishTiddys
Anubis
0
7
3
0.21
W
Baron Samedi
Kyle_Seedie
Baron Samedi
3
0
7
6.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,509
Damage
23,799
28,079
Taken
17,456
14,092
Mitigated
7,744
3,559
Healing
4,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,104
2,009
147
1,735
4,993
3,069
858
1,209
3,490
21,243
527
L
Fenrir
5,012
1,733
0
1,695
10,870
7,735
0
6,460
3,879
0
17,734
L
Arachne
Davidecki
Arachne
4,417
2,849
0
1,285
8,838
3,306
0
2,450
6,229
0
20,983
L
Anubis
FishTiddys
Anubis
3,080
157
0
579
8,371
3,051
0
4,564
3,602
19,714
0
W
Baron Samedi
Kyle_Seedie
Baron Samedi
5,316
416
413
1,330
3,437
1,517
277
855
2,353
24,548
360
W
9,379
2,106
0
1,091
9,026
3,158
42
708
8,123
0
40,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,742
Gold Earned
27,339
106
Minions Killed
147
0
Camps Cleared
0
524,623
Distance Traveled
534,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
9,236
924
26
3
0
185,152
0
L
Fenrir
7,258
726
21
2
0
191,493
0
L
Arachne
8,230
823
40
4
0
188,362
0
L
Anubis
7,254
725
45
5
0
144,768
0
W
Baron Samedi
8,383
838
43
4
0
170,501
0
W
Susano
9,720
972
78
8
0
179,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role