Player Matchup

Ares
Ares
CommaGucci
Ares
Level 40
God Stats
1W - 2L
1,675 SR
Queue Stats
5W - 3L
1,609 Elo+
Solo
Achilles
Achilles
LeonardoHdez379
Achilles
Level 111
God Stats
1W - 3L
1,259 SR
Queue Stats
14W - 19L
1,483 Elo+
Solo
Osiris
Osiris
PASS THE CNTRLR
Osiris
Level 125
God Stats
198W - 186L
1,595 SR
Queue Stats
363W - 348L
1,522 Elo+
Solo
Arachne
Arachne
chicagostarr3
Arachne
Level 40
God Stats
0W - 2L
1,363 SR
Queue Stats
16W - 25L
1,402 Elo+
Solo
Sol
Sol
weaselking3
Sol
Level 82
God Stats
93W - 75L
1,539 SR
Queue Stats
126W - 99L
1,463 Elo+
Solo
Team Averages
Level 80
1,486 SR
1,496 Elo+

VS

Team Averages
Level 71
1,455 SR
1,472 Elo+
Cernunnos
Cernunnos
Htime08
Cernunnos
Level 87
God Stats
15W - 12L
1,449 SR
Queue Stats
61W - 78L
1,433 Elo+
Party 1
Bellona
Bellona
Siynergy
Bellona
Level 72
God Stats
28W - 25L
1,477 SR
Queue Stats
254W - 275L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
SweetunicornGABO
Ratatoskr
Level 44
God Stats
3W - 5L
1,147 SR
Queue Stats
62W - 78L
1,482 Elo+
Solo
Discordia
Discordia
arraballer
Discordia
Level 63
God Stats
2W - 0L
1,562 SR
Queue Stats
84W - 93L
1,454 Elo+
Party 1
Bake Kujira
Bake Kujira
ggoldman6
Bake Kujira
Level 87
God Stats
19W - 9L
1,640 SR
Queue Stats
105W - 92L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,338
489
3,693
14,509
11,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
13
1 / 2 / 1
7,000
467
6,346
12,798
9,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 5 / 0
6,220
415
3,280
10,091
6,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
13
3 / 6 / 1
7,430
495
4,961
16,167
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 6 / 3
8,207
547
8,371
12,605
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Htime08
Cernunnos
13
7 / 4 / 4
8,656
577
11,639
7,895
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Siynergy
Bellona
10
0 / 2 / 7
6,985
466
2,999
9,346
7,687
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
15
11 / 2 / 8
9,246
616
14,584
12,325
5,046
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
arraballer
Discordia
14
4 / 2 / 8
8,656
577
8,905
6,501
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bake Kujira
ggoldman6
Bake Kujira
14
3 / 0 / 4
8,806
587
10,089
10,232
7,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
56
10
Kills
25
25
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Cernunnos
Htime08
Cernunnos
7
4
4
2.25
L
Achilles
1
2
1
0.75
L
1
5
0
0.2
W
Bellona
Siynergy
Bellona
0
2
7
1.75
W
Ratatoskr
11
2
8
7.5
W
Discordia
arraballer
Discordia
4
2
8
4
L
Arachne
3
6
1
0.58
W
Bake Kujira
ggoldman6
Bake Kujira
3
0
4
5
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
48,216
66,170
Taken
46,299
36,228
Mitigated
24,313
20,914
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,693
1,040
311
1,834
14,509
11,271
182
1,962
12,547
16,372
0
W
Cernunnos
Htime08
Cernunnos
11,639
4,728
0
2,245
7,895
2,486
2,046
3,358
4,537
0
59,517
L
Achilles
6,346
1,393
0
5,898
12,798
9,488
0
5,473
7,325
0
47,282
L
3,280
1,184
0
2,590
10,091
6,960
0
4,248
5,843
0
23,939
W
Bellona
Siynergy
Bellona
2,999
957
0
1,169
9,346
7,687
206
3,260
6,043
0
23,840
W
Ratatoskr
14,584
4,004
0
955
12,325
5,046
258
3,076
9,046
0
71,335
W
Discordia
arraballer
Discordia
8,905
478
80
790
6,501
1,618
651
1,285
5,132
42,229
1,114
L
Arachne
4,961
3,976
0
4,744
16,167
4,926
0
3,839
12,328
0
56,786
W
Bake Kujira
ggoldman6
Bake Kujira
10,089
4,287
0
1,942
10,232
7,476
742
1,085
8,646
60,831
3,367
L
8,371
2,535
219
5,318
12,605
3,583
979
3,085
9,520
49,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,195
Gold Earned
42,349
286
Minions Killed
414
0
Camps Cleared
0
1,286,330
Distance Traveled
1,490,374
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,338
489
27
2
0
291,199
0
W
Cernunnos
8,656
577
97
6
0
289,136
0
L
Achilles
7,000
467
71
5
0
263,744
4
L
Osiris
6,220
415
37
2
0
155,531
0
W
Bellona
6,985
466
40
3
0
261,034
2
W
Ratatoskr
9,246
616
97
6
0
374,578
0
W
Discordia
8,656
577
70
5
0
261,695
0
L
Arachne
7,430
495
79
5
0
320,839
0
W
Bake Kujira
8,806
587
110
7
0
303,931
0
L
Sol
8,207
547
72
5
0
255,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role