Player Matchup

Nut
Nut
Ashlynkae
Nut
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 43L
1,370 Elo+
Party 1
Neith
Neith
FENIX88DESGARD
Neith
Level 120
God Stats
4W - 2L
1,490 SR
Queue Stats
95W - 99L
1,439 Elo+
Solo
Raijin
Raijin
OstarLufu
Raijin
Level 86
God Stats
1W - 1L
1,708 SR
Queue Stats
262W - 371L
1,455 Elo+
Party 2
Skadi
Skadi
RetroKirito
Skadi
Level 126
God Stats
1W - 4L
1,290 SR
Queue Stats
32W - 52L
1,434 Elo+
Party 1
Artio
Artio
Trintysquad888
Artio
Level 78
God Stats
0W - 2L
1,298 SR
Queue Stats
252W - 332L
1,447 Elo+
Party 2
Team Averages
Level 86
1,457 SR
1,429 Elo+

VS

Team Averages
Level 90
1,510 SR
1,493 Elo+
Nut
Nut
Buckshöt
Nut
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 11L
1,647 Elo+
Solo
Olorun
Olorun
FlyingTurban
Olorun
Level 68
God Stats
13W - 15L
1,467 SR
Queue Stats
436W - 479L
1,483 Elo+
Solo
Hun Batz
Hun Batz
ImPLumedKelp
Hun Batz
Level 96
God Stats
3W - 1L
1,582 SR
Queue Stats
87W - 99L
1,378 Elo+
Solo
Tiamat
Tiamat
ThirdSmiteAcct
Tiamat
Level 37
God Stats
4W - 1L
1,602 SR
Queue Stats
255W - 298L
1,459 Elo+
Solo
King Arthur
King Arthur
YAGxSIxSALOCIN
King Arthur
Level 127
God Stats
8W - 14L
1,399 SR
Queue Stats
749W - 741L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
5,575
558
0
971
271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
7 / 6 / 4
9,065
907
16,442
13,238
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
OstarLufu
Raijin
5
0 / 1 / 1
5,575
558
0
814
183
16
5 / 7 / 3
8,665
867
8,116
12,641
4,704
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

5
0 / 1 / 1
5,575
558
0
1,022
343

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 7
9,963
996
6,092
9,535
3,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Olorun
17
5 / 2 / 7
10,319
1,032
5,917
6,872
2,512
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hun Batz
ImPLumedKelp
Hun Batz
10
2 / 6 / 5
7,338
734
3,602
7,815
2,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

17
4 / 4 / 7
10,363
1,036
8,219
11,343
13,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
YAGxSIxSALOCIN
King Arthur
15
1 / 2 / 8
8,922
892
2,681
10,312
5,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
49
12
Kills
15
16
Deaths
17
10
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
3
3
7
2.17
L
7
6
4
1.5
W
Olorun
5
2
7
4.25
W
Hun Batz
ImPLumedKelp
Hun Batz
2
6
5
0.75
L
Raijin
OstarLufu
Raijin
0
1
1
0.5
L
5
7
3
0.93
W
4
4
7
1.88
L
0
1
1
0.5
W
King Arthur
YAGxSIxSALOCIN
King Arthur
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,558
Damage
26,511
28,686
Taken
45,877
10,838
Mitigated
27,860
5,378
Healing
11,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
971
271
0
188
783
0
0
W
6,092
2,871
399
2,990
9,535
3,619
1,319
0
9,535
0
20,850
L
16,442
1,887
297
3,294
13,238
5,337
27
7,422
5,816
0
35,922
W
Olorun
5,917
1,982
676
2,157
6,872
2,512
4,008
0
6,872
17,239
0
W
Hun Batz
ImPLumedKelp
Hun Batz
3,602
0
35
301
7,815
2,876
419
0
7,506
0
4,566
L
Raijin
OstarLufu
Raijin
0
0
0
0
814
183
0
20
794
0
0
L
8,116
3,299
0
1,787
12,641
4,704
0
6,011
6,630
0
18,012
W
8,219
574
729
1,936
11,343
13,197
769
0
11,343
22,817
887
L
0
0
0
0
1,022
343
0
380
642
0
0
W
King Arthur
YAGxSIxSALOCIN
King Arthur
2,681
0
826
1,508
10,312
5,656
429
0
10,312
0
22,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,455
Gold Earned
46,905
69
Minions Killed
125
0
Camps Cleared
0
278,580
Distance Traveled
898,574
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,575
558
0
0
0
334
0
W
Nut
9,963
996
40
4
0
183,563
0
L
Neith
9,065
907
37
4
0
167,697
1
W
Olorun
10,319
1,032
15
2
0
187,222
0
W
Hun Batz
7,338
734
1
0
0
156,059
0
L
Raijin
5,575
558
0
0
0
410
0
L
Skadi
8,665
867
32
3
0
109,680
0
W
Tiamat
10,363
1,036
45
5
0
163,609
0
L
Artio
5,575
558
0
0
0
459
0
W
King Arthur
8,922
892
24
2
0
208,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role