Player Matchup

Cthulhu
Cthulhu
BofferHunter
Cthulhu
Level 158
God Stats
4W - 7L
1,465 SR
Queue Stats
179W - 183L
1,506 Elo+
Solo
Bacchus
Bacchus
Notsosuga
Bacchus
Level 149
God Stats
3W - 4L
1,557 SR
Queue Stats
274W - 273L
1,551 Elo+
Solo
Nut
Nut
RitefulEmber
Nut
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,397 Elo+
Party 2
Hachiman
Hachiman
XxGTSDEVILxX
Hachiman
Level 141
God Stats
0W - 2L
1,210 SR
Queue Stats
177W - 182L
1,527 Elo+
Party 2
Zeus
Zeus
newell1502
Zeus
Level 145
God Stats
2W - 4L
1,517 SR
Queue Stats
129W - 142L
1,492 Elo+
Party 2
Team Averages
Level 129
1,450 SR
1,494 Elo+

VS

Team Averages
Level 127
1,543 SR
1,364 Elo+
Medusa
Medusa
Ercle
Medusa
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,202 Elo+
Party 1
Nut
Nut
Jdogg97
Nut
Level 82
God Stats
1W - 0L
1,299 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 1
Discordia
Discordia
On Fuego
Discordia
Level 186
God Stats
4W - 4L
1,444 SR
Queue Stats
406W - 413L
1,584 Elo+
Solo
Geb
Geb
RizzedOn
Geb
Level 159
God Stats
3W - 1L
1,744 SR
Queue Stats
23W - 12L
1,301 Elo+
Solo
Hercules
Hercules
SmiteBanned2
Hercules
Level 128
God Stats
4W - 1L
1,726 SR
Queue Stats
114W - 124L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BofferHunter
Cthulhu
14
5 / 5 / 2
8,360
836
12,090
19,982
11,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bacchus
Notsosuga
Bacchus
14
3 / 4 / 1
8,192
819
7,108
12,255
15,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 7 / 4
7,379
738
6,751
10,442
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hachiman
XxGTSDEVILxX
Hachiman
12
1 / 5 / 1
7,373
737
11,604
8,205
2,786
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 6 / 1
6,834
683
11,055
7,002
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ercle
Medusa
14
3 / 3 / 9
8,457
846
7,859
9,582
4,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nut
16
6 / 1 / 11
9,313
931
14,667
9,919
4,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
On Fuego
Discordia
16
11 / 1 / 10
10,064
1,006
12,472
7,140
2,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
2 / 2 / 16
9,006
901
7,799
13,283
10,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
SmiteBanned2
Hercules
15
5 / 2 / 14
8,721
872
11,110
18,982
16,021
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
87
9
Kills
27
27
Deaths
9
9
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BofferHunter
Cthulhu
5
5
2
1.2
W
Medusa
Ercle
Medusa
3
3
9
2.5
W
Nut
6
1
11
11.5
L
Bacchus
Notsosuga
Bacchus
3
4
1
0.88
W
Discordia
On Fuego
Discordia
11
1
10
16
L
0
7
4
0.29
W
2
2
16
5
W
Hercules
SmiteBanned2
Hercules
5
2
14
6
L
Hachiman
XxGTSDEVILxX
Hachiman
1
5
1
0.3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,608
Damage
53,907
57,886
Taken
58,906
36,823
Mitigated
37,984
11,869
Healing
26,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BofferHunter
Cthulhu
12,090
62
963
5,700
19,982
11,892
0
5,569
14,413
20,950
0
W
Medusa
Ercle
Medusa
7,859
4,371
726
1,601
9,582
4,157
1,285
6,089
3,493
0
19,015
W
Nut
14,667
8,280
932
3,165
9,919
4,462
1,536
5,232
4,517
0
28,976
L
Bacchus
Notsosuga
Bacchus
7,108
351
848
3,576
12,255
15,880
0
4,443
7,812
11,521
0
W
Discordia
On Fuego
Discordia
12,472
382
2,164
1,545
7,140
2,913
1,297
4,299
2,768
22,823
0
L
6,751
2,782
24
513
10,442
3,864
0
3,114
7,328
0
13,730
W
7,799
601
3,775
2,798
13,283
10,431
540
6,766
6,332
12,247
0
W
Hercules
SmiteBanned2
Hercules
11,110
1,528
943
8,454
18,982
16,021
175
7,138
11,543
0
15,230
L
Hachiman
XxGTSDEVILxX
Hachiman
11,604
7,142
0
245
8,205
2,786
0
4,789
3,416
0
21,559
L
11,055
246
0
0
7,002
2,401
188
2,356
4,646
17,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,138
Gold Earned
45,561
84
Minions Killed
97
0
Camps Cleared
0
805,259
Distance Traveled
893,681
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,360
836
29
3
0
173,238
0
W
Medusa
8,457
846
35
4
0
171,755
0
W
Nut
9,313
931
29
3
0
186,661
0
L
Bacchus
8,192
819
11
1
0
184,707
0
W
Discordia
10,064
1,006
21
2
0
172,026
0
L
Nut
7,379
738
17
2
0
161,585
0
W
Geb
9,006
901
7
1
0
185,687
0
W
Hercules
8,721
872
5
1
0
177,552
0
L
Hachiman
7,373
737
16
2
0
152,282
0
L
Zeus
6,834
683
11
1
0
133,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role