Player Matchup

Odin
Odin
Platinum II
ArcanjoDivino
Odin
Platinum II
Level 154
God Stats
8W - 2L
1,698 SR
Queue Stats
31W - 18L
2,085 MMR
Party 1
Cthulhu
Cthulhu
Diamond IV
Nιкσ
Cthulhu
Diamond IV
Level 195
God Stats
3W - 0L
1,801 SR
Queue Stats
19W - 10L
2,253 MMR
Party 1
Olorun
Olorun
Diamond IV
SGswift
Olorun
Diamond IV
Level 173
God Stats
336W - 323L
1,724 SR
Queue Stats
493W - 516L
2,098 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 174
1,741 SR
2,145 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,580 SR
1,863 MMR
Charon
Charon
Gold I
Forceslife305
Charon
Gold I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 163L
1,747 MMR
Solo
Scylla
Scylla
Platinum III
aronpro456
Scylla
Platinum III
Level 148
God Stats
5W - 5L
1,642 SR
Queue Stats
172W - 159L
1,916 MMR
Solo
Medusa
Medusa
Platinum II
eXgb
Medusa
Platinum II
Level 146
God Stats
5W - 6L
1,599 SR
Queue Stats
108W - 120L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
9,720
972
9,028
7,973
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Nιкσ
Cthulhu
14
3 / 0 / 9
9,125
913
9,458
9,978
6,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
SGswift
Olorun
15
2 / 0 / 8
8,772
877
5,468
4,986
1,673
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SerqetKuzenboFafnirXing TianCabrakan

VS

Bans
SobekAthenaHerculesCerberusMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,541
654
4,519
10,910
7,623
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
aronpro456
Scylla
12
0 / 4 / 0
7,053
705
4,329
7,335
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
eXgb
Medusa
12
0 / 5 / 0
7,095
710
5,938
8,504
2,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
12
Kills
0
0
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
5
9.5
L
0
3
0
0
W
Cthulhu
Nιкσ
Cthulhu
3
0
9
7.5
W
Olorun
SGswift
Olorun
2
0
8
6
L
Scylla
aronpro456
Scylla
0
4
0
0
L
Medusa
eXgb
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,954
Damage
14,786
22,937
Taken
26,749
14,997
Mitigated
12,594
12,732
Healing
3,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,028
879
0
4,004
7,973
7,179
188
2,213
5,422
471
29,410
L
4,519
283
0
1,760
10,910
7,623
0
4,791
5,085
10,990
0
W
Cthulhu
Nιкσ
Cthulhu
9,458
381
59
3,796
9,978
6,145
636
3,919
5,787
28,914
713
W
Olorun
SGswift
Olorun
5,468
1,606
1,487
3,386
4,986
1,673
3,247
1,973
2,817
31,962
0
L
Scylla
aronpro456
Scylla
4,329
125
0
500
7,335
2,184
0
4,389
2,337
14,857
293
L
Medusa
eXgb
Medusa
5,938
1,331
0
810
8,504
2,787
0
4,424
3,444
0
30,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
20,689
156
Minions Killed
91
0
Camps Cleared
0
621,675
Distance Traveled
516,685
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,720
972
42
4
0
222,054
2
L
Charon
6,541
654
10
1
0
175,979
2
W
Cthulhu
9,125
913
41
4
0
192,560
0
W
Olorun
8,772
877
73
7
0
207,061
0
L
Scylla
7,053
705
32
3
0
177,110
0
L
Medusa
7,095
710
49
5
0
163,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role