Player Matchup

Agni
Agni
MSGSTONE
Agni
Level 129
God Stats
3W - 12L
1,373 SR
Queue Stats
355W - 320L
1,500 Elo+
Party 1
Bellona
Bellona
NeoKabezon03
Bellona
Level 166
God Stats
3W - 5L
1,758 SR
Queue Stats
293W - 235L
1,613 Elo+
Solo
Ne Zha
Ne Zha
SleepyOne777
Ne Zha
Level 118
God Stats
0W - 1L
1,492 SR
Queue Stats
36W - 42L
1,483 Elo+
Solo
Artemis
Artemis
Vizzla
Artemis
Level 133
God Stats
4W - 3L
1,785 SR
Queue Stats
234W - 171L
1,602 Elo+
Party 1
Yemoja
Yemoja
lovelikeMarilyn
Yemoja
Level 129
God Stats
134W - 114L
1,505 SR
Queue Stats
510W - 510L
1,477 Elo+
Solo
Team Averages
Level 135
1,583 SR
1,535 Elo+

VS

Team Averages
Level 143
1,540 SR
1,509 Elo+
Fenrir
Fenrir
Bol8ussaur
Fenrir
Level 143
God Stats
5W - 4L
1,641 SR
Queue Stats
91W - 94L
1,455 Elo+
Solo
King Arthur
King Arthur
JungleMonkey94
King Arthur
Level 123
God Stats
37W - 19L
1,660 SR
Queue Stats
130W - 106L
1,551 Elo+
Solo
Jormungandr
Jormungandr
Ragnar_-502-_
Jormungandr
Level 156
God Stats
5W - 6L
1,392 SR
Queue Stats
627W - 618L
1,497 Elo+
Solo
Aphrodite
Aphrodite
level8999
Aphrodite
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
280W - 267L
1,537 Elo+
Solo
Anhur
Anhur
player10142
Anhur
Level 142
God Stats
3W - 3L
1,510 SR
Queue Stats
275W - 265L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
13
4 / 2 / 3
7,968
531
13,104
9,440
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
NeoKabezon03
Bellona
13
0 / 3 / 0
7,546
503
4,308
13,350
13,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
13
2 / 3 / 6
7,340
489
6,532
12,126
3,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
Vizzla
Artemis
14
4 / 5 / 1
7,668
511
10,710
10,911
2,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 3
6,306
420
1,948
12,439
2,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bol8ussaur
Fenrir
17
4 / 1 / 4
9,101
607
6,023
14,309
6,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
JungleMonkey94
King Arthur
15
3 / 0 / 1
9,498
633
8,408
10,951
7,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jormungandr
Ragnar_-502-_
Jormungandr
12
0 / 6 / 1
7,723
515
6,347
10,758
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Aphrodite
level8999
Aphrodite
13
3 / 3 / 9
8,782
585
4,912
14,323
10,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
9 / 1 / 5
10,040
669
15,534
11,510
4,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
39
10
Kills
19
19
Deaths
11
13
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bol8ussaur
Fenrir
4
1
4
6
W
King Arthur
JungleMonkey94
King Arthur
3
0
1
3.5
L
Agni
4
2
3
2.75
L
Bellona
NeoKabezon03
Bellona
0
3
0
0
W
Jormungandr
Ragnar_-502-_
Jormungandr
0
6
1
0.08
L
Ne Zha
2
3
6
1.67
L
Artemis
Vizzla
Artemis
4
5
1
0.9
W
Aphrodite
level8999
Aphrodite
3
3
9
2.5
L
0
6
3
0.25
W
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
41,224
58,266
Taken
61,851
25,151
Mitigated
30,846
14,018
Healing
24,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bol8ussaur
Fenrir
6,023
1,692
0
2,443
14,309
6,173
0
2,643
11,443
0
97,167
W
King Arthur
JungleMonkey94
King Arthur
8,408
1,229
0
4,279
10,951
7,056
92
1,662
8,653
0
67,083
L
Agni
13,104
1,328
0
744
9,440
2,250
0
4,250
4,714
47,022
0
L
Bellona
NeoKabezon03
Bellona
4,308
1,480
0
4,286
13,350
13,693
0
0
13,350
0
53,831
W
Jormungandr
Ragnar_-502-_
Jormungandr
6,347
1,027
0
539
10,758
3,379
1,219
5,657
4,685
39,626
2,630
L
Ne Zha
6,532
1,899
0
2,550
12,126
3,910
0
1,922
9,990
0
57,528
L
Artemis
Vizzla
Artemis
10,710
4,698
0
2,140
10,911
2,409
0
1,528
9,383
0
51,325
W
Aphrodite
level8999
Aphrodite
4,912
1,393
3,739
7,301
14,323
10,227
115
3,439
10,592
30,323
1,160
L
1,948
360
1,571
2,727
12,439
2,889
1
2,419
9,906
11,703
0
W
15,534
9,358
0
6,110
11,510
4,011
584
1,322
10,170
0
71,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,828
Gold Earned
45,144
404
Minions Killed
502
0
Camps Cleared
0
1,493,506
Distance Traveled
1,518,594
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,101
607
132
9
0
364,901
1
W
King Arthur
9,498
633
120
8
0
317,116
0
L
Agni
7,968
531
93
6
0
331,755
2
L
Bellona
7,546
503
113
8
0
277,376
4
W
Jormungandr
7,723
515
88
6
0
279,377
0
L
Ne Zha
7,340
489
103
7
0
337,003
0
L
Artemis
7,668
511
73
5
0
286,506
3
W
Aphrodite
8,782
585
56
4
0
262,725
0
L
Yemoja
6,306
420
22
1
0
260,866
6
W
Anhur
10,040
669
106
7
0
294,475
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role