Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ArkSheild429
Pele
Level 108
God Stats
4W - 6L
1,498 SR
Queue Stats
66W - 80L
1,429 Elo+
Party 3
Horus
Horus
TroPicGlitch128
Horus
Level 143
God Stats
19W - 6L
1,765 SR
Queue Stats
210W - 192L
1,554 Elo+
Solo
Cernunnos
Cernunnos
WhackingPizza
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 29L
1,480 Elo+
Party 3
Scylla
Scylla
imthesarahco
Scylla
Level 45
God Stats
0W - 1L
1,162 SR
Queue Stats
69W - 71L
1,508 Elo+
Solo
Team Averages
Level 104
1,485 SR
1,494 Elo+

VS

Team Averages
Level 135
1,477 SR
1,545 Elo+
Jormungandr
Jormungandr
BalkonStyle
Jormungandr
Level 153
God Stats
13W - 17L
1,442 SR
Queue Stats
146W - 117L
1,576 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Rotzer03
Ah Muzen Cab
Level 136
God Stats
47W - 40L
1,549 SR
Queue Stats
153W - 126L
1,576 Elo+
Party 1
Nu Wa
Nu Wa
Sir Brownnie
Nu Wa
Level 155
God Stats
2W - 5L
1,234 SR
Queue Stats
85W - 78L
1,461 Elo+
Party 2
Serqet
Serqet
knuworth
Serqet
Level 75
God Stats
3W - 1L
1,763 SR
Queue Stats
79W - 79L
1,571 Elo+
Solo
Osiris
Osiris
pinky16rocks
Osiris
Level 156
God Stats
2W - 2L
1,399 SR
Queue Stats
186W - 162L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 2 / 1
5,467
547
4,278
7,480
4,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

11
3 / 5 / 2
5,855
586
6,793
11,070
3,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
2 / 4 / 2
5,651
565
3,776
11,449
6,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
WhackingPizza
Cernunnos
9
0 / 3 / 2
5,158
516
3,182
5,094
1,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
12
0 / 1 / 0
5,992
599
4,043
4,916
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BalkonStyle
Jormungandr
11
3 / 2 / 6
6,793
679
6,193
8,607
4,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
Rotzer03
Ah Muzen Cab
11
3 / 2 / 4
6,285
629
4,388
4,731
1,369
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

12
2 / 0 / 4
6,623
662
6,955
5,427
1,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Serqet
knuworth
Serqet
11
4 / 1 / 4
6,617
662
4,947
9,134
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
13
3 / 1 / 3
7,653
765
5,146
9,439
6,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
15
15
Deaths
6
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
2
1
0.75
L
3
5
2
0.8
W
Jormungandr
BalkonStyle
Jormungandr
3
2
6
3
W
Ah Muzen Cab
Rotzer03
Ah Muzen Cab
3
2
4
2.5
W
2
0
4
4
L
2
4
2
0.75
L
Cernunnos
WhackingPizza
Cernunnos
0
3
2
0.33
L
Scylla
0
1
0
0
W
Serqet
knuworth
Serqet
4
1
4
6
W
Osiris
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,072
Damage
27,629
40,009
Taken
37,338
18,163
Mitigated
16,632
12,711
Healing
15,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,278
623
0
2,898
7,480
4,749
0
335
7,011
25,150
473
L
6,793
1,491
0
2,338
11,070
3,643
0
2,743
7,828
0
40,773
W
Jormungandr
BalkonStyle
Jormungandr
6,193
1,484
1,437
2,708
8,607
4,384
608
0
8,607
27,451
0
W
Ah Muzen Cab
Rotzer03
Ah Muzen Cab
4,388
2,009
0
253
4,731
1,369
1,338
0
4,731
0
37,316
W
6,955
1,069
0
2,153
5,427
1,258
376
3,380
1,605
36,859
0
L
3,776
1,421
420
3,637
11,449
6,997
0
4,071
7,044
0
13,962
L
Cernunnos
WhackingPizza
Cernunnos
3,182
1,643
0
1,735
5,094
1,487
0
2,086
2,908
0
30,910
L
Scylla
4,043
125
0
1,683
4,916
1,287
0
2,933
1,644
48,392
2,430
W
Serqet
knuworth
Serqet
4,947
1,556
0
4,088
9,134
2,871
0
437
8,603
0
37,938
W
Osiris
5,146
2,078
0
4,737
9,439
6,750
535
3,247
5,571
0
50,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,123
Gold Earned
33,971
304
Minions Killed
362
0
Camps Cleared
0
1,032,610
Distance Traveled
1,092,487
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,467
547
43
4
0
194,322
0
L
Pele
5,855
586
70
7
0
216,422
0
W
Jormungandr
6,793
679
37
4
0
223,361
4
W
Ah Muzen Cab
6,285
629
70
7
0
216,290
4
W
Nu Wa
6,623
662
80
8
0
200,707
5
L
Horus
5,651
565
21
2
0
199,507
0
L
Cernunnos
5,158
516
61
6
0
197,101
0
L
Scylla
5,992
599
109
11
0
225,258
0
W
Serqet
6,617
662
65
7
0
268,730
0
W
Osiris
7,653
765
110
11
0
183,399
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role