Player Matchup

Baron Samedi
Baron Samedi
Platinum V
Mapuche99
Baron Samedi
Platinum V
Level 108
God Stats
3W - 1L
1,658 SR
Queue Stats
45W - 42L
1,758 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 108
1,658 SR
1,758 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 153
1,276 SR
1,740 MMR
Loki
Loki
Platinum V
Poseidon257
Loki
Platinum V
Level 153
God Stats
1W - 4L
1,276 SR
Queue Stats
169W - 174L
1,740 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Mapuche99
Baron Samedi
20
4 / 2 / 0
17,573
976
12,331
17,105
14,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bans
SkadiAnubisAh Muzen CabBakasuraUllr

VS

Bans
He BoAnhurKaliHou YiPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 0
15,591
866
13,651
18,874
15,009
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
4
Kills
2
2
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Mapuche99
Baron Samedi
4
2
0
2
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,331
Damage
13,651
17,105
Taken
18,874
14,183
Mitigated
15,009
4,650
Healing
3,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Mapuche99
Baron Samedi
12,331
756
0
4,650
17,105
14,183
1,104
662
16,443
93,824
3,262
L
13,651
2,724
0
3,263
18,874
15,009
415
12,163
6,711
0
84,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,573
Gold Earned
15,591
195
Minions Killed
156
8
Camps Cleared
6
314,586
Distance Traveled
355,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
17,573
976
195
11
8
314,586
0
L
Loki
15,591
866
156
9
6
355,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role