Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Expert owl53
Arachne
Level 129
God Stats
12W - 18L
1,498 SR
Queue Stats
65W - 71L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MoistNakedMoose
Ne Zha
Level 69
God Stats
20W - 22L
1,404 SR
Queue Stats
88W - 68L
1,430 Elo+
Solo
Kukulkan
Kukulkan
ironmercs77
Kukulkan
Level 124
God Stats
7W - 3L
1,540 SR
Queue Stats
206W - 202L
1,487 Elo+
Solo
Neith
Neith
jphtaylor
Neith
Level 88
God Stats
113W - 89L
1,607 SR
Queue Stats
631W - 590L
1,540 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,491 Elo+

VS

Team Averages
Level 121
1,585 SR
1,508 Elo+
Serqet
Serqet
Alejhina97
Serqet
Level 124
God Stats
7W - 4L
1,730 SR
Queue Stats
249W - 221L
1,605 Elo+
Solo
Fafnir
Fafnir
Funkymonkeyis99
Fafnir
Level 120
God Stats
2W - 1L
1,573 SR
Queue Stats
353W - 319L
1,420 Elo+
Solo
Mercury
Mercury
irritaable
Mercury
Level 120
God Stats
4W - 3L
1,531 SR
Queue Stats
476W - 451L
1,507 Elo+
Party 1
Apollo
Apollo
rickmander
Apollo
Level 147
God Stats
126W - 110L
1,578 SR
Queue Stats
656W - 600L
1,501 Elo+
Solo
Chang'e
Chang'e
toleraable
Chang'e
Level 95
God Stats
19W - 21L
1,513 SR
Queue Stats
520W - 509L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
1
0 / 0 / 0
3,786
316
0
0
0
Arachne
Expert owl53
Arachne
11
0 / 3 / 1
6,409
534
4,881
11,482
3,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
2 / 3 / 0
5,800
483
4,526
10,167
3,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ironmercs77
Kukulkan
12
2 / 4 / 0
6,778
565
4,424
7,135
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
jphtaylor
Neith
11
1 / 3 / 2
6,184
515
4,686
7,218
1,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Alejhina97
Serqet
14
4 / 0 / 3
7,697
641
7,173
8,860
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 0 / 4
7,547
629
3,497
6,327
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
irritaable
Mercury
13
3 / 1 / 1
7,969
664
6,429
9,939
7,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
rickmander
Apollo
14
3 / 2 / 1
8,091
674
4,356
5,283
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
toleraable
Chang'e
12
1 / 2 / 2
6,781
565
3,484
7,029
2,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Serqet
Alejhina97
Serqet
4
0
3
5.5
L
Arachne
Expert owl53
Arachne
0
3
1
0.17
W
2
0
4
4
L
2
3
0
0.67
L
Kukulkan
ironmercs77
Kukulkan
2
4
0
0.5
W
Mercury
irritaable
Mercury
3
1
1
3.5
L
Neith
jphtaylor
Neith
1
3
2
0.67
W
Apollo
rickmander
Apollo
3
2
1
1.75
W
Chang'e
toleraable
Chang'e
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,517
Damage
24,939
36,002
Taken
37,438
10,696
Mitigated
22,648
9,749
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Serqet
Alejhina97
Serqet
7,173
1,920
0
934
8,860
4,737
0
1,173
7,687
0
66,736
L
Arachne
Expert owl53
Arachne
4,881
3,924
0
3,347
11,482
3,339
0
316
10,924
0
33,674
W
3,497
869
0
3,003
6,327
7,172
794
1,074
5,253
22,484
1,302
L
4,526
1,059
0
4,062
10,167
3,369
0
1,977
7,912
0
36,500
L
Kukulkan
ironmercs77
Kukulkan
4,424
531
0
482
7,135
2,032
43
3,035
3,681
48,384
410
W
Mercury
irritaable
Mercury
6,429
3,047
0
3,739
9,939
7,064
910
0
9,939
0
57,324
L
Neith
jphtaylor
Neith
4,686
1,754
0
1,858
7,218
1,956
0
1,320
5,898
0
44,280
W
Apollo
rickmander
Apollo
4,356
1,789
0
1,572
5,283
1,478
3,075
0
5,283
0
62,757
W
Chang'e
toleraable
Chang'e
3,484
66
480
2,958
7,029
2,197
0
2,053
4,976
35,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,957
Gold Earned
38,085
295
Minions Killed
463
0
Camps Cleared
0
898,317
Distance Traveled
1,236,720
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,786
316
0
0
0
0
0
W
Serqet
7,697
641
119
10
0
305,849
0
L
Arachne
6,409
534
75
6
0
244,529
2
W
Fafnir
7,547
629
35
3
0
222,393
2
L
Ne Zha
5,800
483
48
4
0
252,214
7
L
Kukulkan
6,778
565
96
8
0
228,113
2
W
Mercury
7,969
664
118
10
0
221,194
0
L
Neith
6,184
515
76
6
0
173,461
0
W
Apollo
8,091
674
107
9
0
229,824
2
W
Chang'e
6,781
565
84
7
0
257,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role