Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 255
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Killercapibara
Ra
Level 136
God Stats
5W - 11L
1,414 SR
Queue Stats
1,011W - 988L
1,417 Elo+
Solo
Achilles
Achilles
alcholic-annonem
Achilles
Level 67
God Stats
6W - 7L
1,517 SR
Queue Stats
226W - 211L
1,482 Elo+
Solo
Athena
Athena
elizardolisboa
Athena
Level 85
God Stats
7W - 13L
1,400 SR
Queue Stats
64W - 58L
1,451 Elo+
Solo
Neith
Neith
familygamerdraw
Neith
Level 63
God Stats
74W - 80L
1,524 SR
Queue Stats
125W - 165L
1,440 Elo+
Solo
Team Averages
Level 121
1,471 SR
1,458 Elo+

VS

Team Averages
Level 133
1,438 SR
1,458 Elo+
Bakasura
Bakasura
Atzel Mauricio
Bakasura
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 226L
1,408 Elo+
Party 1
Charybdis
Charybdis
JackTullier
Charybdis
Level 99
God Stats
2W - 2L
1,257 SR
Queue Stats
48W - 53L
1,414 Elo+
Solo
Hades
Hades
SantyDom09
Hades
Level 104
God Stats
5W - 2L
1,673 SR
Queue Stats
150W - 137L
1,452 Elo+
Party 1
Jormungandr
Jormungandr
The_Reven1702
Jormungandr
Level 107
God Stats
1W - 3L
1,236 SR
Queue Stats
261W - 251L
1,532 Elo+
Solo
Ares
Ares
chenlezhi
Ares
Level 273
God Stats
55W - 54L
1,525 SR
Queue Stats
1,438W - 1,414L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
2 / 2 / 1
3,863
773
3,945
5,480
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 2 / 0
3,708
742
1,194
2,428
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 1 / 0
2,820
564
270
1,298
431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 3
3,602
720
1,448
4,368
2,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 0 / 0
3,876
775
1,181
1,561
379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
6
0 / 1 / 1
3,544
709
1,810
5,034
1,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
JackTullier
Charybdis
7
1 / 0 / 0
3,959
792
1,381
1,623
397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hades
8
3 / 0 / 0
4,317
863
1,556
3,270
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
The_Reven1702
Jormungandr
7
2 / 2 / 1
4,168
834
2,448
4,403
2,400
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
6
0 / 1 / 3
3,707
741
1,064
3,668
2,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
4
Kills
6
7
Deaths
4
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
1
1.25
W
Bakasura
0
1
1
0.5
W
Charybdis
JackTullier
Charybdis
1
0
0
1
L
1
2
0
0.5
W
Hades
3
0
0
3
W
Jormungandr
The_Reven1702
Jormungandr
2
2
1
1.25
L
0
1
0
0
W
Ares
0
1
3
1.5
L
0
2
3
0.75
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,038
Damage
8,259
15,135
Taken
17,998
5,461
Mitigated
7,858
5,795
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,945
1,418
0
2,441
5,480
1,330
0
1,144
4,216
0
17,008
W
Bakasura
1,810
1,427
0
1,310
5,034
1,644
0
355
4,679
0
17,474
W
Charybdis
JackTullier
Charybdis
1,381
852
0
461
1,623
397
0
425
1,198
0
21,521
L
1,194
137
216
572
2,428
717
0
1,458
970
18,324
0
W
Hades
1,556
241
225
1,620
3,270
1,188
0
719
2,551
17,769
872
W
Jormungandr
The_Reven1702
Jormungandr
2,448
1,105
0
1,610
4,403
2,400
0
608
3,795
21,023
0
L
270
46
0
239
1,298
431
0
448
850
0
4,124
W
Ares
1,064
133
118
570
3,668
2,229
0
535
3,133
10,873
0
L
1,448
784
0
1,296
4,368
2,604
0
1,908
2,416
5,979
0
L
1,181
440
0
1,031
1,561
379
0
102
1,459
0
17,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,869
Gold Earned
19,695
122
Minions Killed
167
0
Camps Cleared
0
513,250
Distance Traveled
579,481
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
3,863
773
35
7
0
130,198
0
W
Bakasura
3,544
709
41
8
0
139,276
0
W
Charybdis
3,959
792
41
8
0
107,197
0
L
Ra
3,708
742
33
7
0
120,467
0
W
Hades
4,317
863
39
8
0
115,090
0
W
Jormungandr
4,168
834
30
6
0
98,304
0
L
Achilles
2,820
564
10
2
0
31,119
0
W
Ares
3,707
741
16
3
0
119,614
0
L
Athena
3,602
720
6
1
0
123,335
2
L
Neith
3,876
775
38
8
0
108,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role