Player Matchup

Izanami
Izanami
Platinum IV
 
Izanami
Platinum IV
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Platinum V
DiIly Dylan
Horus
Platinum V
Level 155
God Stats
1W - 5L
1,261 SR
Queue Stats
546W - 612L
1,741 MMR
Solo
Yu Huang
Yu Huang
Gold I
HopefulAuthor73
Yu Huang
Gold I
Level 121
God Stats
57W - 47L
1,572 SR
Queue Stats
326W - 368L
1,784 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 131
1,444 SR
1,675 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 176
1,663 SR
1,778 MMR
Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Platinum IV
Dëströy
Cabrakan
Platinum IV
Level 155
God Stats
1W - 1L
1,801 SR
Queue Stats
43W - 25L
2,050 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Hêiaü
Gilgamesh
Gold II
Level 191
God Stats
2W - 1L
1,688 SR
Queue Stats
49W - 55L
1,785 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
5,962
745
3,059
4,843
1,640
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 2 / 0
5,873
734
2,904
7,754
6,920
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
11
0 / 2 / 0
6,005
751
3,500
4,190
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesCthulhuFafnirXing TianSerqet

VS

Bans
KumbhakarnaNu WaKuzenboVulcanCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
0 / 0 / 3
6,706
838
3,546
3,317
815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Dëströy
Cabrakan
12
3 / 0 / 4
7,483
935
6,130
6,794
4,529
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Gilgamesh
Hêiaü
Gilgamesh
13
4 / 0 / 1
7,837
980
5,130
6,521
4,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
15
0
Kills
7
7
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Discordia
 
Discordia
0
0
3
1.5
L
0
2
0
0
W
Cabrakan
Dëströy
Cabrakan
3
0
4
5
L
Yu Huang
0
2
0
0
W
Gilgamesh
Hêiaü
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,463
Damage
14,806
16,787
Taken
16,632
10,326
Mitigated
9,487
3,732
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,059
2,263
0
771
4,843
1,640
0
2,323
2,395
0
22,023
W
Discordia
 
Discordia
3,546
282
0
1,331
3,317
815
287
1,315
1,794
24,563
0
L
2,904
1,286
344
2,027
7,754
6,920
0
4,610
2,889
0
10,158
W
Cabrakan
Dëströy
Cabrakan
6,130
1,328
0
3,518
6,794
4,529
159
1,046
5,626
21,647
751
L
Yu Huang
3,500
131
0
590
4,190
1,766
0
2,666
1,403
16,548
0
W
Gilgamesh
Hêiaü
Gilgamesh
5,130
1,020
0
2,436
6,521
4,143
690
825
5,626
289
21,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,840
Gold Earned
22,026
112
Minions Killed
122
0
Camps Cleared
0
412,748
Distance Traveled
501,136
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,962
745
50
6
0
145,095
0
W
Discordia
6,706
838
48
6
0
166,323
3
L
Horus
5,873
734
16
2
0
150,706
0
W
Cabrakan
7,483
935
31
4
0
162,088
0
L
Yu Huang
6,005
751
46
6
0
116,947
0
W
Gilgamesh
7,837
980
43
5
0
172,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role